RimWorld

RimWorld

Parry Galore
47 Comments
Inquisition Time! Aug 13 @ 1:41am 
Can you use parry with melee weapons and deflect bullets?
FarmerJoe  [author] Jul 15 @ 5:09pm 
there some WIP, but I had too many project going on at the time.
Stellar Harbour Jul 15 @ 11:53am 
Did you make mod with shields after all?
Greisyn Jun 30 @ 6:18pm 
does this play well with medieval overhaul? and mid save ok?
July30💌 Jun 22 @ 4:44am 
@FarmerJoe 已经看到了,谢谢:Speech_Love:
FarmerJoe  [author] Jun 21 @ 10:24am 
added back 1.5 support
IEatTheFood Jun 20 @ 11:55pm 
1.5 please
July30💌 Jun 20 @ 11:07am 
前段时间1.5还能加载,结果你更新到了1.6......看看能不能改成支持1.5,1.6,而不是单独支持1.6
Sub Jun 17 @ 4:33pm 
welp... until main game becomes 1.6, can't use this mod anymore....
Антон789 Feb 12 @ 5:47am 
become a legendary warrior like in the games Cataclysm dda and kenshi, PARRY MECHANOIDS
CaptArcticWolf Jan 21 @ 12:22pm 
This framework is very intresting. ive been wanting a mod that adds riot shields/ iron shields for melee/ranged combat for a while now without having to use CE.
mynameactually Jun 18, 2024 @ 4:09am 
So, does this do anything yet, or is it just a framework and mods aren't made yet?
FarmerJoe  [author] Jun 1, 2024 @ 8:01am 
@Akiu I'll add it in the next update so you can set the cooldown on either the compProp or hediffExtension
Akiu Jun 1, 2024 @ 12:11am 
@Farmer Joe Hello, would you like to make <parryCooldown> into CompProperties instead of HediffExtension? I think it will be much more convenient for modders to create shields that share the same hediffDefs.
PremierVader May 30, 2024 @ 3:41pm 
Would be wonderful to have some other modders make use of the mechanic here to create some more shields.
SomeCasualGuy May 20, 2024 @ 10:08am 
is one of your colonist cheating with others?
just parry
HotLemonadeBoy May 20, 2024 @ 12:59am 
I used Character Editor to add a test shield for my pawns, only thin body supported, but not other body types, please check.
Omnires May 18, 2024 @ 4:35am 
Nice
FarmerJoe  [author] May 17, 2024 @ 9:10am 
@Omnires there xml field for that. <isStunTarget> and <debuffHediff> the framework come with a Posebreak hediff that increase damage by 75% for one hit(only if it done by Pawn). depend on how a shield is setup. it effect is quite flexible
Omnires May 17, 2024 @ 4:54am 
I like the idea for the mod. And parrying is a good thing to do. But personally in real life combat do I rarely just parry without doing some kind of counterattack. As melee parries often open people up and or knock them off balance for short time. The best time take someone out is just have a parry because they have no way to block or dodge the next attack if you react fast enough.
Kingrandomgamer May 16, 2024 @ 8:54am 
If you do go with michiko's idea of weapons that parry maybe see if you can use some of the animations from 'Melee Animations' as they already have some parry animations
FarmerJoe  [author] May 15, 2024 @ 8:58pm 
@Michiko I could try to attempt to add compatibility with weapon. but it will only work for automatic
parry(which is fine I think). I can't get the gizmo to show up on weapon

@黎昕-PW it should be compat. but let me know if there is issue

@MeatBeatMarv I'll will add one.
Vano Tyan May 15, 2024 @ 8:14pm 
Does this mod add hands from ULTRAKILL????? If no then dislike
MeatBeatMarv May 15, 2024 @ 5:59pm 
any interest in adding a discussion we could subscribe to for mods that use this framework?
黎昕-PW May 15, 2024 @ 4:59pm 
May I ask if the "Rebound" mod is compatible?
Michiko May 15, 2024 @ 12:44pm 
Could you make it so weapons can be used to parry? Or is it a technical limitation?
FarmerJoe  [author] May 15, 2024 @ 1:20am 
@多事之_ translation are always welcome :)
I will note it in the description
Akiu May 15, 2024 @ 12:54am 
@Farmer Joe

I really like your mod and have taken the initiative to localize it. However, it just occurred to me that I haven't seen any license information for this mod. Could you please let me know if you permit localization?

Thank you!
dchy May 14, 2024 @ 1:48pm 
Nah id parry
Serina May 14, 2024 @ 2:43am 
you mind adding in "(a shield framework)" or something to the name for better searchabilty, pls thx!
Vulkandrache May 14, 2024 @ 2:38am 
Can we parry pregnancy?
Can we get Rjw compatibility?
Akiu May 14, 2024 @ 2:35am 
10/10
Promising mod, take my point.
Void Clown May 13, 2024 @ 11:18am 
this is just what i needed
kotoloh May 13, 2024 @ 10:44am 
UltraWorld
LZIM May 13, 2024 @ 8:32am 
jokingly asks.. does this cause infinite loops when also using melee damage increased with manipulation mod and attacking pawn has advanced bionics. must test..
Official| TheWhiteHattedGamer May 13, 2024 @ 5:01am 
Parry this you filthy casual
Krazyfan1 May 13, 2024 @ 1:08am 
Neat.
the Reflect mod does this for Melee weapons, its nice to see one for Apparel too.
HIM May 13, 2024 @ 12:40am 
that cover is so fucking cool
Mad Catter May 12, 2024 @ 6:17pm 
Can you add feature where shields like VE Shield takes reduced equipment damage? The old Jecstools shield has that feature iirc
VoidNightmare May 12, 2024 @ 4:28pm 
So Exalted style parry. Sounds fun.
Herg The Derg May 12, 2024 @ 4:14pm 
another based farmer joe mod
FarmerJoe  [author] May 12, 2024 @ 2:47pm 
@CrackaJack it compatible with Supreme Melee. I only said unfortunately because I can't get the comp to show gizmo on weapon right now
Masterofgaming22 May 12, 2024 @ 2:28pm 
goated
CrackaJack May 12, 2024 @ 2:11pm 
but theres no reason for it to be incompatible with supreme melee? so this makes ve shields capable of reflecting bullets?
FarmerJoe  [author] May 12, 2024 @ 1:53pm 
only apparel unfortunately. I intended it to be use with something like an apparel that act as offhand equipment. think VE shield for example. or just regular apparel that allow pawn to parry.
CrackaJack May 12, 2024 @ 1:46pm 
or should one just use supreme melee in tandem
CrackaJack May 12, 2024 @ 1:45pm 
interesting, do melee weapons have that parry option too?