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https://pastebin.com/ARywAU1k
ReGrowth 2 interaction error. Not sure whose it is, so posting on both.
<color=#FFA500FF>[Map Mode Framework]</color> BiomesKitWorldLayer [ReGrowthCore] not found. Render patch not applied.
I have tried w/ ReGrowth 2 both before and after MMF. I have also tried loading it along with Aspen. Same results.
<color=#FFA500FF>[Map Mode Framework]</color> BiomesKitWorldLayer [ReGrowthCore] not found. Render patch not applied.
https://gist.github.com/HugsLibRecordKeeper/83c5698e7b0b1218c2836128f63224b9
Thanks for this wonderful mod, cheers!
I added it mid-save, by the way
For exemple (in a algorithmic way) :
////Factions Attackers (A) & Defenders (D) are at war.
////A decide to push onto the tile XYZ controlled by D.
While (A & D relation = WAR && XYZ is under attack) :
- Each quadrum call function Frontline power for XYZ :
////Compare XYZ's frontline powers
- Frontline power (variables Ap & Dp) :
-- If Ap > Dp --> A take the tile
-- elseif Ap < Dp --> D keep the tile and A retreat
-- else --> combat still going next quadrum
It's very simplistic but it's an idea. Related to some variables like faction's combat power / faction's manpower etc.... it could be a nice simulation (if the game engine follow).
I think your framework will be a very interesting base for expanding wars of rimworld !!
[Map Mode Framework] Assembly (GeologicalLandforms) not found for running mod (Geological Landforms). Compatibility patches will not apply.
And here's the log:
https://gist.github.com/HugsLibRecordKeeper/3e664f170509f1be307286c807ccd99d