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Also normalized sounds a bit better. Got a routine now to get better matching sound levels.
One thing that will happen next update is that i will check all sounds in Audacity and normalize them to a specific DB level so some sounds won't be so silent and some other won't be so loud. I thought i had done that, but there are still major discrepancies in amplitude between the sounds.
Also, I've now renamed this mod to Atmospheric scary sounds to reduce any confusion about what this mod adds.
One of the inspirations i had was 7 Days to Die, you know, the sounds you hear in the morning at daybreak and then at dusk. But i also added a day timeslot with a random sound there too.