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@ADHDoug
The 2 versions currently are the same
@AwDiddums
Thanks for finding the conflict
There are some great bits in this mod some great ideas but overall the Rotbloods come out feeling quite undertuned for what is already a very undertuned faction.
You lose things like Fimir, Skinwolves and Mammoths and get a Plaguefly and Toad in return. Units feel quite weak early on, with only the Engorged really proving to have much potency. The grenades are pretty weak on anything with even low armour.
The Skittergate is a really fun idea but tying it to a single settlement really limits its utility.
The Skaven armies you spawn are fun but their suicide nature is limited by them only popping when they die completely (quite hard to achieve really) they will generally run away and be miles from the enemy before they pop.
Great ideas, just needs some pep to make it feel good!
Another thing I noticed: they actually seem to start at Frozen Landing, not Serpent Jetty?
Workshop von Stratovarius The Gnoblar Horde