Total War: WARHAMMER III

Total War: WARHAMMER III

The Chronicles of Mortkin - Norsca Faction Mod
135 Comments
Um_ATM  [author] May 22 @ 9:32pm 
Updated.
ShadowStrumpa Mar 24 @ 3:01pm 
So I have just installed this mod and looked at the units in skirmish and i wonder what the point is of upgrading the champions to the black iron reaver if they are not stronger than the champions?
alcibiades003 Mar 1 @ 3:16pm 
Any plans to make this IEE compatible as well with SCM's Tribes of the North?
Kandaine Feb 1 @ 9:22am 
Hello, I love your mod but I think there is a bug with a script :
[out] <487.3s> BIG FAT SCRIPT ERROR
[out] <487.3s> [string "script\campaign\mod\um_custom_ror.lua"]:98: bad argument #1 to 'pairs' (table expected, got nil)
[out] <487.3s> stack traceback:
[string "script\_lib\mod\pj_error_wrapping.lua"]:62: in function 'callback'
[string "script\_lib\lib_core.lua"]:1930: in function <[string "script\_lib\lib_core.lua"]:1930>
[C]: in function 'xpcall'
[string "script\_lib\lib_core.lua"]:1930: in function 'event_protected_callback'
[string "script\_lib\lib_core.lua"]:1991: in function 'event_callback'
[string "script\_lib\lib_core.lua"]:2051: in function <[string "script\_lib\lib_core.lua"]:2051>
This bug causes a crash at the end of the turn in a IEE.
Thanks in advance
lwhのsama Jan 23 @ 9:17pm 
it is "Wulric the Black" not "Ulrik the Black"
Um_ATM  [author] Jan 18 @ 3:17am 
That's right, this mod only applies to IE. :WH3_nurgling:
Purple Wizard Jan 18 @ 2:34am 
Yo Amazing mod, but dont know if its already known but the mod seems to not be compatible with "The old world campaign" mod, i tried them together and mortkin "disappear" when the mod is active.
all i wanted to say GL in the future
HulpiNWarrior Jan 13 @ 11:04am 
i already found how, sorry to bother and awsome mod
HulpiNWarrior Jan 12 @ 4:39am 
i just confederate with him but he only has one hero, can you share the spawns comands or tell me if theres a way to search them ?
CHIEFTAIN Jan 11 @ 11:31pm 
the "new" model of Mortkin looks kinda buggy - at the LL selection you can see that there's a red helmet glitching at the backside of his helmet
Earl Von Kant Dec 27, 2024 @ 5:25am 
Mortkin the legend, the chad, the MAN! The only follower of Chaos that reached Daemonhood and went "nah i'm good dog"
Brother Nicholas Dec 23, 2024 @ 2:33pm 
Good mod, only complaint is the descriptions are somewhat lacking
Papashoulz Dec 21, 2024 @ 8:31am 
Nice mod thank you, any chance for lords and heroes rezised too match the other resised mods ?
Um_ATM  [author] Dec 17, 2024 @ 12:03am 
dump mod is an issue that has already been addressed previously.
hammerofoz Dec 16, 2024 @ 10:04pm 
If a skill tree is missing the conflict is likely with a skill point or skill point dump mod.
I've had the same problem before.
OPThrill33 Dec 16, 2024 @ 10:36am 
I will do some checking!
Um_ATM  [author] Dec 15, 2024 @ 8:03pm 
@OPThrill33
My tests confirmed that everything is fine.
It would be great if you could find the incompatible mod and let me know.
OPThrill33 Dec 15, 2024 @ 6:41pm 
I am not seeing that Mortkin has a skill tree, is this correct?
ArlinRenamon Dec 13, 2024 @ 1:05pm 
Oh that makes sense. Thank you.
Um_ATM  [author] Dec 13, 2024 @ 7:35am 
@ArlinRenamon
Oh, that was before the update. I think you're referring to a single run of the game before the update.
ArlinRenamon Dec 13, 2024 @ 6:15am 
The error I had pop up was an immediate crash due to an “immortality error”. It shows up right as the games loading. The only mode I had running were this one and the Mixu unlocker to my knowledge. But I’ll test it again when I get home.

Thankya!
Um_ATM  [author] Dec 13, 2024 @ 3:03am 
@ArlinRenamon
Since i've already updated to 6.0, you shouldn't have any issues. I think it's probably crashing with other unupdated mods.

I've tested it and everything is fine.
ArlinRenamon Dec 13, 2024 @ 2:51am 
Currently there are crashes with the mod, I figured you already knew that what with the update just coming out, but figured I'd give a shout out just in case.

Probably my favorite mod, Mortkin is the coolest Chaos Lord in the lore by far.
Horny Jail Dec 8, 2024 @ 6:14pm 
Is it compatible with the old world?
Um_ATM  [author] Dec 4, 2024 @ 12:37pm 
@dimburger98
이런 호환모드들은 제 쪽이 아니라 상대 모더가 추가해줘야 호환이 됩니다.
dimburger98 Dec 4, 2024 @ 3:48am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2854556411

스킬추가모드인데 호환업뎃 해줄수있음?
Um_ATM  [author] Dec 3, 2024 @ 10:29pm 
@Maal
Yes, that's right, the Doom Engine he's riding in is a Lore setup: a giant siege tower.
Maal Dec 3, 2024 @ 10:27pm 
From the screenshots, are you using a siege tower model as an actual unit? First time I've seen that.
Kaneda Dec 3, 2024 @ 9:57pm 
thanx
Um_ATM  [author] Nov 30, 2024 @ 4:46am 
I'm in the middle of a major rework across the board.

