Total War: WARHAMMER III

Total War: WARHAMMER III

MadRevenants Cathay Troop Expansion (updated for 6.2)
100 Comments
MadRevenant  [author] Nov 17 @ 5:42pm 
@Arjun007 bruh
Arjun007 Nov 17 @ 8:08am 
after downloading this mod showing this mod is made for older version of game and may cause your game crash.... so update this mod
MadRevenant  [author] Oct 22 @ 9:10am 
@WarBlackstone, its been tested for MP campaigns and works for me
WarBlackstone Oct 22 @ 9:07am 
is this mp compatable
MadRevenant  [author] Oct 18 @ 11:23am 
@Raiden G you need RPFM(Rusted Pack File Manager), find a youtube video on how to setup RPFM for Warhammer 3, open up the mod using RPFM, theres a whole list of tables that are part of the mod, to change the numbers you should find the Main_Units_Tables if i recall right, either that or its the Land_Units_Tables, you'll find a section that shows 80 for the unit size and you can just type whatever you want, i just did 80 for the mod because when i did 120 they absolutely dominated most high tier infantry and i wanted it to be not so OP.
Raiden G Oct 18 @ 11:05am 
is there a way to make Dragonblooded Warriors to be be 120 person not 80 how to edit?
MadRevenant  [author] Oct 3 @ 11:20am 
@SFH thanks for that!
SFH Oct 3 @ 5:52am 
Hello, i made 2X unit size submod for Cathay and Brettonian expansnions:
https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3579450388
MadRevenant  [author] Sep 29 @ 3:27pm 
@SpartenCC15 yes, i will do a 1.5x, a 2x, and a 4x, probably will be out sometime in October with a few other unit mods ill be releasing.
SpartenCC15 Sep 29 @ 2:19pm 
could you update it to work with bigger units mods? i use 1.5
b0917933818 Sep 18 @ 2:52am 
Thank you
b0917933818 Sep 18 @ 1:19am 
Thank you
MadRevenant  [author] Sep 17 @ 3:21pm 
@b0917933818 its on my to do list :)
b0917933818 Sep 14 @ 1:12pm 
哥 能否做個MOD X2或X4的
b0917933818 Sep 14 @ 1:10pm 
Whether to make mod for x2 or x4
arsele Aug 6 @ 10:56am 
@MadRevenant Oh, okay, no, it's fine. I don't want to stress them out, so I've been looking around, but unfortunately I can't find a submod for x2 or x4.

I'm happy if you manage it, because your units look amazing. I'm amazing.

PS: If you know someone who could do it, I'd also pay for their time.

