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Probably not unless I am struck with a big inspiration. I wasn't as much of a fan of the vibes and atmosphere of Magnolia as Ender Lilies.
@йожик
The chance is unable to be affected by any modifiers. The affliction chance is just much higher than default for the White Priestess.
Her quirk evolution is related to two of her trinket sets and reaching the stress threshold.
You can achieve both evolved quirks on the same White Priestess.
Unfortunately, you've probably been unlucky. Virtue chance just doesn't work on custom afflictions/virtues so this is about the only way it could be done :'(
Are you planning on creating any other new characters with evolutionary mechanics outside of the dungeon?
Unfortunately I don't have an in-depth description of all of the different traits your White Priestess can get. I'll be able to tell you off the top of my head though:
-Umbral Pact levels up to level IV. The damage, accuracy, crit buffs all scale linearly, and the final level increases the Umbral Knight's Blight amount from 1 -> 3
-Blighted evolves into Ruined One - gaining a blight duration inflicted buff at the cost of more blight received
-White Priestess evolves into Quietus - unlocking the Last Rite for Prayer
I received her from an event. Maybe the Stage Coach will have one normally.
Oh... that's not supposed to happen. There's not really any way that you can unlock them in the guild without editing her mod files. Her info file specifies that she has to generate with all of her skills unlocked in order to avoid circumstances such as the one you're in. Did you receive your White Priestess from any kind of event, or just from the Stage Coach?
You can manually increase the drop rate of the upgrade material by going to steamapps/workshop/content/262060/3304939861/loot and edit the loot.json file. You can go to the second set of data (wplily_loot_uk) and decrease the chances of "nothing" to 0.
Is there a trinket that increases the chance of the ptem that upgrades them to spawn?
https://steamcommunity.com/sharedfiles/filedetails/?id=3261549659
This sort of mod could be breaking the hidden monsters behind the mechanics of my mod.
I'll have to put in some extra code to apply some of the NG+ patches out there probably if that is the case.
Hello, which quirk are you having trouble with?
The White Priestess quirk is applied after any non-free-action attack. The only edge case scenario it won’t apply is if you have a lvl 4 Umbral Pact. (Umbral Pact 4 disables the loot drop hidden monster that also applies the personal quirk in order to streamline the gameplay of a maxed out White Priestess)
If you are referring to the Umbral Pact - it has a 1/7th chance to drop its upgrade item whenever your White Priestess kills an enemy with a non-free-action (does not drop from final enemy of an encounter). The quirk evolves after 1 round, which can be passed by walking one tile down a corridor.
If you the UI you are using is vanilla, it should include every upgradeable skill without needing to scroll. The only skill that should not be in the upgrade menu is the Umbral Knight. The Umbral Knight is *not* upgradeable through normal means and can only be buffed via a quirk that you can apply to the White Priestess when she slays enemies and a special item drops.
Her party-wide blight comes from her affliction. If you keep her below 100 stress, she'll never perform a party-wide blight (even without the evolved title, she will blight the entire team if afflicted)
I decided to go into the courtyard with her to see how she handles a longer quest, but instead of just blighting herself for 3x 1 blight and clearing it, now she's regularly hitting my entire team with 20~ total blight damage each after it went to 'ruined one' mid dungeon and had to retreat to avoid a full team wipe.
Was using the blighted phantom trinket and blight amulet on her, for reference. Is it intended to be this punishing?
Also is there a way to remove this quirk? Sanitarium doesn't seem to work.
There's a 1/7 chance for one to drop every time she slays an enemy
Unfortunately due to some game limitations, these kills *have* to be with skills that are not free actions (Umbral Knight and Abyss Keeper unfortunately do not proc actor dots)
If you're feeling a little frustrated by the drop chance, you can go into her mod folder, then loot > wplily.loot.json. Inside this json file, you can edit the wplily_loot_uk loot table and increase the "chances" value of the first item in it by as much as you want
The virtue chance is actually half of that of a normal hero.
When this mod first came out, I tried doing some virtue chance modifiers for the trinkets, but custom afflictions and virtues are actually completely unaffected by virtue chance modifiers from their base values.
So the inelegant workaround:
You'll have to basically reroll the stress level a lot for the virtue. Her Purity trinket set has several traits that will essentially allow you to cycle between affliction and 0 stress until you finally reach the virtue state.
Hi,
Both of theses errors are related to an invisible status effect that allows custom loot to drop for the White Priestess. An animation and sound is missing for invisible status when it is applied. However, this should *not* cause any crashes, as a missing sound will simply not play, and the missing animation should default to the default animation. If your game is crashing even with only the White Priestess mod, then I can investigate further for a fix!
Try using the Tooltip Fixer mod to see if that helps:
https://steamcommunity.com/sharedfiles/filedetails/?id=2600273722&searchtext=tooltip
@BaconMaser
I took a look at the fx and anim files, and it doesn't seem like there's anything in them that would cause crashes. Maybe it could be a problem with a mod conflict or DD running out of resources? I haven't had anyone else report crashing with the last rites in a very long time, so your crashes might be caused by something partially out of my control.
I think it's because this effect is not an original one from the game but from a specific mod , I can't figure out.
Yes, it should still be able to evolve.