Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Radious Total War Mod - Part 1
579 Comments
Radious  [author] Sep 12 @ 10:01pm 
SilverSight : Our bugfix submod, Part 1 and Part 2. No big deal. (if you use also upkeep submod then anywhere before P1)
SilverSight Sep 12 @ 7:58pm 
whats the corrext load order/ i had it right then changed it and now its crashing.
Krehlmar twitch/gm4ng Sep 6 @ 3:19pm 
Sadge
Radious  [author] Sep 6 @ 1:29pm 
Yes, you need new save to have all changes working as intended.
Krehlmar twitch/gm4ng Sep 6 @ 11:54am 
I take it it isn't save-game compatible? I was unsober and started a new campaign, really enjoying it, only to realize I had forgotten to download the mod
Gretschory Sep 6 @ 8:16am 
Thanks. Damnit I hoped I could save the campaign ;)
Radious  [author] Sep 6 @ 8:12am 
Gretschory: I think the issue was reported always by people using Extended family tree mod with the submod.
Gretschory Sep 6 @ 8:08am 
Any chance you remember which mods they named. I habe expanded family tree with the respective compatibility patch but I still get this crash. For me it is now in ithaca
Radious  [author] Sep 4 @ 8:31pm 
Noldorian: We never had this issue, but some people reported it was due to family tree mods/character mods.
Noldorian Sep 4 @ 2:11pm 
Hi, I was wondering if you guys had a similar problem, where an agean faction usually Lycia or Ithica would crash the game during the end turn. I can't seem to find the problem and since your mod was the most recently updated, maybe you guys had a clue?
Radious  [author] Sep 4 @ 8:16am 
No idea what is that.
eric_le_rouge500 Sep 4 @ 8:04am 
Hello
When I launch the game with the WeMod app, your mod doesn't work?
wayne9 Sep 4 @ 3:56am 
Ďakujem. Ale skôr som narážal na nastavenia, ktoré v móde upravuješ ako upkeep, agresivitu AI a pod. Vyskúšam, uvidím.
Radious  [author] Sep 3 @ 9:25pm 
Wayne9: Nastaveni kampane a dalsich moznosti zcela zalezi na Vas. Mod je uzpusobem, aby bral v potaz vetsinu moznosti konfigurace, defaultni je asi standart a obtiznost podle zkusenosti s TW hrami.
Radious  [author] Sep 3 @ 9:24pm 
Nico: Having 3 campaigns going, each 150+ turns and no issues.
Nico Sep 3 @ 1:36pm 
Is this mod stable for multiple hundred of turns or do I need to expect the game to end after some amount of turns? Asking because I had this with other major overhaul mods in other TW games and it's very disappointing if you don't expect it.
wayne9 Sep 3 @ 11:59am 
Ahoj, aké odporúčaš nastavenia kampane s tvojim módom ?

Default/normal ?
MP kampaň hard/normal ? Dík.
2379872763 Aug 30 @ 8:45am 
Hello, can you make a mod with 3 times the number of people or more, I would like to achieve a grander war scene with your mod
Lord Alexander Aug 29 @ 11:06pm 
I'm interested in trying out the Builder and/or the Heretic, so if you've made any changes to those. Got the impression that the vanilla Builder is not worth it, unless you're aiming for achivements.
Radious  [author] Aug 29 @ 11:00pm 
Lord Alexander: Which one exactly? Some got a lot changes, some got some fixes and some are ok so kept untouched.
Lord Alexander Aug 29 @ 1:23pm 
Did you make any changes to the Ancient Legacy (playing as Egypt)? I can't see anying in the change log, except for being able to capture the province from the Heretic without having to pick that Legacy.
Radious  [author] Aug 29 @ 9:24am 
Mingles: Both changelog buttons in the middle of description provides exactly as what they are suppose to. No paywalling anything. Its fine if you dont like the mod, but please, jsut stop trolling or whatever you trying to achieve here.
Mingles Aug 29 @ 9:16am 
i did go to that and it pay walled me, asked me to sign up instead of going to the change log...seriously lol, and STFU chillingbear don't shill for your overlord it makes you look like the b*t*h you are.
Chillingbear Aug 24 @ 4:03am 
Mingles you are an absolute idiot lmao ahahahahahaha
Radious  [author] Aug 22 @ 11:18am 
Mingles: You could save yourself a time by writing this silly and offensive text if you would just read mods description - there is a link to changelog (BIG CHANGELOG BUTTON)) where is every change reflected. Its like that since day 1.

Patreon is only for those who appreciate our 12+ years long work and wish to support us.
Mingles Aug 22 @ 10:58am 
and i KNOW we don't have to pay to use your mod which is exactly why this is so strange....we pay for PATCH NOTES lol, not even to use the mod!! what ass backwardness is this!
Mingles Aug 22 @ 10:54am 
Mod now has 320 custom unique units.
Both Parts are required.
Supports all DLCs and latest Patch.
New campaign required if you play for the first time!
This mod will enhance difficulty, especially on higher difficulties