LG
MadRevenant  [author] Aug 5 @ 3:55pm 
@arsele no, I would like to eventually but as of this moment no, I do believe someone made a submod of some sort for one of my mods but im not sure if it was 2x.
arsele Aug 5 @ 10:58am 
is there a sub mod for this mod for x2 or x4
MadRevenant  [author] Jul 7 @ 1:39pm 
@Skooma your welcome more to come at some point
Skooma Jul 7 @ 6:25am 
thanks for this
MadRevenant  [author] Jun 18 @ 2:30pm 
@everyone mod has been updated for 6.2, nothing has really changed, see discussion if possible...nerds
MadRevenant  [author] Jun 17 @ 11:20am 
@天晁 是的!!!
天晁 Jun 17 @ 9:50am 
你也看过张艺谋的”长城“了?:steamhappy:
martycarter781 May 28 @ 11:47am 
please update this man this mod is epic
MadRevenant  [author] May 25 @ 3:29pm 
@everyone, apologies to the long time between updates and releasing of the Empire mod, irl stuff and computer issues for awhile created many set backs, i am still working on the empire mod and updates for bretonnia and cathay. Know that i still have lots planned and have not abandoned the mod i just have had some minor and major setbacks along the way.
louis.sica Feb 24 @ 4:18pm 
@MadRevenant.......awesome
MadRevenant  [author] Feb 24 @ 3:49pm 
@louis.sica already have plans for HE and DE but not for dwarves...yet at least
louis.sica Feb 23 @ 2:51pm 
Would love to see HE and Dwarf version
MadRevenant  [author] Jan 10 @ 10:07pm 
empire mod now in development.
PapaSmurfy Dec 20, 2024 @ 8:59am 
Its all good, you do this for free anyways. Take your time, Warhammer isn't going anywhere and we still have plenty of dlcs ahead of us, including Cathay's Yin-Yin/Monkey King/Li Dao :P
MadRevenant  [author] Dec 20, 2024 @ 7:30am 
@PapaSmurfy thanks, I have a FEW more ideas for Cathay but they propbably wont happen any time soon, currently wrapping up an update for more units for the Bretonnia mod, and working on the Empire which I have a lot of unit ideas for so I may break that mod up into parts...idk yet.
PapaSmurfy Dec 20, 2024 @ 6:03am 
Great work as always, toke a couple months off the game and saw more units were added. Thank you for adding a reasonable unit amount to this faction. Quality over Quantity. And can't wait to see what else you add in the future.
MadRevenant  [author] Nov 9, 2024 @ 9:34am 
@MaceLupo cavalry will come eventually, I don't know when but one day.
MaceLupo Nov 9, 2024 @ 8:55am 
Really cool but I miss cavalry.
Gluttonous creature Oct 17, 2024 @ 9:07pm 
:FIRE:
MadRevenant  [author] Oct 17, 2024 @ 8:30pm 
@Gluttonous creature unfortunately not too well, I've made like zero progress due to work, a bunch of IRL stuff, and nearly bashing my head in with all the texture issues that the new Cathay units were experiencing for over a month, BUT I'm working on Bretonnia update right now (hopefully wont take nowhere near as long as Cathay since I learned a lot of WHAT NOT TO DO when making mods), and after Bretonnia ill be working on a Empire and Kislev pack(Empire will be the primary focus though).
Gluttonous creature Oct 17, 2024 @ 8:11pm 
Hows the empire pikeman thing going?
AwDiddums Oct 14, 2024 @ 5:04am 
@MadRevenant Ah, I see it! I haven't watched that movie yet. I'll add it to the list :)
MadRevenant  [author] Oct 13, 2024 @ 8:46pm 
@AwDiddums glad you like the units so far, jade pikemen helmets disappearing at a distance is most likely something on my end, i'll look into it, and cerulean serpent archers were heavily influenced by Crane Corp from The Great Wall movie :)
AwDiddums Oct 13, 2024 @ 7:52pm 
I'm glad I found this mod! The units are really well done! Cathay needed some extra units to face off against the forces of Chaos. I had a minor visual bug with the Jade Pikemen where their helmet texture will disappear if I wasn't zoomed in (probably a mod conflict somewhere!). Really love all the character models - purely my opinion but, it would be great to see less blue and more metal on the Cerulean Serpent Archers. I'll test all the units in battles later. Thanks, MadRevenant.
MadRevenant  [author] Oct 11, 2024 @ 4:20pm 
@Guts The Black Swordsman mod has been updated, Iron Tiger Swordsman should be fixed, didnt find anything wrong with Iron Tiger Halberdiers but I redid their recruitment table so if they didnt work before they should now, Cerulean Serpent Archers were recruitable before where crane gunners would be recruited but they have been relocated to Celestial Barracks(I think thats what its called) pretty much where you get the Dragon Guard from now.
Guts The Black Swordsman Oct 11, 2024 @ 5:14am 
Also some other units like Iron Tiger Swordsmen
Iron Tiger Halberdiers
also disappear from recruitment once the building is upgraded to the next level
Guts The Black Swordsman Oct 11, 2024 @ 4:14am 
the Cerulean Serpent Archers don't show up for recruitment
snow112y Oct 8, 2024 @ 6:55am 
五行旗...不过很棒
MadRevenant  [author] Oct 7, 2024 @ 2:29am 
@Mr Dangerous should be 100% compatible with deers mods
Mr Dangerous Oct 7, 2024 @ 1:12am 
is it compatible with deer24 mods & so?
MadRevenant  [author] Oct 6, 2024 @ 11:52am 
@DASSBEAR thank you!!!
DASSBEAR Oct 3, 2024 @ 8:44pm 
when you add more I will cover in a mod spotlight!
MadRevenant  [author] Sep 30, 2024 @ 4:31pm 
Ok little update on the state of the mod: new units (ranged and melee infantry) are still coming and have been literally 95% done for like a month now BUT I ran into some...visual bugs so to speak and everytime I fix it something else breaks and messes up their visuals, but the mod IS still being ACTIVELY worked on.
MadRevenant  [author] Sep 9, 2024 @ 2:29pm 
@kipthongche glad your liking the mod, more units to come...including a new high tier pikemen unit