Source Filmmaker

Source Filmmaker

HD Sybil - Pseudoregalia
62 Comments
Doctor Timbrwulf Sep 11 @ 1:36am 
I think I've encountered a couple of bugs; I left that in the Bug Reports discussion.
★Krako★ Sep 10 @ 3:39pm 
Sybil :D :HealthSD:
Doctor Timbrwulf Aug 27 @ 3:12am 
Trying to use this model, my version of SFM keeps crashing.
Sybilregal  [author] Jul 31 @ 1:54pm 
@Ne*ro Lemme know how it goes!
bot_kick Jul 31 @ 4:26am 
gotta send this model to my friend DanyaHedgehog, lets see how he'll react
Sybilregal  [author] Jul 6 @ 1:27am 
As of Version 6, I will now properly keep older versions of all of my add-ons around just in case things go sour.

If you have complaints about any changes that I've made, send me a message.
Sybilregal  [author] Jun 6 @ 2:33pm 
@nitcheine, Dominance.
nitcheine Jun 6 @ 12:53pm 
what is that 4th image
Sybilregal  [author] Jun 5 @ 2:45pm 
FWOOSH-SWOOSH... Clop!
That was the sound of Sybil (Classic) dropping onto the Workshop; the true original rendition of Sybil but with a bit of makeup and all 12 her attires up for choosing! You can find her on my Workshop page.

Although, Sybil (HD) will never have additional attires like her classic self, because her full Cling Sleeve attire is the only one that was modeled for this rendition. Don't bother Cornf_Blue about this, please.
Sybilregal  [author] May 31 @ 11:29am 
A hotfix has been released, which fixes disconnected verticies on the left leg's Sun Greave near Sybil's hoof - which in previous versions - broke lighting interactions in Shaded sessions.
Sybilregal  [author] May 30 @ 6:04pm 
She's not my creation, but I have tried to make her the best she can be for Source, and I'm still updating her almost a month later. There will also be a surprise later this week - no telling!
Gribbinski May 30 @ 5:59pm 
Sybil but HD!? we have truly reached peak
Sybilregal  [author] May 29 @ 2:56pm 
"Version 5.3.2" has been released!
Please check the Change Notes for more information.
Sybilregal  [author] May 28 @ 11:36pm 
"Version 5.3.1" has been released!
Please check the Change Notes for more information.
This will break existing sessions once updated to!
Sybilregal  [author] May 26 @ 3:36pm 
She's just built like that :)
Ryusei-go May 26 @ 3:31pm 
What is this buffoon doing butt-naked in the middle of me sfm project? How'd they get there?
Sybilregal  [author] May 22 @ 2:20pm 
"Version 5.2.1 - Update Continuation" was released!

This adds no new features yet, but does change the thumbnail.
Sybilregal  [author] May 22 @ 1:15pm 
Sybil and Miss Circle have had their "Final" statuses removed, but their thumbnail updates will come later. They will both continue updates for the foreseeable future, including future port releases.
ThePaleistOfKings May 20 @ 3:09pm 
Thank you ive been waiting for someone to do this.
Sybilregal  [author] May 18 @ 12:43pm 
Not Sybil news, but I've released a brand-new port!
"Miss Circle - Fundamental Paper Eduaction"
Sybilregal  [author] May 17 @ 7:26pm 
"Post-Final Issue Fix #1" has been released.
- Fixed regular Sybil's mouth mesh from having weight paint issues with an unrelated bone, causing vertex movement issues when moving "mouth_root" or "mouth_main."
Joel May 16 @ 8:03am 
goat bnuuy
Sybilregal  [author] May 15 @ 6:13pm 
I'll likely improve on giving credit to the original creator. As right now, I only have them as small blurb in the description render. Thank you for your patronage, though.
xwinnor May 15 @ 6:02pm 
Ah, that explains the filepath name.:steamthumbsup:
Still a good model, thank you for the changes & improvements you did to her.
Sybilregal  [author] May 15 @ 5:57pm 
I didn't specifically make this Sybil (it was made by Cornf_Blue), but I heavily edited the whole model for a week straight - lotta work, including scrapping features after they just came out. It happens.

Nothing wrong with the OG, it just had virtually no customization like it does here.

But yeah, this port, I'm still mostly proud of.
xwinnor May 15 @ 5:50pm 
Terraria moment XD
Releasing a newer "final" update after already posting the "final" update earlier.

Jokes aside; im sorry to hear you are discontinuing the updates;
-as its the best Sybil version ive seen so far.
Wasnt expecting much more to be added but the line:
"• The leggings now have a bodygroup, but not all of what's on the legs quite yet."
In the patch-notes made me think we would be getting the option to give her pants.

