Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Rotblood Tribe - 6.3
31 Comments
Mr.Massacre Oct 5 @ 3:36am 
the mod wont show up in my mod manager any ideas why it isnt?
Dexter Morgen Sep 21 @ 10:42am 
how to unlocked other Legendary charakters ???
Mumm-Ra Sep 14 @ 8:59pm 
nice. was waiting for this
Velber Dec 23, 2024 @ 1:08pm 
@Kilaeden because strato went MIA for multiple months so this one was made for that time, better to have a backup anyway in case it happens again
Kil'jaeden Dec 22, 2024 @ 10:42am 
Strato updated his mod too. Why do we have two Rotblood Tribe mods? One of them should be deleted at this point.
Ca Bong Dec 19, 2024 @ 10:58pm 
thank you for updating the mod, please change the name to version 6.0 :p
Amtomus Dec 19, 2024 @ 9:21am 
I'm currently using the other version of this mod but the comment section is disabled there so I'm gonna report a bug I found here. It would seem that the regiment of renowns are not getting buffed by the red skills in the second part of the red skill section of the skill tree. For example, the RoR melee infantry isn't getting the spell resistance or bonus vs large that standard units are getting despite appearing amongst the affected units when looking at the skill description.
All is Dust  [author] Dec 10, 2024 @ 7:13pm 
@DoubleFishes
@ADHDoug

The 2 versions currently are the same

@AwDiddums

Thanks for finding the conflict
ADHDoug Dec 9, 2024 @ 8:47pm 
Wait why are there two versions of this mod? Which one am I supposed to use, the original Stratovarious one?
AwDiddums Nov 18, 2024 @ 7:25am 
Whenever this faction occupies a settlement it's invisible. There's no location skin. This is likely a conflict with 'Legendary Urbania' which changes the location to match the default faction culture. Just an FYI.
DoubleFishes Nov 16, 2024 @ 2:20pm 
Hey! I saw that Stratovarious updated what was the original mods, I think. Any difference between the two versions?
CringeFofis Nov 6, 2024 @ 5:23pm 
I know this question may be stupid, but do i need Norsca DLC to play this mod?
Sin Nov 3, 2024 @ 7:35am 
I second MonstersAbound statement. Amazing YTer btw
Big Sneeze Oct 16, 2024 @ 10:13am 
Minor feedback; when on the Faction Summary screen, Bodvarr is small and puny. :MMForFun:
MonstersAbound Oct 1, 2024 @ 7:45am 
I want this to be constructive criticism because all mods are beautiful and deserve our love.

There are some great bits in this mod some great ideas but overall the Rotbloods come out feeling quite undertuned for what is already a very undertuned faction.

You lose things like Fimir, Skinwolves and Mammoths and get a Plaguefly and Toad in return. Units feel quite weak early on, with only the Engorged really proving to have much potency. The grenades are pretty weak on anything with even low armour.

The Skittergate is a really fun idea but tying it to a single settlement really limits its utility.

The Skaven armies you spawn are fun but their suicide nature is limited by them only popping when they die completely (quite hard to achieve really) they will generally run away and be miles from the enemy before they pop.

Great ideas, just needs some pep to make it feel good!
mikelangelo70 Sep 30, 2024 @ 2:13am 
update please
Xeonzs Sep 28, 2024 @ 6:49pm 
Minor bug: when you vassilize them there's no text available, so the text popup on the diplomacy screen will say: "Missing String", unless Bodvarr is turning slaaneshi on me....

Another thing I noticed: they actually seem to start at Frozen Landing, not Serpent Jetty?
TheMilkMan Sep 1, 2024 @ 6:29pm 
Im a little sad that i cant buy skaven units like in the old one, but i love the changes made as well! keep it up! and thank you!
[GWD]Dean Sep 1, 2024 @ 7:04am 
Hello, in the description could you please note if there is full compatability with the map "The Old World" , making sure things like the landmarks, quests and start works. I'm sure other people will be wondering if it can be included in a "The Old World" map playthrough or if it should be toggled off whilst playing the other map. :steamthumbsup:
sigmars_disciple Sep 1, 2024 @ 5:59am 
@vyrdalak_90 Yes, of course it is
SirSurfAlot Aug 31, 2024 @ 8:42am 
Hi, wanted to say great mod and the mechanics really clicked for me. Its better then CA lord pack. One question though, how to complete sword quest? Tried sacking/rainding/gifting/capturing ultersiek, but nothing triggered an event, thanks!
FeldwebelSteiner Aug 31, 2024 @ 4:27am 
Please Patch ..............Thanks:steamhappy:

Workshop von Stratovarius The Gnoblar Horde
HoldenHammer Aug 28, 2024 @ 5:09pm 
texture error causing crash after taking the last settlement at start of game
IsoMS Aug 28, 2024 @ 6:08am 
Thanks for the upload!
All is Dust  [author] Aug 27, 2024 @ 2:45pm 
@Overlord it is
Overlord Aug 27, 2024 @ 2:03pm 
Hi there! Is this compatible with the Tribes of The North mod?
Crayvun Aug 27, 2024 @ 1:53pm 
Much decay, much joy!
RagnaroK Aug 27, 2024 @ 11:48am 
Thank you for re-releasing this mod and keeping it up to date. :Dominated:
RexJayden Aug 27, 2024 @ 11:46am 
Yay!! :Monokuma2_DGR::steamthumbsup:
FeldwebelSteiner Aug 27, 2024 @ 10:34am 
Thanks :steamhappy: