Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 3 ODST Mythic Overhaul
154 Comments
Toxic Rhino Sep 13 @ 9:59pm 
With this being a top mod for ODST I was expecting more. I noticed new weapons, some from Infinite which was cool but other than that it just didn't change it up in any real noticeable way for me.
ThePhantomX64 Sep 13 @ 2:14am 
not sure why but the sniper seems to have bugged animations on the high rise map
IceWalloh Aug 26 @ 8:14pm 
Does this mod only affect firefight or does it also apply to campaign? Also can I play online campaign with friends if we all have the mod?
HUNTER1-0 Aug 26 @ 4:15pm 
Human weapons seem a tad bit under-powered unlike in the Reach overhaul.
Grub Aug 26 @ 7:46am 
Love this mod, only complaint is that The Rookies armour seems to change sporadically between gameplay and cutscenes. It's hard to ignore once notoced, but that aside everything else is very fun! The weapons feel so punchy when the enemies have gore effects
pamblod42 Aug 21 @ 7:32am 
Do marines still die from 1 hit?
Karl-591 Aug 17 @ 8:07pm 
Can't figure out how to get to the sniper rifle on the balcony near the starting point on Mombasa Streets. Stairs in the building just lead to a locked door. Anyone who's managed to grab it willing to share how?
Kurt Aug 12 @ 7:42pm 
God these mythic mods are just so insanely ass. Just constant WHY WHY AND FUCKING WHY. WHY DO BRUTES PULL OUT GRAVITY HAMMERS AT RANDOM WHY DO THEY HAVE THAT HALO INFINITE GUN THAT ONE SHOTS AND MAKES NO NOISE WHY THE FUCK DOES EVERYONE LOOK DIFFERENT AND RUIN CUT-SCENES WHY
Spooky Aug 7 @ 12:12am 
Absolute amazing mod however there's 1 bug, when my friend and I quit out, we continued the 3rd mission because that's where we left off and once the mission was completed it made us go back to the very beginning instead of leading us to the next clue to the forth mission.
LIFEFORM Jul 31 @ 7:34pm 
Oh yeah the carbine DOT also makes the human NPCs loop their scream SFX. Ungodly annoying to listen to.
LIFEFORM Jul 31 @ 7:32pm 
Brutes going berserk is not tough, it's annoying. They beeline across the map at you at 50mph, and there's next to no way to kill them in time if you don't have a clear sightline or something like a shotgun. They're glued onto you.

