Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
When I launch the game with the WeMod app, your mod doesn't work?
Default/normal ?
MP kampaň hard/normal ? Dík.
Patreon is only for those who appreciate our 12+ years long work and wish to support us.
Both Parts are required.
Supports all DLCs and latest Patch.
New campaign required if you play for the first time!
This mod will enhance difficulty, especially on higher difficulties
this tells us the very very very very barbone stuff and isn't enough to make an informed decision to want to use your mod, ESPECIALLY if I am going to pay I need to know what I am paying before I buy it, I am not a mindless consumer, I wont just buy buy buy like a bunch of idiots that by Call of Duty reskins every year, You give no informed information and thus there is NO WAY I would ever use your mod, yeah I know you dont need me blah blah blah, I would URGE OTHERS to actually demand the very basics out Radious before paying for this crap.
Radious Total War Mod - Dynasties - Updated 22.08.2025 - https://www.patreon.com/posts/137092827?pr=true
Today we have for you another update focused on our Dynasties Overhaul mod. Main goal was to further polish our mod, fix known and reported bugs and do some additional balancing and small AI improvements.
Have fun and if you enjoy our work, please consider supporting us!
I mean, the enemy AI did besieged and assaulted my cities several times and every time they use siege towers their unit won't be able to assault my walls because the ramp couldn't reach my walls.
Anyone has any idea? Or is this CA's unfix bug?
New units are fully integrated into factions rosters and completely rebalanced same as all vanilla units for our own combat overhaul. Its done in a way that you wont see a difference between vanilla and custom unit. Each tier and class offer increased variety, but factions and native groups kept their identity and if they were missing some unit types, then they still do.
Load order goes as follow:
Expanded Family Trees - Radious compatibility submod
Expanded Family Trees
Radious Total War Mod - Dynasties - Community Bug Fix Edit
Radious Total War Mod - Part 1
Radious Total War Mod - Part 2