RimWorld

RimWorld

Wastepack Management
106 kommentarer
JerryTheCultist  [ophavsmand] 5. aug. kl. 18:14 
@Nowhere i do not control how rimworld spawns stuff with materials

and im not spending the large amount of effort to make a mod option, for something people can do a very simple XML edit for (or use a mod like cherrypicker)
Nowhere 5. aug. kl. 18:00 
Getting a lot of ruined structures spawning made of composite bricks. An option to disable using them in worldgen would be awesome given that they are made by an advanced mechanoid and those buildings are usually made of stone bricks.
Zero Tachikoma 4. aug. kl. 20:02 
The BIN-I sold it for me.
Kokorocodon 26. juli kl. 6:03 
It's the Wall-A!
Xmaster 26. juli kl. 4:43 
@JerryTheCultist, it seems you memory isn't correct, your barrels are in their own category, while wastepacks are just misc
Retrogam3r_96 17. juli kl. 19:41 
another way to get rid of waste packs hell yeah
JerryTheCultist  [ophavsmand] 15. juli kl. 12:05 
@Xmaster iirc i made the storage category the same as toxic waste, since it is still toxic waste

just compressed
Xmaster 15. juli kl. 9:31 
could you make their storage category simply misc, so they can be stored in RimFridges
Twitchy 8. juli kl. 11:17 
Was one the fence but saw the WAL-E -- I mean BIN-I
JerryTheCultist  [ophavsmand] 6. juli kl. 9:06 
@Allerliebsterauspufftopf33563 that was the idea lmfao
Allerliebsterauspufftopf33563 6. juli kl. 6:46 
omg they look like the big robots in wall E
Tactical Femboy 15. juni kl. 21:36 
Have you considered adding a Waste Allocation Load Lifter - Rim Class?
JerryTheCultist  [ophavsmand] 12. juni kl. 11:49 
should work when 1.6 hits
CaffTac 17. mar. kl. 9:20 
This mod looks awesome! As for balance, could maybe make the barrel recipe cost steel as well as wastepacks?
[岗] Señiorita woofers 3. feb. kl. 16:43 
thx <3
JerryTheCultist  [ophavsmand] 3. feb. kl. 16:33 
@@[岗] Señiorita woofers you are correct it is a simple XML fix, its called im a touch lazy to be honest

ill consider it
[岗] Señiorita woofers 3. feb. kl. 13:44 
If you get a toxic waste quest (usually 300 - 500 toxic waste) youd have to atmost spend 100 steel to optimize the space. Still really low cost but atleast some.
[岗] Señiorita woofers 3. feb. kl. 13:42 
Make it cost like 5 steel
[岗] Señiorita woofers 3. feb. kl. 13:42 
You solve the biggest problem, that is the small amount you can usually store
[岗] Señiorita woofers 3. feb. kl. 13:40 
In the end its ur mod tho
[岗] Señiorita woofers 3. feb. kl. 13:40 
I dont want to bug you but i think this is an easy xml fix
JerryTheCultist  [ophavsmand] 3. feb. kl. 13:36 
@[岗] Señiorita woofers the way i see it, you are still dealing with storing and managing it, you arent permanently getting rid of the issue

when/if i add new content, which atm i dont have money for an artist for this mod, i might go ahead and rebalance it abit

the new content i wanted to add was a decontamination shower (removes toxic buildup) and possibly something involving bonsai polux trees to make better use of polux seeds (multithread the tree basically) but ive been busy
[岗] Señiorita woofers 3. feb. kl. 13:27 
Can only repeat myself. Love the mod but theres no cost other then a little time to make waste barrels which is kinda op.
Brian 24. dec. 2024 kl. 3:23 
WALL-E
[岗] Señiorita woofers 18. dec. 2024 kl. 0:38 
Yes pls add a small steel cost
JerryTheCultist  [ophavsmand] 24. nov. 2024 kl. 16:06 
@Comrade as a mechanoid yes
Comrade 24. nov. 2024 kl. 16:01 
is... is that the one giant robot from WALL- E?
kolossos (Gob) 23. nov. 2024 kl. 10:51 
WALL-E?!?!?
Ascythian 23. nov. 2024 kl. 9:55 
Could you make the barrels require a bit of metal too to create?
JerryTheCultist  [ophavsmand] 23. nov. 2024 kl. 3:45 
@arminarmy biofuel refinery, the place you make chemfuel at
arminarmy 23. nov. 2024 kl. 3:34 
i can make the bot but dont seem to have any other things from this mode i dont see any research for it can you tell me what building its under so i can make sure its not just a error on my part
JerryTheCultist  [ophavsmand] 1. okt. 2024 kl. 12:40 
@WDLKD basically yes, its supposed to be simple and to the point to help store toxic waste in bulk, but requiring you to still deal with the consequences

the compat is as i wrote, it adds barreled/compacted versions of the items in recycling, and recipes that use them to speed along the recycling process overall, whilst adding a new step to it
WDLKD 1. okt. 2024 kl. 12:04 
Correct me if I'm wrong, but all this does is make a new recipe for toxic waste packs and add a wall*e that's a mobile trash compactor?
What compatibility is included in VE: Recycling?
JerryTheCultist  [ophavsmand] 21. sep. 2024 kl. 12:52 
once i can commission the artwork i plan to add a bigger BIN, so soon we can have 2 goodest boys
skaianDestiny 21. sep. 2024 kl. 12:05 
Love the BIN-I. Goodest boy
gasmask guy 20. sep. 2024 kl. 18:19 
after fixing my game, it works now, thanks!
JerryTheCultist  [ophavsmand] 20. sep. 2024 kl. 18:14 
i tested it and it is
standard mech tech, large gestator
gasmask guy 20. sep. 2024 kl. 18:00 
nope, still not in here
JerryTheCultist  [ophavsmand] 20. sep. 2024 kl. 17:49 
should be fixed
gasmask guy 20. sep. 2024 kl. 17:40 
alright thanks my man
JerryTheCultist  [ophavsmand] 20. sep. 2024 kl. 17:40 
@gasmask guy
my mistake, i forgot to list a "recipeuser" for the BIN-I gestation recipe
a patch will be pushed in about 2-3 minutes
gasmask guy 20. sep. 2024 kl. 17:38 
no its not, cant find it anywhere
JerryTheCultist  [ophavsmand] 20. sep. 2024 kl. 17:33 
@gasmask
is the recipe not in the gestators? it should be standard mech tech
gasmask guy 20. sep. 2024 kl. 17:29 
how do i make a bin-1?
JerryTheCultist  [ophavsmand] 19. sep. 2024 kl. 12:12 
@dizzykitty
be my guest if you wanna do that
Stormtail 19. sep. 2024 kl. 8:24 
Yeah thats defo wall-a hehehe. Now to add a retexture that makes it a walla fully xD
JerryTheCultist  [ophavsmand] 18. sep. 2024 kl. 22:49 
@whatnow im gonna be an annoying nerd and go
"erm actually its based on the wall-a"
RAT 18. sep. 2024 kl. 22:31 
Oh my god, it's that big WALL-E robot! YOOOOO!!!
Flockerkill 17. sep. 2024 kl. 10:58 
ok^^
JerryTheCultist  [ophavsmand] 17. sep. 2024 kl. 10:58 
@Flockerkill fair i suppose, if the mod gets more support i might consider it
for now thats gonna be backburner