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Like @Eins said, you need to release UNE to unlock the project.
Also like @Joedain added if you want to claim yuzhno-sakhalinsk.
Inside steamapps common TerraInvicta mods enabled PlanetaryUnity; TIBilateralTemplate.json
You need to have this at the end.
{
"dataName": "ClaimRNEZurich",
"relationType": "Claim",
"nation1": "RNE",
"nation2": "",
"federation": "",
"region1": "Zurich",
"capitalClaim": "",
"initialOwner": "",
"projectUnlockName": "Project_TheUnitedNationsOfEarth",
"initialColony": "",
"region2": "",
"friendlyOnly": ""
},
{
"dataName": "ClaimRNESakhalinKurils",
"relationType": "Claim",
"nation1": "RNE",
"nation2": "",
"federation": "",
"region1": "SakhalinKurils",
"capitalClaim": "",
"initialOwner": "",
"projectUnlockName": "Project_TheUnitedNationsOfEarth",
"initialColony": "",
"region2": "",
"friendlyOnly": ""
}
]
Be warry of the } at the end,
}, is used to continue, } to end.
And ] to finish.
I also changed this in the workshop file don't think it's needed if you don't enable disable the mod. But who knows.
"originalCapital": {
"value": 2518
},
this worked for me. seems like what was causing the crash was that by default the UN only has a claim on 2518 (new york), and not 2814 (which is north macedonia as of the latest update)
Thanks Kenken
to do this, uncheck "use compressed saves" in the settings. go to your documents/my games/terra invicta folder (or wherever saves are on your system) and open the file in a text editor. search for "united nations of earth" then scroll up until you get to the original capital field. edit it to look like this
"originalCapital": {
"value": 2814
},
then save your changes and load the game and it should work
科技点出来之后只有美国可以释放地球联合国;其它国家没有选项
Planetary Unity\TIBilateralTemplate.json
The NewYork record needs to look like:
{
"dataName": "ClaimRNENewYork",
"relationType": "Claim",
"nation1": "RNE",
"nation2": "",
"federation": "",
"region1": "NewYork",
"capitalClaim": true,
"initialOwner": "",
"projectUnlockName": "",
"initialColony": "",
"region2": "",
"friendlyOnly": ""
},