this tells us the very very very very barbone stuff and isn't enough to make an informed decision to want to use your mod, ESPECIALLY if I am going to pay I need to know what I am paying before I buy it, I am not a mindless consumer, I wont just buy buy buy like a bunch of idiots that by Call of Duty reskins every year, You give no informed information and thus there is NO WAY I would ever use your mod, yeah I know you dont need me blah blah blah, I would URGE OTHERS to actually demand the very basics out Radious before paying for this crap.
Mingles Aug 22 @ 10:50am 
is it too much to ask that you could let us see the updates without paying you...i mean not even CA does that lol, and yeah i know the difference, but it seems ridiculous that i cant see patch notes without paying you...id rather give you money because I want to not a scummy practice of paying 5 bucks just to see some patch notes....stupid, thankfully you haven't made a good mod since rome 2, the worse part is I remember when you first started modding, thats how long iv'e been following your work, and as much as i know the argument you and others will make, and i agree but i dont agree on locking PATCH NOTES BEHIND A PAYWALL! like i said CA blows donkey balls and you some how managed to be worse than that. anyway this is feedback. maybe update your patch notes and don't PAYWALL THEM!
Radious  [author] Aug 22 @ 7:00am 
Hello Everyone, Team Radious here!

Radious Total War Mod - Dynasties - Updated 22.08.2025 - https://www.patreon.com/posts/137092827?pr=true

Today we have for you another update focused on our Dynasties Overhaul mod. Main goal was to further polish our mod, fix known and reported bugs and do some additional balancing and small AI improvements.

Have fun and if you enjoy our work, please consider supporting us!
Emptyheart Aug 15 @ 7:20am 
I noticed that AI often do suicidal mission, such as attacking a town defended by 20units with only half men, or even giving up their city wall to fight me in the filed when besieged and outnumbered.
Radious  [author] Aug 11 @ 4:00am 
No changes here to how siege towers work or behave in battles.
本多 忠勝 Aug 11 @ 3:55am 
Is Radious Mod causing bug on Siege towers?

I mean, the enemy AI did besieged and assaulted my cities several times and every time they use siege towers their unit won't be able to assault my walls because the ramp couldn't reach my walls.

Anyone has any idea? Or is this CA's unfix bug?
Radious  [author] Aug 9 @ 2:46am 
Well some other people reported issues with those.
Al3jandr0 Aug 9 @ 12:39am 
Yes, im using family tree expanded and the radious compatibility mod. Should i try playing a campaign with out them?
Radious  [author] Aug 8 @ 11:16pm 
Al3jandr0: Are you using any charatcer or family tree mods? Most reports were rleated to those.
Radious  [author] Aug 8 @ 11:15pm 
Emptyheart: Nope
Emptyheart Aug 8 @ 8:34pm 
Is dynamic weather removed?
Al3jandr0 Aug 8 @ 7:02am 
Hi, my game crashes at a certain turn in the same faction, this is the second time. Has anyone experienced it? If so, please tell me how to fix it. Thanks in advance.
Radious  [author] Aug 6 @ 3:42am 
KaiserAsh: I think Iron Age does not really fit into this game and would be better as separate TW. Lets enjoy Bronze Age for once fully. Dont think we will ever see it again. 😀
Radious  [author] Aug 6 @ 3:41am 
Rudiivan: We currently dont have any UI artist available to finish that work so i am afraid not. Better to use 3d ones which are all complete.
Rudiivan Aug 6 @ 12:14am 
Will there be complete 2D unit cards in the next update? really love that art
KaiserAsh Aug 4 @ 8:11am 
Do you think you could add a huge Iron age update like agony will be, it could be like a end of campaign type of thing like how medieval 2 gets guns late game, it REALLY spices things up.
Radious  [author] Aug 3 @ 10:16am 
KaiserAsh: Content wise its complete, few smaller tweaks are planned in next update, most probably around September.

New units are fully integrated into factions rosters and completely rebalanced same as all vanilla units for our own combat overhaul. Its done in a way that you wont see a difference between vanilla and custom unit. Each tier and class offer increased variety, but factions and native groups kept their identity and if they were missing some unit types, then they still do.
KaiserAsh Aug 3 @ 9:29am 
when is next update going to come out? also are all 300 units like really balanced or just balanced enough, I don't want every faction having op units of every type
rickjamesthe3rd Aug 1 @ 9:46pm 
(;
Radious  [author] Aug 1 @ 9:25pm 
rickjamesthe3rd: We are Batman!
rickjamesthe3rd Aug 1 @ 6:09pm 
btw i have thousands of hours on your mods since shogun 2 so its all love radious.
rickjamesthe3rd Aug 1 @ 6:08pm 
haven't played mod yet but i know radious all ways out does every other overhaul mod for total war. only thing i absolutely hate about the mods is their obsession with capes for their units. like why does ever body need to be a spartan from 300/ batman. guess ill see if its in this mod to or they have hopefully moved on from this fetish.
BunnyPoopCereal Jul 13 @ 2:27pm 
Dardanian Spearmen are a level 4 unit requiring 22 gold upkeep. Currently it's silver tiered, I think the upkeep values might be wrong.
BunnyPoopCereal Jul 10 @ 1:31pm 
One more thing if I may, this information should be sticky on top of the Mod description, since it's vital to run it without crashing:

Load order goes as follow:

Expanded Family Trees - Radious compatibility submod
Expanded Family Trees
Radious Total War Mod - Dynasties - Community Bug Fix Edit
Radious Total War Mod - Part 1
Radious Total War Mod - Part 2