No More Room in Hell

No More Room in Hell

Weapon Attachment Mod Base
21 Comments
Hugal 3 hours ago 
Yup the scope seems to be rare or the spawn of it is broken
Zacko May 28 @ 10:06am 
I never got scope
Merzarime  [author] Sep 1, 2024 @ 8:33am 
@Sir Lord Wololo , multi-drummag issue should be fixed.
Merzarime  [author] Sep 1, 2024 @ 5:54am 
@Scrungus, Took a while, the reload freeze bug should be resolved now. The reason it only occurred in MP was due to the mod only accounts for single player entity in the game, which is an implementation oversight. Fixed now.
Internal Sun Aug 31, 2024 @ 8:37am 
maybe an attachment that's just a lighter duct taped to the gun would work better even though its dumb sounding
Merzarime  [author] Aug 31, 2024 @ 3:23am 
@TheClapper420 No, I attempted implementing flashlight as a mod but it's buggy.
Internal Sun Aug 31, 2024 @ 3:18am 
Is there a flashlight mod?
Sir Lord Wololo Jul 24, 2024 @ 3:04am 
"Is this replicable"
- It's like this in every game where I get 2 drum mags (either lucky drop or console spawned), so I don't need to replicate it specifically.

"did it happen only in MP?"
- It happens to me in solo play.

I'm wondering if there's a mod conflict. Is this possible with any of the files? Either in "Weapon Attachments" or "Weapon Attachment Mod Base"?
Merzarime  [author] Jul 8, 2024 @ 4:37am 
@Sir Lord Wololo, It is supposed to work on multiple weapons if you have drummag on each. Is this replicable or did it happen only in MP?
Scrungus Jul 7, 2024 @ 10:26am 
@Sir Lord Wololo, yeah that happens to me too, but with the grips
Sir Lord Wololo Jul 7, 2024 @ 8:08am 
I found an interesting quirk that I can't tell whether it's a bug or it's intentional.
When you have two Drum mags attached to two separate firearms, only one of them benefits from the Drum mag. Is anyone else experiencing this?
Scrungus Jul 6, 2024 @ 10:25am 
https://youtu.be/3FpFwH1N0NU?si=MAArihu744F73cmW&t=1589
like on this vid i've played the map in SP and the grip works perfectly
Scrungus Jul 6, 2024 @ 10:20am 
For me it happens, like i said, only in MP, like i was playing with a friend on my local server and we noticed that the grip doesn't let guns shoot after reloading or just doesn't let them reload, like on shotguns. On pistols the grip works though yeah (don't remember if it works on revolver tho)
Merzarime  [author] Jul 6, 2024 @ 2:45am 
@Scrungus, Having done some testings on my server, I could not replicate the freeze bug with grip, I'll need further replication steps. I tested grip on 1911, 870, cz, mp5, 1022_25mag, glock17, spamming reload & shoot keys non-stop, unload & reload, drop & pick-up, tried restarting rounds, rejoining server a few times too. None caused any of those weapons to malfunction.

If you are down with some testings together feel free to add me.
Merzarime  [author] Jul 4, 2024 @ 12:06am 
@Scrungus, thanks for bringing this into attention, I will look into it.
Scrungus Jul 3, 2024 @ 3:21pm 
great work, it perfectly works in SP, but in MP most of them are useless, especially the grip, which doesn't even let you reload or just freezes the weapon AFTER reloading while using it on some guns
Merzarime  [author] Jun 30, 2024 @ 2:05am 
@Sir Lord Wololo, glad to help
Sir Lord Wololo Jun 29, 2024 @ 11:53am 
@Merzarime
Got everything working! Thank you so much for linking me durkhaz's guide, and even more so for all of your mods! They're great; they bring so much life and gameplay choice variety into NMRIH. ^^
Merzarime  [author] Jun 28, 2024 @ 6:13pm 
@Sir Lord Wololo, with Convars.RegisterConvar().
Example: Convars.RegisterConvar("sv_attachment_enable_viewmodel_override", "1", "Write whatever here", FCVAR_GAMEDLL);

You can check the Example Usage section above, there's a link of an example mutator.

Detailed vscript usage please refer to durkhaz's guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2914155613&searchtext=vscript
Sir Lord Wololo Jun 28, 2024 @ 12:28pm 
How do I set "sv_attachment_enable_viewmodel_override" and "sv_attachment_coexists_with_weapon" to -1 in a mutator?
Krieg Korps! Jun 26, 2024 @ 11:14am 
Awesome work dude, thanks for genuinely improving our gameplay experience ^^