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Only reason I'm super curious is it has the fix for this mod interacting with LuiAFK Reborn, since otherwise trying to enable both results in a mod error and results in you being unable to use the two together.
Luiafk adds too much QoL for me to ignore, but I desperately want a hunger system in Terraria, this mod looks perfect for that.
Whenever someone joins, fruit tree related loot also seems to keep spawning out of nowhere, the nourishment mechanic works but overall the mod is a bit buggy on MP, would still choose this over all the other survival gameplay tweaks mod.
Also, it seems, since drinking bottled water consumes the bottle itself, you will have to get a huge amount of sand, eventually, the desert will run out of sand, I think. Is there a smarter way to keep oneself from dying from thirst? (also, perhaps the bottles should be retained after use, or a waterskin should be added perhaps?)
@alexendacott @kennyalwaysdies1
For future reference for use with other mods: From the title screen, press Workshop, press manage mods, press the question mark symbol on a mod that is "More Info", then press the "Homepage" button at the bottom of the screen. Do let me know if the link cannot be found there, as it may be something I need to bring to the tmod team's attention as a bug.
Waiting for it <3
But in the mod the Drain rate of Food and Water is TOO much fast, i feel overwhelmed by the need of eating/drink everytime, please consider lower its rate, or add a config to change the drain rate.
I also think the Vanilla potions should give us back the bottle but, that's another mod for it.
First - planted seed Crops should have the Tree Saplings protection, when you plant it and its growing, you cannot hit/destroy by mistake, like when monsters are roaming and i'm using a Boomerang (my case right now) if the boomerang hit the seeds, he destroy it and so i lost the seeds. Crops should have the sapling protection, so you only break it when Fully Grow.
Second - Water Bottle, when using the Bottle and fill it up with water to create the water bottle, i thought i would receive a bottle back after drinking, but not.
We should receive a bottle back as we are only drinking water, creating endless bottle to fill it up with water will be bothersome, specially when we are Drinking water only, the bottle shouldn't disappear.
I was wondering if you could set the base respawn hunger and thirst to something non-100%, like 50% or even 25% (maybe make it configurable)? I feel it defeats the purpose of worrying about starvation or thirst if I could just die during starving/dehydration and respawn with full stats.