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And can we just build them like robots but they are not counted as colons ?
I'm commenting here because its the first of your mods I can actually leave a comment on
Other then that Honestly this is the Best Stars Wars droid mod out there thank you for this godsend.
Go to the folder of my mod through the game (select in the list of mods) open the file Defs \ Races_Droids.xml:
1) press search ctrl + F enter B1. Copy the code from ThingDef to PawnKindDef.
ThingDef - here the droid race is created where the name, description, weight, speed, price, armor, and other characteristics of the droid race are indicated.
PawnKindDef - here you can specify which race is used (<race>KR_B1_Droid</race>), strength points in the raid (<combatPower>70</combatPower>), texture, texture size, weapons.
3) In the file Weapons_Droid.xml you can also copy the weapon and create a new one.
4) To add it to the craft, see the file [KR] Star Wars Droids\Common\Patches\ThingDefs_Patch.xml:
KR_B1_Droid_Recipe -- crafting property (cost, requirements, released product)
Corpse_KR_B1_Droid - the body of a dead droid (used in the recipe for repairing droids)