RimWorld

RimWorld

"SOS2 Hull Pipes"
83 Comments
RojoMuerte Sep 19 @ 8:00pm 
Excellent, thank you, I will try testing it out.
Cruel Moose  [author] Sep 19 @ 7:52pm 
@RojoMuerte

Support added for Resource Pipes. I did not see any new pipe networks in Resource Pipes addon, if I missed a pipe system in Resource Pipes addon please feel free to point it out to me.
RojoMuerte Sep 18 @ 11:14pm 
Excellent. Looking forward to it, Thank you.
Cruel Moose  [author] Sep 17 @ 11:21pm 
@RojoMuerte

When I have time i'll take a look at the 2 mods.
RojoMuerte Sep 17 @ 10:00pm 
Resource Pipes and Resource Pipes addon respectively. Thank you in advance whether you can or cannot at this time.
RojoMuerte Sep 17 @ 9:58pm 
Cruel Moose  [author] Sep 10 @ 9:08pm 
Added support for Fuel Pipenet for SOS2 1.6.
Cruel Moose  [author] Sep 10 @ 9:02pm 
@MatrixVirus

I'll look at getting that fixed Soon™
MatrixVirus Sep 9 @ 5:12pm 
Does not appear to work with https://steamcommunity.com/sharedfiles/filedetails/?id=3554122922 which is an update from the original. I think the mod name just changed so patch isn't finding it. Maybe patch the packageid instead?
Cruel Moose  [author] Aug 30 @ 8:39pm 
@VelxraTV

I see. You wanna be that guy, huh? Well, 1.6 was available long before the steam release.

Checkmate.
VelxraTV Aug 30 @ 10:24am 
this was updated before SOS2 updated to 1.6. so yes
Cruel Moose  [author] Aug 30 @ 9:58am 
@VelxraTV

1.6 Tag: Am I a joke to you?
VelxraTV Aug 30 @ 7:44am 
sos2 finally updated! dunno if this works with the new version or not.
aef8234 Jul 14 @ 1:35pm 
Yeah thanks dude, it's really hard to organize things around the gravship hulls not needing corners.
Cruel Moose  [author] Jul 14 @ 9:39am 
@aef8234

That will be a seperate mod. I'm still playing around with odyssey so it may be a bit before I get to it (I'll probably be releasing a package of mods, specifically something to address a good way to handle dubs bad hygiene on a gravship).
aef8234 Jul 14 @ 6:12am 
if/when you update it, can you also apply this to gravship hulls? Specially since gravship hulls do some weird things when there's no corner hull.
Nimn Jun 20 @ 10:43am 
Didn't know that. I was using them when there had to be a patch for them to be combined. Thanks for the info. Now it's a good 10/10 for this
Cruel Moose  [author] Jun 20 @ 12:04am 
@Nimn
Dub's Bad Hygiene already has SOS2 compatibility built in (enable it from Dub's Bad Hygiene). This mod also patches anything the compatibility patch misses.
Nimn Jun 19 @ 11:03pm 
I'm surprised dubs bad hygiene isn't here. Still, gonna so use this. I'd recommend that added, otherwise looks good.
Cruel Moose  [author] May 3 @ 8:43pm 
@Raptor No.
Raptor May 3 @ 11:05am 
Does the load order matters for this mod?
Cruel Moose  [author] Apr 28 @ 10:43am 
@ADMIOS Ah, yeah google translate wasn't very clear. Thank you for the heads up.
ADMIOS Apr 28 @ 6:01am 
What I mean is that if you have already built a pipeline system in the hull before, adding this mod may cause some existing hulls to disappear due to pipeline conflicts. This is not your problem, your mod is great.
Cruel Moose  [author] Apr 25 @ 8:36pm 
@ADMIOS I'm.......not sure what to say? Things getting stuck because of the existence of pipes if the mod is added halfway? Might need to call a plumber......

But seriously, all this mod does is patch existing pipe mods you have to SOS2 powered hull, so I'm not sure what the issue is.
ADMIOS Apr 25 @ 1:15pm 
建议不要半途加入这个mod,会因为管道存在卡掉很多东西
ฅ⎛⎝Yummy π⎠⎞ฅ Apr 2 @ 10:30am 
@Cruel Moose Didn't know that dubs has an option, I only checked SOS2 for the option, thank you
Cruel Moose  [author] Apr 2 @ 10:24am 
@ฅ⎛⎝Yummy π⎠⎞ฅ Dubs Bad Hygiene is not on the list because it has SOS2 compatibility already if you enable it.

