Crusader Kings III

Crusader Kings III

Cultural Minorities 1.15 Patch
17 Comments
Karstaag  [author] Jul 2 @ 8:42am 
@eskender9866 No. Use Culture and Faith Granularity. I would only update this if the other mod got discontinued.
eskender9866 Jul 2 @ 12:45am 
will this be updated for 1.16?
Kaiser Waffle Apr 29 @ 7:01pm 
Hope this mod keeps getting updated.
Karstaag  [author] Apr 11 @ 8:22am 
@tenterka Yes.
tenterka Apr 8 @ 12:17pm 
Can I use this with CE
tenterka Dec 16, 2024 @ 3:59pm 
I solved my problem that this mod was placed under more bookmarks
tenterka Nov 26, 2024 @ 4:01pm 
It shows wonder cities on the minorities screen. How can I solve this?
Karstaag  [author] Nov 1, 2024 @ 3:34am 
@misterysidr Fixed now.
misterysidr Oct 31, 2024 @ 3:27pm 
The mod references circassian cluture and religion but never defines it, so it causes placeholder culture and religion minorities appear on the map (Tmutarakan).
tristwyn Oct 26, 2024 @ 3:20pm 
Hi would it be possible to make a compatibility patch for this https://steamcommunity.com/sharedfiles/filedetails/?id=3140679021 AI conversion mod? it would be cool to see more AI conversion logic whilst also utilising the minorities system but they're currently not working together I think
Karstaag  [author] Oct 19, 2024 @ 8:30am 
Updated now.
Kaiser Waffle Oct 14, 2024 @ 5:02pm 
hope this gets updated
finallyciv Oct 5, 2024 @ 7:59am 
Please update! :)
Scyobi_Empire Sep 28, 2024 @ 2:41pm 
Anyone got a working fork?
Kaiser Waffle Sep 25, 2024 @ 3:59pm 
will this be updated
ZUNI Jun 17, 2024 @ 7:08pm 
What do the colors mean (white, green, yellow)
TurtleShroom May 10, 2024 @ 6:22pm 
Does this work with the Oriental Empires Mod?