RimWorld

RimWorld

Toggleable Shields Continued
14 Comments
Nepenthe Jul 22 @ 9:26pm 
Great mod - avoids a lot of micromanagement and is much better balanced than resorting to modded shield belts that allow ranged combat.
Kupie Jul 17 @ 11:16am 
Hello could you update [random other mod here]

j/k, thanks for the 1.6 update of this mod!
FelonyMaker Jul 15 @ 10:14am 
Thanks for the update!
idgaf May 19 @ 9:08pm 
thank you!
Lance Axiom Apr 23 @ 11:24am 
i do love that bionics mod also and yes the toggle off button is broken for me also.
Bladebro79 Mar 1 @ 6:18am 
Is there anyway to make this compatible with "Cybernetic Organism and Neural Network" ? It seems to disable the ability to toggle for every belt and shield.
Numuhukumakiaki'aialunamor Sep 20, 2024 @ 5:02pm 
adds some pretty heft lag for me at least. Went from a steady 360 tps on 3x speed to 200-250 when i installed it. uninstalling fixed it though. Im running about 70 other mods so it may be a conflict with them 🤷‍♂️.
なかむら Aug 7, 2024 @ 7:33pm 
Nice Work
ShielÐ Jun 6, 2024 @ 3:37am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2594383552

Please, if you could, update this one. My couch is clipping into the wall and its makes me sadge.
Thank you.
Iceobeasty Jun 5, 2024 @ 5:37am 
hey brother, we all appreciate this. could you add a link to comment sections of the corresponding mods? it really helps
Hoki Jun 5, 2024 @ 4:31am 
@yutoe: paths was an WIP that didnt even work correctly. very fickle one that mod hence it wasnt even set to public.
we're not talking about "just" updating bit actually fixing the mod.
神说万岁 Jun 5, 2024 @ 2:14am 
Can you update Owl's Colonial Bar (dev)?
Yutoe Jun 5, 2024 @ 1:02am 
Would you be willing to update Perspective: Paths
Reel Jun 4, 2024 @ 5:58pm 
owlchemist maintenance jumpscare