Still a great model without it tho. Looking forwards to whatever else you make.
Sybilregal  [author] May 15 @ 12:12pm 
"Version Final" has been released.
View the Change Notes for more info.
Sybilregal  [author] May 15 @ 8:20am 
I'm alright, Remak, I'm just super exhausted lol. Anyway, thank ya's.
Remak May 15 @ 7:08am 
you did a good job callimario, its very sad what are you saying, i sorry, i wish you would be ok :steamthumbsup:(sorry i not good english)
Gara code May 15 @ 1:44am 
Yes, sad news, but you did a good job, I will wait for new models:steamthumbsup:
Sybilregal  [author] May 15 @ 12:09am 
Important

I've decided, with a heavy heart, to discontinue the last version of Sybil early, indefinitely.

Maybe one day I'll work on that one last thing if she gets more traction in the near future, but I can't keep working on her daily anymore. I'm going a bit nuts here.

I also don't want to keep breaking people's projects with her in them.

I'm very happy that she got the amount of users that she does (over 300!), and the progress I made on making her work in Source before starting to lose interest. Happiest I've ever been in awhile during the first week of her release.

With all that said, see you all on the flipside.
Sybilregal  [author] May 14 @ 6:54pm 
(@xwinnor) Can't wait to see what you make if you do!
Sybilregal  [author] May 14 @ 6:52pm 
Version 5.1.0 is out!
(As of this version, and future versions of other models, I'll no longer be putting the full patch notes in the comments. You'll have to peep the Change Notes for those 'cuz word salad taking up whole pages. Sorry about that.)

Older patch comments have been deleted.
xwinnor May 14 @ 2:43pm 
I love this Goat-Bunny-Cat lady. I gotta try to make something with her, no promises tho:mana:
Dropa! May 14 @ 2:36pm 
Oh, okie dokie!
Sybilregal  [author] May 14 @ 2:34pm 
Thank ya, Dropa, although I have a bit of news once I release v5.1.0 later today. It'll be in the developer comment.
Dropa! May 14 @ 2:30pm 
You've done a wonderful job on this so far!
Sybilregal  [author] May 12 @ 3:03pm 
@Ragna, Lol it's okay. I really have to make sure that when I separate parts of the model for bodygroups, that I remove the residual flex elements. I'm live on this page most days, so don't hesitate to report any more problems.
Miku from Ridge Racer May 12 @ 3:01pm 
Oh wow just as I posted that Steam refreshed and showed that you fixed it....
Miku from Ridge Racer May 12 @ 3:00pm 
sybil_431 sliders won't anything for me oddly enough
Acienspo (very spooky) May 12 @ 8:42am 
Hair bodygroup still has some pieces visible
ponch May 10 @ 7:32pm 
Np! I had the displeasure of working with a model that was not rigged properly at all, was a total pain in the neck. hence, the compliment.
Sybilregal  [author] May 10 @ 5:46pm 
@Ponch How bones and stuff are handled in SFM is determined by bone names (i.e. if something is not using Valve's Bip_ names), they're all be plugged up in Unknown.

A lot of humanoid models don't rename their bones. Without proper names, you also can't use IKs that easily, as they rely on Valve's naming structure.

Thank you for the compliment.
ponch May 10 @ 5:35pm 
i know it's such a small thing but thank you SO MUCH for properly rigging her and not just dumping everything into the "unknown" catagory

It's so well done everything is organized aaaaaa
Sybilregal  [author] May 10 @ 3:04pm 
I probably should have started doing this earlier for people who've commented, but I'll now start noting version updates in here, minus things that just alter the workshop thumbnail.

Version 4.2 is out, which improves on removing invisible rendering around the feet when you bend them, and improves the blinking flex a bit.
Miku from Ridge Racer May 9 @ 4:34pm 
V4 already?? Holy hell, that was fast!
Sybilregal  [author] May 9 @ 4:24pm 
The new lip system is out, but it may have some clipping issues. I've managed to squash most of the existing ones prior to exporting Version 4.
Dropa! May 9 @ 2:23pm 
Perfectly understandable, don't worry about it! You're still learning, and I bet it'll turn out just fine!
Sybilregal  [author] May 9 @ 1:54pm 
AEIOU for the mouth is underway, but I can't guarantee quality since I'm not used to making these sorts of flexes yet, and it requires a new mouth mesh. Hope y'all understand.
Acienspo (very spooky) May 9 @ 11:40am 
Some options for more mouth movement would be cool, if possible