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It will add:
- Initial loading of the static map
- Lazy updating of dynamic objects
- UI update
- Easy map customization from the game
In general, a lot of optimization
(I hope)
Here they are, if you have the wrong ones and you don't know what is the best settings to put:
Minimap coverage size = 100
Minimap step = 1
Coverage height = 150
Maximum ray distance = 200
Minimap pixel size on screen = 2
Calculations per tick = 400
I really apologize, by default the `Minimap step` setting was set to 0.1, which increased the minimap size, that's why you had a white screen
Set it to 1 in the mod settings
im using experimental so i can play 3rd person
pls hlp
but about the white map, I don't know what it could be related to, what values did you set?
there are the mod options, where you can adjust the values for better performance