RimWorld

RimWorld

Ashe Anomaly Storyteller
21 kommenttia
Guineatown20806 16.7. klo 8.37 
@ThatHitmann Hey, where the heck is Olaf Odyssey? It has been 5 days since Odyssey dropped! Where is he? Stop holding him captive and release him!!! XD
vincent_calgari 23.2. klo 17.58 
ima wait to se if the issues are corrected but am fav this mod
Meet the Zombie Soldier 10.11.2024 klo 4.32 
ashe's rewards seem to contain some questionable choices, including flash storms, cold snaps/heatwaves, and other minor negative/neutral events. you might want to look into that and see why it's happening.
marshmellowtree28 8.9.2024 klo 15.20 
I got so many ambrosia sprouts that I was able to base most of my trades upon it. That and from the call trade ships mod I got at least one trade offer every 3 days
deadmanreaper13 25.7.2024 klo 3.53 
Is there a way to control what she defines as 'good events'?
WolfPlayz 19.7.2024 klo 11.51 
I know this is dumb, but the anomaly DLC is not a forced requisite for this mod, So I assumed it wouldnt affect my playthrough.. It does as my colonists could not research anything! and would just stand at the desk.. which made me pull me hair out figuring out the issue lol, you might wanna put that in the description or force the mods list to not allow the mod without the DLC
Nam 24.5.2024 klo 9.11 
ie no grey flesh or anything they just popped one day
Nam 24.5.2024 klo 9.11 
Not complaining, also forgot to mention 75% of my colonists 3/4th had metalhorrors which decided to emerge for "Unknown reasons"
Lula O Honesto 24.5.2024 klo 4.52 
Thanks for the update. : D
Lula O Honesto 24.5.2024 klo 4.51 
@Nam the revenant was pure RNG but Ashe sometimes give you Golden cubes. 👀
ThatHitmann  [tekijä] 24.5.2024 klo 2.54 
@MercuryDoll @MrDeliberto You were correct that study of non-platform object use research speed, even though rimworld says it doesn't use research speed in anomaly study speed. I have fixed the issue. I have also added a slider to tweak reward frequency :). Also, don't look those self-tames in the mouth. My test colony for this mod had a thrumbo self-tame less than a quadrum in.
ThatHitmann  [tekijä] 24.5.2024 klo 1.29 
@Nam the revenant thing is purely bad luck. Ashe doesn't increase the chance of the revenant spawning.
Nam 23.5.2024 klo 18.37 
within the first year I have 2 revenants, 2 golden cubes and all before I found enough basic anomalies to level up the monolith.
MercuryDoll 20.5.2024 klo 12.00 
Yeah can confirm that it severely decreases studying speed of objects that cant be nailed to a holding platform, such as gray fleshstrips and unnatural corpses, too. She also loves to absolutely spam you with events, especially animal joining/selftaming.
Lula O Honesto 17.5.2024 klo 11.22 
Hello, this mod is amazing but I think it is also causing the study of the golden cube and the monolith to be very slow, my colonist spends half the day trying to study these things.Maybe like the cube, monolith and revenant chunk can use research speed as an attribute and it's causing this problem.
clarambrosia 15.5.2024 klo 13.23 
this is super interesting!
Dr Jimothy 14.5.2024 klo 10.33 
Now that all the DLCs have been completed, what modding madness is now in store for you? We will be observing your career with great interest...
TurtleShroom 13.5.2024 klo 13.31 
"Ashe" is a weird name compared to something like Ashley, but you do you. The Storyteller is great, BTW. Well done!
Yautja 13.5.2024 klo 4.59 
Another amazing Storyteller! I need to try it because it gives even more incentive to use the Monolith and do the researches on entities! I might even switch from Randy to her and activate the Monolith in my current run to give a go :)
Aranador 13.5.2024 klo 2.44 
Oh, I love this idea - lets get a new game going with this right away !
Latex Santa 13.5.2024 klo 0.16 
Another banger.