Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better AI Tweaks
19 Comments
Doc_Furtado Sep 13 @ 11:11am 
After last update, the game is crashing
Daimyo Aug 30 @ 11:42pm 
What happens when added and removed from an active save?
twoDarkMessiah  [author] Aug 29 @ 6:05am 
Version 2.2 released, which includes additional patches for RHAI and removes AI free settlers. Game will be still very tough.
twoDarkMessiah  [author] Aug 25 @ 1:05pm 
Good News, upload of v2.1.0 finally worked. This should fix (soften) the mentioned barbarians problem. Also compatible with BBG 7.1.1+ if you want to try.

v2.2 is nearly ready, which includes a lot of modifiers for RHAI v4.
twoDarkMessiah  [author] Aug 25 @ 12:57pm 
@weirdalsuperfan The problem was fixed with version 2.1, however Steam is currently having issues updating the Workshop Item. Alternatively, you can remove the mod, but that won't remove all Barbarian modifiers, since some are configured via XML modifiers, which cannot be updated in the existing savegame.
weirdalsuperfan Aug 25 @ 3:03am 
This mod seems to cause a massive infestation of barbarians after you capture a bunch of cities...how can I disable this mod mid-playthrough?
twoDarkMessiah  [author] Aug 21 @ 9:36am 
Better AI Tweaks v2.1 Released. Compatible with BBG 7.1.1+
jamo May 31 @ 6:26pm 
the ai art is crazy
Daimyo May 23 @ 12:40am 
My wife and I love CIV 6, thanks for adding to the fun of the RHAI!
LexsDragon ::) Feb 17 @ 2:01am 
Does this mod help AI with settling in better positions? Like around fresh water?
云龙兄你不厚道哇 Jan 29 @ 1:31am 
Please specify the localization content in the text file

LOC_ABILITY_RSC_HELP_AI_VS_PLAYER_NAME",
LOC_ABILITY_RSC_HELP_AI_VS_PLAYER_DESCRIPTION",
LOC_ABILITY_RSC_HELP_AI_VS_PLAYER_AT_RENAISSANCE_NAME",
LOC_ABILITY_RSC_HELP_AI_VS_PLAYER_AT_RENAISSANCE_DESCRIPTION",
LOC_ABILITY_RSC_HELP_CITYSTATES_VS_MAJORCIVS_NAME",
LOC_ABILITY_RSC_HELP_CITYSTATES_VS_MAJORCIVS_DESCRIPTION",
LOC_ABILITY_RSC_HELP_SIEGE_VS_CITY_STRIKE_NAME",
LOC_ABILITY_RSC_HELP_SIEGE_VS_CITY_STRIKE_DESCRIPTION",
LOC_TECH_STEEL_DESCRIPTION",
ThinkingNut Jan 26 @ 10:12pm 
Hello! This is an excellent mod. May I ask if it is compatible with Jam's Difficulty Mod?
twoDarkMessiah  [author] Dec 19, 2024 @ 12:46pm 
Hi @OxTailSafu, glad to hear you also enjoyed the mod! While it was originally created for RHAI v3, I’ve personally been playing my recent games using RHAI v4 along with this mod. Based on my observations, the latest v4 version works really well with Better AI Tweaks.
OxTailSafu Dec 9, 2024 @ 3:44pm 
Had great fun with this mod. If you don't mind me asking, have you tested this mod with V4? Curious if you recommend sticking with V3 and using this mod in conjunction or if this would even be usable with v4 that's currently in testing.
RomanHoliday May 29, 2024 @ 9:20am 
@twoDarkMessiah Thank you!! That's incredibly kind. Can't wait for V4 to hopefully change everything again. Keep up your fantastic work as well, some of those mirror maps you made in the past look very cool as well, maybe I will try a crammed in AI vs AI game on one sometime lol. I have a feeling someone like Mali would be very good
twoDarkMessiah  [author] May 28, 2024 @ 3:26pm 
Hey RomanHoliday, i hope you're doing well! I just wanted to let you know how much I appreciate your amazing mod. Your hard work and dedication have truly paid off, this behavior mod is the key to making Civ6 games against the AI so much better. I've been looking for something like this for years. Your project deserves all the support it can get. Keep up the fantastic work!
RomanHoliday May 28, 2024 @ 8:54am 
Very cool!! Yeah my behavior mod works well with mods like this that give the AI new combat advantages / change the balance of the game in the AI's favor. Great stuff
CyberNation May 28, 2024 @ 6:38am 
Thank you! The mod has made my gameplay much more challenging. Previously, I could ignore military defenses after building walls, but now that's a serious mistake. I've noticed AI player use many resources to fight each other. Could you introduce teams like in Hotseat mode?
Doc_Furtado May 28, 2024 @ 3:56am 
Can you explain more which changes are made for tweak AI?