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WARNING
For some obscure reason that I couldn't identify (and so coudln't fix), starting a campaign with the Dwarves is very likely to crash, if one the two oplional mod ("slow pace building" or "Global caps").
Unfortunately, they don't work for a new campaign with the Dwarves, and they cannot be enabled later, they also crash the game if enabled, when loading a save for a Dwarve campaign.
This is only for the Dwarves, all other races seem to be working normally with the optional mods enabled at start.
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I'll update them later when they get regional recruitment