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I noticed though that the research speed seems very fast (1 turn for the 1st tech, 2 turns for 2nd-tier tech, etc). Is this WAD? Perhaps I have a mod conflict with the Tech Tree Overhaul mod.
Anyone here wants to play a Field command match, I can start a discord group and organize some tournaments.
https://steamcommunity.com/sharedfiles/filedetails/?id=3301645748
And as always, @Chewie, where you at my man?
I havent seen Chewie on since last August, but he did tell me that I can use the FCS brand. In just a few days I am going to be releasing a new mod called something like "Ultimate Field Command." It will have Expanded Japan, FCS, Lenny's FCS Tweaks, and Ashina's extra buildings mod.
Of particular note: Portugal is a fully fleshed out faction with more correct period cannons, mortars. Samurai have been reworked to be more "historical" whole keeping game balance in mind. Samurai bowmen are called Kachi Samurai, and they get a bow with 5 ammo, and then excellent combat stats. The AI uses them well as deadly archers that charge into the fray as 2nd wave shock troops. Likewise, sword cavalry has been removed and replaced with Bow/Sword hybrid cavalry. I find it challenging. When the AI rolls up an army full of Yari Samurai and Kachi Samurai it's intimidating!
In my opinion he has the best idea of what an overhaul mod for FOTS/Boshin should be..
Just fucking with you mate :)
But seriously, Naginata and Sword samurai units in this game should be used as shock units. In support of the larger bulk of ashigaru and yari samurai units. In essence youll figure it out yourself.
I have one suggestion. Would it possible to create the exact copy of the mod, but with music intact? I loved shogun 2 soundtrack and its absence during battles is the only thing which does not work so well for me as the other aspects of your amazing mod.
Best wishes,
Pawlosa :)
u mentioned at the start that BALANCED FOR LEGENDARY DIFFICULTY / SHORT CAMPAIGN
BUT can i play this mod in very hard difficulty and long campaign? or will the mod not work properly?
And another thing. I'm using "Stronghold of the samurai" mods, is it compatible with this mod? As i said, it looks really interesting, but i have to know what to disable, and what i can keep. Thank you, in advance for any answer!
I’m not familiar with modding in this engine, so I’m not sure if these changes are possible, but I wanted to share my thoughts.
After getting the Research in Yari Dojo. Availability of Long Yari Ashigaru ( Jumonji Yari Kumi and Samurai Variant) Should be Available
For those TW veteran of is used to past faced game and is active in multiplayer in different series, I won't recommend this mod this messed up with your muscle memory.
@Myslenie build more buildings that give monks.
@Kingrey That isnt this mod.