Stationeers

Stationeers

Titan
42 Comments
jarhead Mar 29 @ 9:52pm 
so planets after core?
Vinus  [author] Mar 29 @ 9:53am 
@jarhead thats a ordering issue not the mod, you should load it after core
jarhead Mar 29 @ 9:31am 
prefab SeedBag_potatoe is not a valid prefab

please remove this from the mod as it is causing issues
cda2023 Mar 21 @ 1:41am 
Отстой.
powerkek Mar 5 @ 3:06pm 
Thanks @SpiceWeasel, seems like there's a bug with starter packages on custom worlds, whichever vanilla one you clicked on last will be available here. Seen it with other mods too.

I tried running a few Brutal starts as a challenge, but pretty sure they're impossible right now. Hot planet packs have an oxygen tank but only solar power, which can't even keep the suit running. The others require setting up electrolysis and filtering for oxygen within three days, using just a small wind turbine for power or Mimas' portable generator (which has to be run indoors so the fuel doesn't liquify). Not to mention there's no grow light, and you'd have to somehow grow your own coal for steel to even make one.
Para Dec 27, 2024 @ 11:22am 
the storm is over and the message is gone.
Para Dec 27, 2024 @ 11:15am 
Hey all, there is a storm and i got an exception error message every second since than.
SpiceWeasel Nov 21, 2024 @ 12:36pm 
A quick note to those starting out.. If you click on Venus and then click on Titan when starting a new world, you will get the -Venus- supply package. While this includes a Trade supply box, your Hydroponics supply box will NOT have a grow light.
oops.
Vinus  [author] Nov 16, 2024 @ 8:48pm 
i can suggest this mod by Nekoputer which has higher yield difficulties
https://steamcommunity.com/sharedfiles/filedetails/?id=3265676502
Vinus  [author] Nov 16, 2024 @ 8:43pm 
@mankol im pretty sure all of the mods that give 50 stacks of ore dont work properly due to updates to how worlds work, the next best thing i can suggest is a difficulty setting mod that give a multiplier for your ore yield
mankol Nov 16, 2024 @ 6:23pm 
@vinus one of the mod i like to have on is the Mineables Give Full Stack
where it give you a stack of 50 instead a random amount, is not work on you world. Can you also add 10 heavy cables to the start kit for both the normal start and brutal for the wind turbines?
Sazamaki Oct 6, 2024 @ 6:17pm 
hi, could you help me with why it's not appearing at the start screen ?
Zvex Aug 26, 2024 @ 12:58pm 
solar panel from brutal start it useless and thick atmosphere drains battery rather quickly
Nekoputer Aug 22, 2024 @ 11:03am 
Devs changed something so PreviewButton tags must have "Format="RGB24" property in them otherwise they're treated as a texture file.

Add that to yours and should fix it
Vinus  [author] Aug 22, 2024 @ 9:36am 
preview should be fixed
Nekoputer Aug 14, 2024 @ 3:07pm 
Also noticing null-ref for preview button sadly
Zvex Aug 5, 2024 @ 12:55pm 
Fix preview by <PreviewButton Path="Textures/preview_titan.png" />
7rex Jul 14, 2024 @ 11:33pm 
Hey it works! Thank you sup.
Vinus  [author] Jul 14, 2024 @ 3:34pm 
hopefully its fixed now, the spacemap should just be europas
sup Jul 14, 2024 @ 12:55pm 
sup Jul 14, 2024 @ 12:51pm 
2. (Start error): Go to folder "GameData" and create a file "spacemap.xml" with the following text:

<?xml version="1.0" encoding="utf-8"?>
<GameData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">

<SpaceMap Id="Titan" OrbitDistance="200">
<Entry Id="LowTitan" Code="20" IsCharted="true">
<Name Value="Titan Orbit" />
<MapDisplay X="0" Y="0">
<Icon Id="StatMisc02" Size="3" Tint="219,224,151,255" />
<Connection Id="LowEuropa" Difficulty="30" />
<DynamicPanel Orientation="0" Offset="25" ExtraSize="130" />
</MapDisplay>
</Entry>
<Node />
</SpaceMap>
</GameData>


Then edit the file "worldsettings.xml" and replace the whole "<SpaceMap>" block with this:
<SpaceMap Id="Titan" />
sup Jul 14, 2024 @ 12:51pm 
I had the same error and also an error that the preview image was not found. You can fix it:
Go to "C:\Program Files (x86)\Steam\steamapps\workshop\content\544550\3233447478"

1. (Preview Image): Create a folder "Titan" and move the folder "Textures" there.
7rex Jul 14, 2024 @ 2:37am 
I get "error getting SpaceMapData Id: -930352982" if that helps
7rex Jul 14, 2024 @ 1:49am 
I too am getting the below error of "Object reference not set to an instance of an object"
PooPooCreed Jul 11, 2024 @ 6:02pm 
When i select this mod and load a new game the below happens

failed to load game - Object reference not set to an instance of an object

Please note i have unsubbed and resubbed, I have changed load order no effect to end result.
SpaceDragonFire Jun 30, 2024 @ 11:58am 
I think I figured it out - part of the airlock bleed because it's liquified... interesting challenge, I like it.
SpaceDragonFire Jun 30, 2024 @ 9:33am 
Volatiles seem to leak into my airtight base when I leave it, or when I reload the game... Never seen anything like it in Stationeers
Vinus  [author] Jun 1, 2024 @ 7:38am 
@Fritsmix
should be working now
Fritzmix May 31, 2024 @ 4:46am 
is this working in the latest patch?
What Trigger May 16, 2024 @ 2:10pm 
@kongol36
Its weird mine didnt work either regardless of where the mod sat in the list.
Opened up stationeers today (day later) and its now working
kongol36 May 13, 2024 @ 10:32am 
doesnt work
GRAiN_ger May 1, 2024 @ 3:52am 
Sounds great, especially after sweating on Vulcan
Dirwood76 Apr 29, 2024 @ 2:21pm 
Acid storm? Sounds great. Thank you :)
Vinus  [author] Apr 29, 2024 @ 1:01pm 
The world should now have a methane acid storm :)
Jan Mars Apr 29, 2024 @ 12:00pm 
Oh yeah, storm with whiteout, that would be cool. Maybe set the temperature higher during a storm? :-) -in any case, the world is worth testing.
Lost_Octagone Apr 29, 2024 @ 12:09am 
you should add some kind of weather event
Vinus  [author] Apr 28, 2024 @ 6:10pm 
:steamhappy:
ChesterGrove Apr 28, 2024 @ 5:56pm 
Certainly making it interesting at least. :cozybethesda:
Vinus  [author] Apr 28, 2024 @ 5:47pm 
Oops, forgot to say that in the description, ill change that
ChesterGrove Apr 28, 2024 @ 5:27pm 
No coal. :steamsad:
Vinus  [author] Apr 28, 2024 @ 9:53am 
That is a problem with the game, the mod doesnt have anything to do with that.
omenakunkku Apr 28, 2024 @ 4:19am 
Im having trouble getting the game to save