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And, speaking of ammunition, do any of the rockets this mod adds destroy terrain? I'm very particular about keeping my world pretty, so i'd like to know what options I can take advantage of.
@Rune: The Wood Launcher fires Rockets. You can make Scrap Rocket Is with Wood, Tin/Copper (bars or ores), and Gel at a Furnace.
@Angel_Enriq: Yep!
Because neither one is giving any visible effects?
Hmm, that one's new; might be related to a November tModLoader patch. From the error message, it's happening when a rocket explodes and attempts to spawn extra projectiles on explosion. I'm not able to reproduce it on my end, though; it doesn't show up in the chat or the logs.
I'll give it another look when I can. For now, can you give me some details on:
-What launchers and rockets you're using, and if you have any accessories equipped when it occurs
-Whether the error shows up in chat or just in the logs
-Other mods you have installed, particularly any major content mods or mods that add or alter mechanics
[15:58:43.017] [Main Thread/ERROR] [Network]: KillProjectile(29)
System.NullReferenceException: Object reference not set to an instance of an object.
at Blastoff.GlobalRocketProjectile.SpawnRocketExtras(Projectile projectile, Int32 timeLeft) in Blastoff\GlobalRocketProjectile.cs:line 583
at Blastoff.GlobalRocketProjectile.PreKill(Projectile projectile, Int32 timeLeft) in Blastoff\GlobalRocketProjectile.cs:line 732
at Terraria.ModLoader.ProjectileLoader.PreKill(Projectile projectile, Int32 timeLeft) in tModLoader\Terraria\ModLoader\ProjectileLoader.cs:line 357
at Terraria.Projectile.Kill() in tModLoader\Terraria\Projectile.cs:line 50685
at Terraria.MessageBuffer.GetData(Int32 start, Int32 length, Int32& messageType) in tModLoader\Terraria\MessageBuffer.cs:line 1676
at Terraria.NetMessage.CheckBytes(Int32 bufferIndex) in tModLoader\Terraria\NetMessage.cs:line 2352
The Pineapple Launcher is made with 45 Rich Mahogany, 8 Jungle Spores, 3 Vines and a Pineapple (obtained from shaking Jungle Trees). It's a strong early option if you can survive the Jungle.
As a side note, this is also applied to vanilla launchers and launchers from other mods.
I'll add some text on this page (and possibly to the Wood Launcher) to make this more clear.
Thank you for looking into it.
Looks like a cool mod, I'll give it a look once I'm back at my computer.
▂▄▅████████▅▄▃▂ COPY AND PASTE TANK TO JOIN WAR!
I███████████████████]
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
at Terraria.MessageBuffer.GetData(Int32 start, Int32 length, Int32& messageType) in tModLoader\Terraria\MessageBuffer.cs:line 1676
at DMD<System.Void Terraria.NetMessage:CheckBytes(System.Int32)>(Int32 bufferIndex)
If you could fix the issue that would be awesome
also I'm rubberduckydj on discord so if you have question on effects that its having on the server DM me there