RimWorld

RimWorld

[OFFICIAL 1.6] Star Wars Knights of the Outer Rim (KotOR)
11 Comments
Zer0 Aug 19 @ 9:45am 
Whenever I try to load this pack it gives me tons of errors and won't generate factions on the map. errors are texture missing, inability to execute events, etc.
guy762  [author] Aug 1 @ 2:50am 
1.6 UPDATE IS LIVE

DO NOT REPORT RIMPY MISSING MOD ERRORS, RIMPY IS INCORRECT!
Legionnaire Jul 27 @ 3:40am 
1.6 pls.
mazatta12 Jun 12 @ 7:09am 
Whenever I load up this collection and my game restarts, it returns a huge debug log about missing items such as "headwrap" and "visage mask". The mods are removed and I am unable to use them. Any ideas?
Onasaki Jun 11 @ 4:17pm 
How compatible is this mod with Jec's Star Wars stuff? The factions, and the Force, and the Lightsabers?
Smap May 31 @ 9:46am 
getting fatal errors to do with textures, doesnt happen when i leave out resource pack and those that depend on it
guy762  [author] May 16 @ 3:32am 
@ToasterOven05 according to some users, the starting scenarios in KotOR Factions are what causes the incompatibility with Prepare Carefully. I'd recommend using CharacterEditor to set up new colonies with the custom scenarios, but otherwise Prepare Carefully should work fine if you avoid the KotOR ones
Obi-Wan Kenobi May 15 @ 8:57pm 
Does anyone happen to know which of these mods conflicts with Prepare Carefully? Sometimes, it works, and other times, I get an error when I try to use it. I might be able to fix the issue if I had any semblance of a clue which mod was conflicting.
patman124 Apr 4 @ 9:10pm 
Recommended load order for this list and dependencies?
Comton Oct 16, 2024 @ 11:02am 
Nice !
As someone ever played this modlist with Grimworld ?
Matty Jun 2, 2024 @ 5:17pm 
doesn't work