Unpowered Hull only has plumbing pipes, are you perhaps using unpowered hull instead of powered hull?
ฅ⎛⎝Yummy π⎠⎞ฅ Apr 2 @ 10:04am 
Ok, so Docking Clamps have plumbing capabilities but nothing else, what am I missing here, I have all the dependencies, does Hygiene/SOS2 have to be loaded before something
ฅ⎛⎝Yummy π⎠⎞ฅ Apr 2 @ 9:47am 
Does this work with Dubs Bad Hygiene, I see its not on the list but some past comments say it does work?
Pasaway Mar 19 @ 10:42pm 
@Cruel Moose: Mod works fine after starting a new game. I had added it to an existing save, which might have been an issue.
Pasaway Mar 17 @ 4:07am 
@Cruel Moose: I am starting a new game and will eventually retest. Thank you.
Cruel Moose  [author] Mar 17 @ 3:57am 
@Pasaway tested it with a few pipe networks and I had zero issues. Please be specific on which pipe networks are not working. It's more than likely a mod conflict on your end at this point.
Pasaway Mar 17 @ 3:38am 
@Cruel Moose: I should clarify... the pipe network goes through the base block, but does not go through the extended walls. Only heat and power get transferred through those.
Cruel Moose  [author] Mar 16 @ 9:37pm 
@Pasaway that feature is already in. Is there a specific pipe network that its not working with?
Pasaway Mar 16 @ 6:56pm 
@Cruel Moose: Could you add this docking clamps also, that way pipes can transfer to other ships?
Mastersgt Mar 13 @ 7:08pm 
sweet thank you :steamhappy: :steamthumbsup:
Cruel Moose  [author] Mar 13 @ 6:02am 
@Mastersgt make a local copy of the mod and delete the appropriate patch file.
Mastersgt Mar 13 @ 4:46am 
Is there any way to disable the eccentric tech pipes?
While i liked the idea at first, the eccentric tech mod has a habit of absolutely having a fit with warnings and errors any time theres a battle and some of the walls get destroyed, making it constantly reinitialize their networks. It slows it down massively when it gets busy lol
Frostmaker411 Mar 4 @ 11:00am 
update on my bug: i remove Vanilla Chemfuel Expanded - Unofficial Expansion and the bug is gone
Frostmaker411 Mar 4 @ 9:41am 
hi i got a bug where the pipe are here put deconect from each other
kimmym420 Feb 28 @ 5:08am 
Must have been something wrong in my huge modlist. It seems to be working now. Thanks!
Cruel Moose  [author] Feb 18 @ 11:45pm 
@kimmym420 There should already be support? The mod itself has no pipe network, but it does have a patch to use the pipes from Dubs Bad Hygiene. If you have Dubs Bad Hygiene active, then my mod should already be adding sewage pipes to ship hulls.

Same deal with the Rimefellar pipes.
kimmym420 Feb 18 @ 11:49am 
Any chance to get support for Spaceports? https://steamcommunity.com/sharedfiles/filedetails/?id=3225120958
Cruel Moose  [author] Dec 17, 2024 @ 11:38pm 
@jjmalyen glad your enjoying it :D
jjmalyen Dec 17, 2024 @ 4:13pm 
Very cool mod btw..... Many thanks:steamthumbsup:
jjmalyen Nov 28, 2024 @ 5:54am 
aef8234 the whole page is literally filled with the author responding to comments.....?
aef8234 Nov 19, 2024 @ 1:22am 
Oh it's fixed on my end too, weird.

I just don't think he responds to comments. I think I'm reading too much on it prolly.
Cruel Moose  [author] Nov 18, 2024 @ 9:57pm 
@aef8234 Not sure what your talking about when it comes to plumbing and archotech vents, as when I tested it in-game they do have plumbing. Fixed the oversight of docking clamps and walls not having plumbing.

Also, what do you mean the author's been kinda quiet?
aef8234 Nov 18, 2024 @ 7:47pm 
Can you also add dub's hygiene compatibility? I know that it already has one for almost all the pipes but docking clamps and archotech vents don't have it. the author's been kinda quiet too.