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Program will be terminated .
APP ERROR : define not found
( W :\ GoH \ source _ work \ eSDLReader . cpp :455)
RIP =7ffcd3b7837a[ main _ loop ]
RAX =00000000 RBX =0509eb60
RCX =00000000 RDX =00000000
RDI=0bad0001 RSI =00000001
RSP =0509ea40 RBP =00000004
>>>>>>>> gui . cmd . exec all
>>>>>>> gui . cmd . exec ( generic )
>>>>>> gui : cmd : exec _ generic
>>>>> gui . mp . showpage
>>>> gui : pm : show
>>> gui : pm : activate ( page _ launcher _ multiplayer )
>> entity : raw
> file "/ entity /- vehicle / csa / tank /m42/m42.def"
19:(" internal _ components ")
20:{boarder
21: { anm " driver "
22:{ forward { begin " board tank right "}{ end " seat_gunner_stand "}{ base " open _ driver "}}
23: { reverse { end " emit _ tank 2_ hold "}{ base " open _ driver "}}
CALL TO ARMS - GATES OF HELL -v1.048.0- standard x642024.12.1913:17-x64-d3cbc00d3-0x0161ABB6
Program will be terminated.
APP ERROR: define not found
(W:\GoH\source workleSDLReader.cpp:455)
RIP=7fff578cfb4c [main_loop]
RAX=00000000 RBX=1912204a0
RCX=00000000 RDX=00000000
RSI=1935e8680 RDl=0bad0001
RSP=0506b8f0 RBP=000001c7
>file "/set/breed/mp/fin/early/jag_mg.set'
14:
("mg_skill_rank_5"«)("tier4_standard")
15: }
16: {veterancy
17: (include "ability.inc”)
18: ("veterancy_lvl_0”)
CALL TO ARMS -GATES OF HELL -v1.048.0 -standard x642024.12.19 13:17-x64-d3cbc00d3-0x0161ABB6
Program will be terminated.APP ERROR: define not found(W:\GoH\source workleSDLReader.cpp:455)
RIP=7ffb4f7afb4c [main loop]RAX=00000000RBX=19a80a400RCX=00000000RDX=00000000RSI=19c8a6200RDl=0bad0001RSP=0509b8f0RBP=000001c7
>file "/set/breed/mp/fin/early/jag mg.set"
14:
("mg_skill rank 5"<)("tier4 standard")
15:
{veterancy(include "ability.inc")("veterancy_ lvl 0")
CALL TO ARMS -GATES OF HELL -v1.048.0-standard x642024.12.19 13:17-x64-d3cbc00d3-0x0161ABB6
[01:03:08] define not found (eSDLReader.cpp:455) @ [main_loop]
------------------------------------------------------------------
>>>>>>>> gui.cmd.exec_all
>>>>>>> gui.cmd.exec(generic)
>>>>>> gui:cmd:exec_generic
>>>>> gui.mp.showpage
>>>> gui:pm:show
>>> gui:pm:activate(page_launcher_multiplayer)
>> entity:raw
> file "/entity/-vehicle/csa/car/hmmwv_m998_tent/hmmwv_m998_tent.def"
11: ("armor_car_civilian"«)
12: {Volume "Body1"
13: {tags "body"}
14: {component "body"}
15: {thickness 2}
CALL TO ARMS - GATES OF HELL - v1.047.0 - standard x64
2024.10.21 14:14 - x64 - 46044fe02 - 0x0162C733