tModLoader

tModLoader

Multi-Prefix
65 Comments
Breadcast  [author] Aug 4 @ 7:04am 
thanks for reporting bugs
神Morris马 Aug 4 @ 6:53am 
Nice Update! My issue has been solved!
Breadcast  [author] Aug 3 @ 6:07am 
I cant replicate that bug if you keep getting it can you please try to find MultiReforge (the mods internal name) in the crash log and send the entire line its on.
神Morris马 Aug 2 @ 10:27pm 
Game will crash when I reforge Zenith Sword.And some other item will cause crash too,but sorry i don't remember what they are.Plz check and fix.
Breadcast  [author] Aug 1 @ 6:41pm 
The reforge menu thing doesnt work with [VSC Framework] Dialect bc they dont call important methods in the button interaction stuff... idk what you need that mod for anyway
Breadcast  [author] Jul 31 @ 4:27am 
yeah i couldn't get the accessory prefixes to work
TheRedesigner Jul 30 @ 6:47am 
OH and any armor modifier/accessory prefix mods can't get multi-prefixes. Think Armor Modifiers, Armor Modifiers & Reforging, and Accessory Prefixes+
TheRedesigner Jul 30 @ 6:42am 
OK so i think i found an issue - this mod does NOT seem compatible with [VSC Framework] Dialect. Changing it to vanilla/turning off dialect fixes it.
Breadcast  [author] Jul 26 @ 3:50pm 
should be fixed now
Breadcast  [author] Jul 26 @ 8:30am 
odd
Zombieseatflesh7 Jul 25 @ 10:14pm 
when exiting and reloading the game, favorited items with two prefixes become unfavorited
Rykyuby May 5 @ 8:09am 
sometimes it doesn't work with certain modded weapons and certain weapons i tried using it on the razorblade typhoon and it doesn't give you the multi option
Breadcast  [author] May 5 @ 1:23am 
wat
Rykyuby May 4 @ 1:58pm 
thats unfortunate its only specifically melee
Willow Feb 17 @ 2:55pm 
made a bug report to magic storage and their dev believes this mod is doin something funky with the netcode, but it isnt open source, so ya might need to talk to absoluteAquarian about getting the conflict resolved
Willow Feb 17 @ 8:12am 
Anyway, it does seem like there has to be some conflict between this mod and magic storage still, I'm trying to get my log files to mention it again but so far I'm not able to make it spit out any errors

The other mod I have that touches prefixes is the sorbet cafe prefix mod, and then the spirit mod uses glyphs which are kind of used like prefixes

Maybe the magic storage I'm using is so full of items that it breaks with this mod? I'm just guessing

Maybe I can add you over discord or something and send you my world file and modlist? If you're busy I totally get it, I wanna help fix out the problems of this mod because its so cool
Willow Feb 17 @ 3:33am 
sorry about my previous bug report, the weapon i was using, lady luck from the spirit mod, seems to do some funky stuff to activate its alt fire mode by switching the weapon silently in your inventory, which was causing the prefixes to act weird, it should be fine with other weapons that act like vanilla
Breadcast  [author] Feb 16 @ 5:28pm 
odd
ColorblindWalrus Feb 16 @ 4:33pm 
im having an issue with calamity and magic storage when this is enabled. no crash but it doesnt allow me to pull items from storage
Breadcast  [author] Feb 16 @ 10:41am 
(im testing on both singleplayer and multiplayer client)
Breadcast  [author] Feb 16 @ 10:36am 
cant replicate that either so it could be mod compatibility issue
Willow Feb 16 @ 6:07am 
(i was testing it on a wooden bow too so i dont think its an issue with a modded weapon)
Willow Feb 16 @ 6:06am 
sorry, i got another bug report for you, i have 2 prefixes on my weapon that both increase speed, but the moment i fire it, it loses all of its speed modifiers for some reason
https://streamable.com/dnz5ey
Willow Feb 15 @ 8:51am 
(all of this on a multiplayer server as a client i should also add)
Willow Feb 15 @ 8:50am 
weird, i am using a good bit of mods related to prefixes like the sorbet cafe prefix mod in addition to this and magic storage, im not sure

