Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
"Error during patching Single SecondaryLovinChanceFactor(Verse.Pawn) with: pre | post: Void SecondaryLovinChanceFactorPostfix(Verse.Pawn, Verse.Pawn, Single ByRef) | trans: System.Collections.Generic.IEnumerable`1[HarmonyLib.CodeInstruction] SecondaryLovinChanceFactorTranspiler(System.Collections.Generic.IEnumerable`1[HarmonyLib.CodeInstruction])
System.InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Pawn_RelationsTracker.SecondaryLovinChanceFactor_Patch1 (RimWorld.Pawn_RelationsTracker,Verse.Pawn): IL_0021: call 0x0000000b"
I'll do anything to not build bigger rooms if I don't want to xD
Easier done on the holding spot apparently because you can move the pawn with right click around it, unlike with the steel platform.
Here's a couple pics for demonstration of what I mean: https://imgur.com/a/Ef0glaK
Thanks for explaining it.
I mean I can manually hold a pawn inside the 3x3 cell and make it study inside of it instead of standing on the door for that, or put him inside, disallow door for the duration and he will do it automatically the same way.
Would certainly be helpful for tight rooms, even if it's not a 3x3, if it had enough space for 2 or 3 holding spots for example it would hold the door open for the one closest to it usually.
Thanks for the explanation, I played Anomaly on release and already forgot how this worked. Couldn’t find anything on the Wiki.
Regarding the latest update, the change log says “disable disturbing visions”—you meant the letter, not the visions themselves?
This began happening since the last update...
2. Yeah, disabling the option solved this issue. thx.
1. Is the door involved a prison or containment cell door?
2. If you turn off the option "Don't perform work in a containment or prison cell doorway" in the mod settings, does the issue still occur?
https://gist.github.com/HugsLibRecordKeeper/384ff5a9c1b29e729362f7a582d7b742
My colonist tried to work on constructing a floor and froze.
My situation is like;
■ = door, ● = my colonist, □ = frame on working, ◆ = wall
◆■●
◆□◆◆
I'm not sure smarter construction mod involves this.