Crusader Kings II

Crusader Kings II

Sons of Schwyz: Swiss Confederacy Overhaul
20 Comments
supercrysisrunner Feb 23 @ 10:37pm 
Is it HIP compatible ?
Vision Dec 16, 2024 @ 6:01pm 
Swiss culture is OP. Too many bonuses and thousands and thousands of retinues. an OPM swiss with a strong castle can take down kings lol. Sadly don't think I'll keep playing it is, while very cool, it really isn't balanced.

Also, if you're elected for HRE which tends to happen more often than not once you're King the Government type breaks back to feudal and you're never able to go back to it even if you lose HRE and stay King of Swiss
Vision Dec 13, 2024 @ 8:59pm 
Here's a screenshot of me and my vassals. https://imgur.com/a/60xmWsu
Vision Dec 13, 2024 @ 8:57pm 
Been playing for a bit and I noticed that my vassals are normal Feudals Counts and are expanding, while I, the King am a Swiss Confederation Government.

Are vassals supposed to be able to do this? I don't want them to be expanding outside.
Vision Dec 13, 2024 @ 6:10pm 
Trying this mods as I love this idea. It looks very strong tho so will see how it is.

Can I suggest a start date with an unified Swiss already? Would be cool to start as its king or vassal
Albrecht Sep 30, 2024 @ 5:39pm 
@GoonManJones
Hello friend!
May I add you mod to my own?
I would of course credit your work, maybe you will also find it interesting to play switzerland on an extended timeline
Mister Aura Aug 23, 2024 @ 5:33am 
compatible with ironman?
nenyerbisnus Aug 9, 2024 @ 10:39pm 
Will there be a William Tell and/or his bloodlines in this mod?
olivier.gil46 Jul 25, 2024 @ 4:19pm 
Hello, I can't create the Swiss central bank in the events. Could you explain how to do it?
Conquistador Jun 11, 2024 @ 11:38pm 
That makes me really glad to hear, I look forward to it if you pursue it!
GoonManJones  [author] May 15, 2024 @ 8:54pm 
@Conquistador I have thought about making an overhaul/ immersion for the Dutch as a republic. It's definitely a worthy idea when I get the time lol.
Conquistador May 14, 2024 @ 4:24pm 
Great mod! Would love to see a similar overhaul with the Dutch.
GoonManJones  [author] May 10, 2024 @ 6:47pm 
@Fruitgeris The government change never happened in my testing upon gaining independence. I'm not sure if you have other mods installed or what would cause that. The confederate corruption occurs when you hold more than one county in your demesne while either leading the confederation or holding one of the 11 Swiss cantons. You can still hold other baronies just not more than a county. It's meant to reflect the delicate power balance of the Old Swiss Confederacy and the desire of its member cantons to not allow any one of the cantons to become too powerful.

As for the council positions, I will look into it, but I have not touched council modding before.
GoonManJones  [author] May 10, 2024 @ 6:31pm 
@Fruitgeris assuming you aren't on Ironman, you can use the the set_government command in the console. For example, set_government swiss_confederate_government [your character id]
Fruitgeris May 9, 2024 @ 8:12am 
yo I found a glitch where once you become independant after forming the swiss confederation, you become the feudal government instead of swiss confederacy government, is there a way to change it back?
Fruitgeris May 9, 2024 @ 7:34am 
btw can you maybe add that every canton cna have a seat on the council? like in real life?
Fruitgeris May 9, 2024 @ 7:11am 
yo, I keep getting confederate corruption as an event, can you tell me why its running please?
L4C_Fantome May 1, 2024 @ 9:37am 
hello sir, can i copy "head swuiss guard" and / or "elements" for mod vatican? with credits, ty ^^
GoonManJones  [author] May 1, 2024 @ 7:37am 
@striped Thank you very much. I went in and fixed it.
striped May 1, 2024 @ 2:57am 
Smith dynasty is the placeholder if your culture has no places to draw names from (you need to make more dynasties and give them culture = swiss)