my best guess is that there's too much data being stored in the weapons and that makes magic storage act up since it isnt expecting it
Breadcast  [author] Feb 15 @ 6:40am 
weird i cant replicate the bug
Breadcast  [author] Feb 14 @ 2:07pm 
odd ill check it out tomorrow
Willow Feb 14 @ 1:51pm 
yeah, i removed this mod and now magic storage seems to work perfectly again
Willow Feb 14 @ 1:43pm 
Also, I'm sorry to bother you AGAIN but I think there may be an incompatibility between this mod and magic storage

[16:38:59.546] [Main Thread/ERROR] [tML]: Above IOException error caused by PrefixGlobalItem from the MultiReforge mod while reading Bee Gun.
[16:38:59.546] [Main Thread/ERROR] [tML]: System.IO.IOException: Read underflow 2 of 10 bytes

I'm trying to take a bee gun out of magic storage and it remains stuck, the server log throws that error. I'm not sure if this is a problem on your mod, or magic storage
Breadcast  [author] Feb 14 @ 9:24am 
👍
Willow Feb 14 @ 9:07am 
seems to be workin good, thanks for the quick response!
Breadcast  [author] Feb 14 @ 5:36am 
try it now
Breadcast  [author] Feb 14 @ 5:32am 
it just seems like i accidentally changed something i wasnt supposed to so its resetting the second prefix id after tinkering
Breadcast  [author] Feb 14 @ 5:30am 
wth
Willow Feb 14 @ 5:29am 
if you could fix that i would greatly appreciate it!
Willow Feb 14 @ 5:23am 
im testing it right now and it seems like rerolling 1 or 2 of the prefixes just rerolls the entire weapon again
https://streamable.com/zom8d7
Breadcast  [author] Feb 14 @ 5:17am 
should be fixed now
Willow Feb 14 @ 5:12am 
awesome man thank you so much
Breadcast  [author] Feb 14 @ 5:01am 
oh yeah i forgot to fix that ill make a quick fix for it today
Willow Feb 14 @ 2:46am 
im having an issue on a multiplayer server where dropping a weapon with 2 prefixes deletes the 2nd prefix when you pick it back up
SonicX8000 Jan 6 @ 2:55pm 
There's a bit of a conflict with Weapon Augments & Signature Equipment where the weapons will lose their Augments (Weapon Augments) & reset their level back to 0 (Signature Equipment) if you re-roll either the first or second prefix on a weapon that has two prefixes.

If you use the regular reforge option, these won't get wiped should you roll onto the two prefix option.
Rykyuby Nov 12, 2024 @ 9:45pm 
could you try and make an option for this that would allow it to work with the auto reforge/ auto reforge gold fix so we can potentially have 2 menus?
Breadcast  [author] Nov 11, 2024 @ 11:08pm 
i am making a seperate mod that adds suffixes like "copper shortsword of inferno"
Stoneborn Nov 11, 2024 @ 1:25pm 
Cool concept. You ought to add your own entirely unique modifiers for the second prefix. Something like "Broken Poggers Copper Shortsword" or "Godly Deleting Copper Pickaxe" only with more RPG sounding names lol
Breadcast  [author] Nov 10, 2024 @ 10:35pm 
i might know the problem so i will fix it later today
houndie Nov 10, 2024 @ 3:40pm 
error occurred with this mod, causing my characters to have an "unknown error" as well, it says something along the lines of: OldPrefix=Null
Breadcast  [author] Nov 10, 2024 @ 2:18am 
odd
Sophia Nov 9, 2024 @ 11:12pm 
An error occurred with this mod, causing my characters to have an "unknown error"
SoyBoySam Nov 4, 2024 @ 10:20am 
well, considering it would attach itself to the offhand slot its completely plausible that its just a reprogrammed reforge slot?
Breadcast  [author] Nov 4, 2024 @ 2:06am 
odd since my mod just uses Main.reforgeItem for that stuff