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No, that's why people keep asking for a visuals only version. There's landmarks and tool tips, probably other things that would need to set-up on campaign start.
I'd expect this needs to be running at campaign start.
I've found it's not a mod conflict; I previously tested with only "LOST WORLD" enabled and the issue still occurred. However, the difference is that if I don't start near the problematic cities in the Southern Kingdoms, and later use a "reveal all map" mod (like Toggle Fog Of War), the models appear normal. But if I start with a faction near that area (e.g., the Skavent), the nearby minor settlements display abnormal city models.
In the same game session, I played two different factions: the first time, it was incorrect (I was near the Southern Kingdoms, starting close enough to see the problematic city models). The second time, it was correct (I was far away, like a Cathay , and using Toggle Fog Of War showed the correct models).Could this be caused by a rendering mechanism issue? Is it possible that if I
start in that area, the models are rendered at a higher detail/quality, which paradoxically causes the error to appear?
Link here: https://steamcommunity.com/sharedfiles/filedetails/?id=3528025582
Are you using Dynamic Settlements, or something like that? Try not loading that mod.
Amazing mod, thank you guys so much for all your hard work!
https://ibb.co/dsBF6rss
Yes several people have reported similar issues. To my knowledge so far the modders have not said anything as to if they are working on a fix for that,