Since the overall game system is lore and doesn't have any major issues, i'll focus on Mortkin and modify his bodyguards.
2LONG3 Nov 19, 2024 @ 7:55pm 
https://gall.dcinside.com/mgallery/board/view/?id=ttwar&no=1914590&page=1

제가 뭔가 잘못하고잇는걸까요 동영상첨부합니다
2LONG3 Nov 19, 2024 @ 7:49pm 
몰트킨 에버초즌 능력이 사용이 안됩니다
JumpOutTheWindow Oct 31, 2024 @ 3:15am 
흑철약탈자가 약탈자 투사 대형무기랑 비교해서 스탯이 크게 차이가 안나는것 같은데 혹시 의도된 사항일까요?
blackiswhite1 Sep 20, 2024 @ 10:06pm 
just confirmed, the problem lay with the fortress mammoth mod, i have since deleted. sorry to bother you with this
blackiswhite1 Sep 20, 2024 @ 9:45pm 
liking the mod so far. but I have encountered an issue. i cant seem to add hero units to the army. they just dont join the army despite having the movement points to do so and the direct command to do so. only mod i can think of that might be conflicting is the fortress mammoth. will double check just to be certain. also, if i may make some criticisms, i think the black iron reavers need capes to fully round out their aesthetics, and i feel like Skulex should be a Legendary Hero (He's a legendary Emperor Dragon in the lore, so making him an overpowered hero unit rather than just a somewhat more powerful than your average dragon would be on point). lastly, i feel like he should also be able to unlock Chaos Dwarf Artillery units after recruiting Zakhar, as Chorf Artillery would be greatly useful against kislev and the empire. just throwing some ideas out there. cheers
Um_ATM  [author] Sep 1, 2024 @ 12:33am 
@SnowRaven
옙. 실제로 해당 모드 팩파일 열어보시면 모더가 캐릭터 추가되는 모든 모드들의 키값을 생성하고 계십니다.
BlizzardRaven Sep 1, 2024 @ 12:30am 
아아 알겠습니다
Um_ATM  [author] Sep 1, 2024 @ 12:24am 
@SnowRaven
바닐라에 없는 창작 영웅은 해당 모더가 추가를 해줘야 나옵니다.
BlizzardRaven Sep 1, 2024 @ 12:17am 
불멸캠에서도 해봤는데 몰트킨은 포인트 2개랑 끝없는 훈련 스킬이 뜨지만 검은 울릭은 끝없는 훈련이 안뜨네요. Double Skill Points & Skill Dump 모드입니다
Um_ATM  [author] Aug 31, 2024 @ 11:44pm 
@SnowRaven
제 모드들은 불멸캠에 최적화 되어 있습니다.
BlizzardRaven Aug 31, 2024 @ 11:25pm 
올드 월드 캠페인에 검은 울릭이 뜨길래 쓰는중이긴 한데, 스킬 포인트 두개씩 받는 모드는 적용 되지만 스킬 덤프용 체력 늘리기 스킬이 안뜨네요.
D. Aug 30, 2024 @ 8:27am 
why is mortkin sooo weak ????:steamfacepalm:
web9000 Aug 23, 2024 @ 7:59pm 
업데이트 감사합니다. 모드 잘되세요
Um_ATM  [author] Aug 23, 2024 @ 2:55pm 
- Updated to be compatible with the Warband Upgrade Ultimate Mod.
Um_ATM  [author] Aug 23, 2024 @ 2:54pm 
@web9000
의견 감사합니다. 워밴드 얼티메이트 모드와 호환이 되게 업데이트 했습니다.
web9000 Aug 23, 2024 @ 8:18am 
워밴드 모드랑 같이 쓰면 진급창이 깨지고 블랙리버로 승급이 안되는데
기존의 워밴드 모드랑 호환 가능하게 해줄 수 있을까요?
Um_ATM  [author] Aug 22, 2024 @ 9:29pm 
- Fixed broken modelling when Lord Mortkin rides a Juggernaut in the campaign

- Corrected modelling of Lord Mortkin's Juggernaut's unique modelling in campaigns

- Lord Mortkin's Juggernaut is now automatically learned at level 15.
Um_ATM  [author] Aug 22, 2024 @ 9:27pm 
@SnowRaven
제보 감사드립니다. 수정했습니다.
BlizzardRaven Aug 22, 2024 @ 6:57am 
몰트킨이 저거넛 타는 순간부터 월드 뷰에서 모델링이 망가져요, 저거넛이 스샷이랑 다른색이고 이상하게 분해돼서 움직이는데 몰트킨은 탑승 자세로 위아래가 뒤집혀있음. 전투에선 괜찮음
Um_ATM  [author] Aug 20, 2024 @ 9:15pm 
@SnowRaven
따로 설정한게 없어서 안 될 겁니다.
현재는 불멸캠, 불멸 확장 모드 둘 만 사용 가능하십니다.