RimWorld

RimWorld

Nice Hands Retexture
162 Comments
Andromeda  [author] Aug 17 @ 7:55pm 
@ligt18098 read the descr
ligt18098 Aug 17 @ 7:47pm 
What retexture are you using for the bodies and faces here? I searched the workshop and couldn't find it
Darius Wolfe Aug 16 @ 10:59pm 
Not sure if this is a request for this mod, or the Show Me Your Hands mod, but hands on kids look like they're wearing hulk hands. Without this mod the "ball" style hands still looked fairly big, but with this mod, they look comical.

If this is in your lane, can you look into resizing the hands for kids? If not, let me know and I'll go poke over into SMYH's comments instead.
Nocteran Aug 5 @ 5:44pm 
Spears use shotgun hands positioning and it's just completely sideways?
RomainG Aug 3 @ 2:57pm 
It's amazing but the hands look kinda weird when pawns are reading...
Himikoo Jul 24 @ 3:43pm 
Having devilstrand button down shirt makes pawn invisible and makes my game lag, not sure why
Drafting the pawn makes him visible
Only undrafted with the shirt equipped, dropping it makes him visible, but game still las
ПΛПО Dragoon Jul 23 @ 7:47pm 
@Farbott I think thats an issue with the base mod. I tested without this enabled
Aulwynd Jul 22 @ 8:45pm 
Show me your hands got updated lets go
Farbott Jul 21 @ 2:29pm 
Do the hands not take armor coloration if that setting is enabled?
Farbott Jul 18 @ 8:48pm 
it WORKS but you cant change the settings, it will scream and cry and give you four million errors for daring to open the settings menu
redanddead12345 Jul 18 @ 11:47am 
to people who dont want yellow text: just open the mod files, go to about -> About.xml, and add <li> 1.6 </li> on the line after <li> 1.5 </li>. make sure to indent it properly.

this wont fix any real incompatibilities, so dont do this randomly. all itll do is make the yellow text in the mod manager go away. not the yellow and certainly not the red text in the console.

personally: i would only do this for mods that are unlikely to ever get updated by the author, but still work (like old Rimthemes mods)
Mockingcrow Jul 11 @ 11:14am 
@Gapehole
@Potato Gaming
According to comments ON the Show Me Your Hands.... the mod works for 1.6.

All that retexture mods often require, is a slight update to the file that designates it is for 1.6. Despite being 100% working, if that line of code isn't changed, the game will flag it as "version mismatch." That's it.
GapeHole Jul 9 @ 5:42am 
so that when the mod that's needed gets updated this will work too hopefully the same day:os_niko:
Potato Gaming Jun 30 @ 4:56pm 
why did you make it compatible with 1.6 before the mod needed for this mod to work that is still 1.5
Andromeda  [author] Jun 27 @ 9:33pm 
sooo read it just a bit above
Azerbaijan_Technology Jun 27 @ 9:19pm 
What are the face mods that you are using in the gifs?
Andromeda  [author] Jun 14 @ 10:40am 
for 1.6 ask Mile. Its just retexture
C0lin2000 Jun 14 @ 10:31am 
1.6?
XaocuT's Show Jun 4 @ 9:54am 
We need gloves texture!
Bl4ckD3ad06 May 4 @ 2:41pm 
i can't rotate the hands, i know it could be done before but now i dont see the option in the mod options
DeweyLittle Apr 29 @ 12:08am 
Show Me Your Hands has a setting you can enable where the hands are colored the same as the gloves your pawn is wearing. It's "Try to match armor color." Obvs not the same as having dedicated glove textures, but it works!
Realm Imp Apr 28 @ 11:41am 
thirding matthewmale, give gloves texture on marine armors and other hi tech gears
NonExistantFlower Apr 5 @ 1:57pm 
not wearing gloves*
NonExistantFlower Apr 5 @ 1:56pm 
seconding matthewmale, please add glove textures it's weird having my fully power-armored pawns seem like they're wearing gloves
摄魂狼 Mar 20 @ 10:10am 
Everything was fine... Until the baby at my base was born, it had hands as big as an adult, which was very funny
Alnesraltair Mar 7 @ 11:29pm 
cool
MatthewMale Feb 1 @ 3:10pm 
Hello, i'm not sure if the mod is still being worked on but i have a request. Please add hand textures for gloves as i noticed hands don't have the gloves, so please add the textures!
Farbott Jan 15 @ 11:54pm 
madness combat will be real in .2 picoseconds
Double Scotch Jan 11 @ 9:33pm 
I have found a solution : in the texture folder of the mod, you just need to copy the HandIcon_north.png file, then rename that copy to HandIcon_east.png and then you will be able to see the correct hand texture with "render behind weapon" enabled
Double Scotch Jan 11 @ 7:54pm 
+1 "Whenever "render behind weapon" is clicked, the hand turns into a ball again. I'm unsure what mod could be causing this, nothing in the error log."

