RimWorld

RimWorld

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Wastepack Management
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Mod, 1.5
File Size
Posted
Updated
3.948 MB
Sep 2, 2024 @ 11:15pm
Sep 20, 2024 @ 5:49pm
5 Change Notes ( view )
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Wastepack Management

Description
Are you tired of lacking methods outside silly trees and endgame mechanitor nonsense?

Well i was too, i never really understood why we cant at least make more efficient storage methods for the wastepacks
this mod aims to change that.

Items

Wastebarrel: made at a bio-fuel refinery from 5 toxic waste packs, increasing storage efficiency by 5x and lose item HP much slower they do still require refrigeration, and weigh the same as their ingredients.

Mechanoids



BIN-I
Biohazard Immolation Nanofabricator Industrial-grade

Bandwidth-2
Armor S/B- 45/70
Movespeed- 2.5
Role- improvised melee/cleaning, produces composite bricks for every 20 filth cleaned

suggestions both for balance and ideas are welcome

Compatibility
- vanilla recycling expanded: adds compact versions of several items. as well as recipes involving those variants that increase production speed in exchange for an additional step in the recycling process.
- there is a french language patch on the workshop for french

CREDITS
XML/Writing- JerryTheCultist
Textures- aRTEMIISH, Abomination
Rimworld- Ludeon Studios

if you would like to contact me for anything important such as commissions or wanting to help add more to a mod, i can be found on the main rimworld discord and mo♥♥♥♥♥♥♥ discord

https://ko-fi.com/jerrythecultist modding is at times a pricey hobby, and as such my speed is highly limited by what spare funds i have, so if you like what i do? and want to help a man pay for more textures? any donation would be highly appreciated
Popular Discussions View All (1)
2
Sep 16, 2024 @ 1:40pm
Problems with 2 recipes ?
JoeDoX
93 Comments
CaffTac Mar 17 @ 9:20am 
This mod looks awesome! As for balance, could maybe make the barrel recipe cost steel as well as wastepacks?
[岗] Señiorita woofers Feb 3 @ 4:43pm 
thx <3
JerryTheCultist  [author] Feb 3 @ 4:33pm 
@@[岗] Señiorita woofers you are correct it is a simple XML fix, its called im a touch lazy to be honest

ill consider it
[岗] Señiorita woofers Feb 3 @ 1:44pm 
If you get a toxic waste quest (usually 300 - 500 toxic waste) youd have to atmost spend 100 steel to optimize the space. Still really low cost but atleast some.
[岗] Señiorita woofers Feb 3 @ 1:42pm 
Make it cost like 5 steel
[岗] Señiorita woofers Feb 3 @ 1:42pm 
You solve the biggest problem, that is the small amount you can usually store
[岗] Señiorita woofers Feb 3 @ 1:40pm 
In the end its ur mod tho
[岗] Señiorita woofers Feb 3 @ 1:40pm 
I dont want to bug you but i think this is an easy xml fix
JerryTheCultist  [author] Feb 3 @ 1:36pm 
@[岗] Señiorita woofers the way i see it, you are still dealing with storing and managing it, you arent permanently getting rid of the issue

when/if i add new content, which atm i dont have money for an artist for this mod, i might go ahead and rebalance it abit

the new content i wanted to add was a decontamination shower (removes toxic buildup) and possibly something involving bonsai polux trees to make better use of polux seeds (multithread the tree basically) but ive been busy
[岗] Señiorita woofers Feb 3 @ 1:27pm 
Can only repeat myself. Love the mod but theres no cost other then a little time to make waste barrels which is kinda op.