The damage over time from the Carbine is also rage inducing. Not only am I being peppered from 3 other jackals and every grunt on the map knocking me out of zoom, I also just straight up can't use my gun to fight the jacakl at range. Great.
JOHN HALO Jul 10 @ 1:20pm 
dual wield doesnt work
AceTheAO Jun 27 @ 11:50am 
Any hotfixes for the overhauls? I keep getting a UE4-MCC error.
Acidic Jun 2 @ 4:53pm 
does coop work?
INFECTIONRELEASE Jun 2 @ 12:17am 
at some point the mod just doesn't load the game anymore
Solus Apr 29 @ 8:33pm 
Been liking the mod so far and really enjoyed your Halo 3 mythic mod, but twice now with this one I've had the game freeze at the end of squadmate missions, resulting in all my progress being lost. Selecting 'resume' just starts me off at the beginning of the campaign.
Dudio Studios ~ YouTube Mar 27 @ 9:53pm 
Anyone interested in modded Halo multiplayer and co-op is free to join our Discord!
https://discord.gg/ra8X8cHF
If this link fails, check my profile!
Dylntsu Mar 24 @ 12:20pm 
Nice
Swack Mar 8 @ 7:59pm 
doesn't seem to work.... :/
psychan_lul Feb 18 @ 6:41pm 
Difficulty needs a major adjustment, no where near what it should be. Feels like I am playing Halo 2 legendary at times, even when dropping down to normal difficulty.
Mr.Buttram Feb 16 @ 7:03pm 
Adds a lot of stuff that adds up to an overall better experience, but the mod suffers from multiple major difficulty spikes. In the wild life refuge I spent the majority of the mission on foot for fear of every vehicle I got into exploding. The drone ambush on the elevator of the ONI base took me multiple attempts with the drones killing me in seconds and having to use both health packs: for context I was only playing on heroic. A lot of the lower ranking Covenant either too much health or the weapons don't do enough. It started to get really apparent in the Pelican Down mission with Brutes taking 4-5 rounds from the sniper rifle just to get rid of their shields and jackals taking two whole mags from the Commando before dying even when deliberately aiming for the head and hands.
Ridley115 Feb 1 @ 3:38pm 
Hello ! Will there ever be a Halo CE and Halo 2 in Mythic Overhaul ?
Balls Jan 29 @ 1:16pm 
had fun would play again
Sinccubus Devi Jan 28 @ 6:23am 
Doesn't even show up in the menu under odst, if your going to make a mod at least make sure it works.
^4Zealot ^6Class Jan 1 @ 7:12am 
u need to fix some shits..in this mod.....the tank its ass...it slow.....it...shoots slow...the shot flies too slow..
rockets fly way too slow.
the sniper its absolute dogshit...4 shots to kill a brute on normal..??..
Fang Dec 25, 2024 @ 12:49am 
Here i thought ODST couldn't get any better, was an absolute blast. Wish i saw the double barrel more tho.
Lonestar Dec 21, 2024 @ 8:44am 
bro fix this mod lmao halfway into the goddamn campaign twice and it crashes and resets all my streets of mombasa progress so I gotta start again cmon fix this when you can appreciate it.
MoistToast Dec 18, 2024 @ 10:35am 
might be my game but but chieftan fight scene theres no gravity hammer
MoistToast Dec 18, 2024 @ 7:55am 
I CAME WHEN I REALIZED I COULD PICK UP THE HUNTER CANON......
christianwhite01 Dec 17, 2024 @ 4:49pm 
@person20191 all my odst mods are turned off
person20191 Dec 13, 2024 @ 6:31pm 
@christianwhiteO1 are any other odst mods turned off.
person20191 Dec 13, 2024 @ 6:23pm 
Mauler and spiker should be dual wieldable. Stalker is too weak. Disruptor should down shields in two bursts. Brute chieftains should dual wield a plasma pistol and spiker. And shoot charged shots. And use brute plasma repeater. Brute shots. Same with elite zealots. Elite Zealots should be around more. If they even are in the mod. Jackal shield should dual wield with all dual wieldable weapons. Flood tanks only go down if shot in face.
person20191 Dec 13, 2024 @ 6:23pm 
The smg isn't dual wieldable. Brute plasma rifle can only dual wield with another bpr. There should be friendly invincible odst ai, in firefight. Brutes shouldn't be onetap by melee, right after their shield is down. Unless meleed by a brute shot, or other heavy weapons. Like sniper or hydra. Needler should be dual wieldable. And mangler. When I throw grenades, their trajectory is too high from my gun reticle. Sometimes Buck will hide for a long time, and won't shoot at enemies. And when berserk brutes attack him, he never fires back. And he keeps getting hit for minutes. Unless I deal with that brute.
christianwhite01 Dec 13, 2024 @ 1:13pm 
Every time I try to run this mod it keeps crashing. I run it with anti-cheat turned off. I'm not sure what the problem is. Is anyone able to help?
person20191 Dec 10, 2024 @ 11:41pm 
Banshee is too slow and sluggish in movement, and flips.
Michael J. Caboose Dec 8, 2024 @ 11:56am 
Bit of a stupid question but will this work with the cursed odst campaign mod? As far as I know the cursed one creates a second campaign that's the same just with the modded content
andrikriosahumada Nov 30, 2024 @ 5:13pm 
Firefight maps dont´t work, it crashe when trying to start :(
nyx Nov 26, 2024 @ 5:02am 
Cool mods, please make them work with coop
cleathorm Nov 14, 2024 @ 10:39pm 
GGood Mod bro, but I feel like you didnt put as much effort into this one unlike your other mods
Dr. Phoenix Nov 14, 2024 @ 9:29am 
This mod made ODST so much fun to play on every level, even mombasa street was fun to play on.

BR feels a bit under power here and H3 and kinda needs a buff. However all the weapons is fun to use and was shocked how strong the Storm rifle was.

I really hated the Storm Rifle that 343i made. But in this mod, its very strong and fun to use.
NOVATO646 Nov 10, 2024 @ 4:29pm 
I just finished station kikowani, but it re-started all the missions, does anybody knows how to fix it?
Dragon 8787 Nov 4, 2024 @ 3:13pm 
the rally point system doesn't really work as intended and just resets you back to the very beginning instead of putting you where your supposed to be at, not the best thing...
AwesomeMediPlayer2024 Nov 3, 2024 @ 2:54pm 
had an extremely funny bug with the brute on the last cutscene of nmpd hq where he didn't spawn with his hammer, please don't fix that, its funny af
SilverWolf347 Oct 24, 2024 @ 6:15pm 
Really fun, but it's in a barely playable state it feels like. I've had frequent game crashes, and every time it crashes, you have to restart the entire campaign again.
Hawk Oct 14, 2024 @ 3:28pm 
HE DID IT!!!!!!!!!!!!!!!!!
DICK NUTS Oct 13, 2024 @ 8:32pm 
this is so hot im cumming
judicator15th Sep 22, 2024 @ 4:58pm 
Penis
Mina Aug 16, 2024 @ 7:11pm 
i cant seem to get past buck's mission after it finishes and goes back to the rookie it crashes and if i go past the stage to play as dutch and finish it it makes the rookie go look for dare's helmet again then the cycle of it crashing after mission complete again
KatanaToraSan Aug 6, 2024 @ 2:29pm 
Can't wait to play that Fallout mod, looks great man. have a good day :)
Abraxas_Yun Jul 31, 2024 @ 1:25pm 
Having the same problem as Renee. Virgil just instantly dies for no reason after leaving the elephant on Coastal Highway mission. Can't finish the campaign because of that