Its really frustrating cause when its just a ball (only in the ui, you cant know how to properly handle the rotation of the hand) and so you have to uncheck "render behind" each time for corectly setting the rotation, then recheck render behind. Just for a few its okay, but when you have many weapons this kinda add some time to the process because you need to edit the hand placement for nearly all weapons.
Momon Dec 23, 2024 @ 5:19am 
Fun fact, all retexture mods should be placed at the bottom of every load order or else they wont work. I was confused but I accidentally place Yayo animations after this mod.

Show Me Your Hands
Yayo's Animation (Continued)
Melee Animations
Melee Animations - no bloat <- this mod was also something I overlooked after downloading it.
Nice Hands Retexture

No texture issues on VFE weapons and vanilla weapons. Works like a charm. :steamhappy:
Rollardinho Nov 30, 2024 @ 5:30pm 
"Whenever "render behind weapon" is clicked, the hand turns into a ball again. I'm unsure what mod could be causing this, nothing in the error log."

Same for me...can you maybe fix that?
Хрюкомобиль Nov 22, 2024 @ 3:27pm 
That mod have problems with Ancient urban ruins mods weapon

hands not in correct position with weapon like civilian carabine
Flaggy! Nov 22, 2024 @ 7:13am 
Finally
Madness World
Klonter77 von Planet77 Nov 20, 2024 @ 9:24am 
Beste meme picture ever
🐺🐺🐺🐺🐺🐺🐺🐺 Nov 13, 2024 @ 7:36pm 
Whenever "render behind weapon" is clicked, the hand turns into a ball again. I'm unsure what mod could be causing this, nothing in the error log.
Andromeda  [author] Nov 5, 2024 @ 8:41am 
general Kenobi, place this mod after melee animations
Tybo Nov 5, 2024 @ 7:46am 
Hi there, I'm using melee animation and the hands are still just balls when holding melee weapons. I can then only see the nice hands texture when I remove melee animations. You say it's compatible with melee animation - is there some sort of option I need turned on?
McThief Nov 1, 2024 @ 1:10pm 
Somewhere in Nevada...
مُتَّقِينَMUTTAKIIN Oct 31, 2024 @ 6:15am 
no one cares @Realm Imp
Realm Imp Oct 30, 2024 @ 4:50am 
sad that i have to remove this mod on my mod list since it looks weird in other weapons(large weapons)
Realm Imp Oct 28, 2024 @ 1:09am 
@Andromeda hello, can you please fix the hand placement when pawns wield large weapons like the monosword or zeus hammer? It does not align with the handle
Dolphin Oct 26, 2024 @ 5:16pm 
MADNESS COMBAT MENTIONED
黎昕-PW Oct 14, 2024 @ 5:22pm 
@sloth
bro, I also encountered the same problem.
robotguy4 Oct 8, 2024 @ 10:15pm 
Is this Loss Madness Combat?
sloth Sep 28, 2024 @ 6:49am 
im also noticing that the gun goes up, but the hands stay in place.
Zyk Sep 26, 2024 @ 10:28am 
Mod is great but the ''render behind'' option is broken, it still shows the ball hand instead of the retexture
Stormy Sep 26, 2024 @ 3:28am 
@Carlos Bird person have the same issue, when a pawn aims the weapon moves up but the hands don't

Not sure what is causing it
Carlos Bird person Sep 25, 2024 @ 4:33am 
the guns appear to be jumping out of the hands while they aim im testing why or whatever right nooow
Gooby King Sep 23, 2024 @ 3:49pm 
it is entirely a retexture, so yes