The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Wintermyst - Enchantments of Skyrim
528 Comments
<color=#CD3210>Lunatic Feb 26, 2024 @ 9:10pm 
So after having played for about 50hrs with this mod on, ive only found about 20 of these enchants, and i been exploring heaps, using merchants for alchemy sales ect. I know this mods old af and you promote a newer version, but is there a mod chest with all enchants somewhere or console commands to apply them?
Basnyr Jul 18, 2022 @ 1:17am 
After doing a search, I noticed it isn't even on Steam, scrap my suggestion sorry... But still have a good day or night, or whatever.
Basnyr Jul 18, 2022 @ 1:15am 
Random dumb suggestion - add a link to Summermyst on this page? I read through this page and didn't see one. Sorry to bother with something so small. I hope you are well, and have a good day, night, whatever.
Greg May 11, 2021 @ 4:36pm 
very good mod
Enai Siaion  [author] Jan 19, 2021 @ 6:29pm 
In Skyrim, very few enchantments work on followers. Same here: some of them work but not many.
Mr. Mastodon Farm Jan 16, 2021 @ 3:16pm 
Does this help followers benefit from armor enchantments? There are a few enchantments (i.e. Fortify Archery) that don't work on them.
mimiko857 Oct 4, 2020 @ 5:47am 
ty for the mod
Enai Siaion  [author] Jun 22, 2019 @ 2:28am 
It wasn't a fortify restoration glitch, it was a glitch with many enchantments. I won't intentionally put in a bug.
NeoZergling Jun 22, 2019 @ 1:34am 
Welp, I'm pretty sure you've completely removed the old Fortify Restoration glitch. Still a great mod though
Enai Siaion  [author] Mar 13, 2019 @ 11:52pm 
Immersive Weapons/Armor does not have enchanted items.
Fritz Schnackenpfefferhausen Mar 12, 2019 @ 9:54am 
If i activate this and Immersive Weapons/Armor mods will the new added items also be enchantable or sold by vendors/dropped by enemies?
Enai Siaion  [author] Dec 19, 2018 @ 5:40pm 
Yes, adding any amount of options to the game is a buff unless the new options are completely useless.
PintoLordOfBeans Dec 18, 2018 @ 7:11am 
After using this mod for a while, I have discovered a way to make mages slightly (SLIGHTLY) op. Get toughening armor on your chest and boots, more powerful destruction + magicka regen on your chest, resist frost/fire/shock on boots and gauntlets. (note: you need extra effect from the enchanting tree, and I'd also recommend the Helmetless Combat Perks mod [idk who the author of it is])
Welcome to 1075AM - Dad Radio Jul 6, 2018 @ 10:06pm 
Ok thanks for the response
Enai Siaion  [author] Jul 6, 2018 @ 7:04pm 
There's no point in having more than one version on Steam because each needs its own download page, which splits downloads between them as people have been exhaustively proven to NOT follow links, thus both of them die on page 17.
Welcome to 1075AM - Dad Radio Jul 6, 2018 @ 3:21am 
Hate to be THAT guy, but do you ever plan to transfer the non-dlc mod over to steam? (I'm going to go throught the nexus to get it anyway, just asking your intent for the future)
Enai Siaion  [author] Feb 17, 2018 @ 11:51am 
Yes.
ColossusCrusher Feb 16, 2018 @ 7:51pm 
It's fine if they're in inventory, just not on my person? Thanks!
Enai Siaion  [author] Feb 16, 2018 @ 4:04pm 
Just make sure to unequip those items and you're good to go.
ColossusCrusher Feb 13, 2018 @ 10:42pm 
Will I have any strange problems if I uninstall this and install Summermyst instead? I've got a lot of the enchantments unlocked and I'd rather keep this one if changing it out would break my game (I'm fine with it if it just removes the enchantments and I have to rediscover the new ones over again).
Dym0niter Jan 2, 2018 @ 9:48am 
so I had the clumsy enchant on my weapon. let's just say that there is now a naked man standing in front of the whalebone bridge
Nitervolus Nov 23, 2017 @ 8:21pm 
This makes enchanting much better! Thanks
Enai Siaion  [author] Oct 28, 2017 @ 6:10pm 
That's correct. New mod releases on the Workshop have no chance of any kind of success due to popularity sort.
Zeigan Oct 24, 2017 @ 9:03pm 
am i just foolish or is summermyst not on the workshop? you said it replaced wintermyst but i cant find summermyst anywhere
Exzenosis Sep 17, 2017 @ 2:44pm 
Oh, okay, thanks.
Enai Siaion  [author] Sep 17, 2017 @ 10:01am 
Nope. That's why Wintermyst was replaced with Summermyst. The fact that people don't want to move on because Summermyst has a bit fewer enchantments is not my problem.
Exzenosis Sep 10, 2017 @ 4:50am 
I mean, the instructions ARE clear, once per day, it'll fill your biggest soul gem, my only issue; it doesn't happen, is there a way to trigger the effect by sleeping in a bed, waiting?
Enai Siaion  [author] Sep 9, 2017 @ 11:07pm 
> I have a question; How does the Soul Charge work?

What do you mean?
Missedstep Sep 9, 2017 @ 2:43pm 
I love your work! You have by far the best magic and echanment mods of any that I've tried
Exzenosis Sep 4, 2017 @ 9:18pm 
I have a question; How does the Soul Charge work?
Enai Siaion  [author] Aug 9, 2017 @ 12:17am 
Since there are no enemies in vanilla who use paralysis... no, sorry.
Voiden Irritus Aug 4, 2017 @ 6:37pm 
Tried to see if there was a enchantment for this, as far as I can tell there is not. Is there a enchantment for resist paralyze? (or just cc?)
Vinyaya Aug 2, 2017 @ 1:46pm 
Finally found this mod while searching for cloaks mods, couldn't find this while searching through all enchantment mods. Steam Workshop's search parameters must be absolute garbage
Buddy Jul 13, 2017 @ 10:46pm 
I was looking for this.
????? Jun 28, 2017 @ 4:01am 
Frost you seem mad.. you mad bro?
Enai Siaion  [author] Jun 5, 2017 @ 7:51pm 
This is the version with DLC.
Frost Jun 4, 2017 @ 10:30am 
Hi, i'm happy to see that the version without DLC isn't working, all fine, quite a dumb mod, tried to install with NMM but no... still don't want to work
QuinnyActually03 May 23, 2017 @ 10:34pm 
Oh, okay. Where can I find Summermyst?
Enai Siaion  [author] May 23, 2017 @ 4:28pm 
This mod has been superseded by Summermyst, so there won't be further updates. :/
QuinnyActually03 May 22, 2017 @ 11:14pm 
Amazing mod. I only have 2 complaints.

1: The notifications displayed while wearing the Traveler necklace (which randomly discovers nearby locations) are MUCH too discreet. Half the time, I'll discover a location without realizing it, only to go on my map 20 minutes later to see a marker I didn't recognize. My suggestion is to change the notification to the original "<location name> DISCOVERED" popup that displays when you discover a location normally.

2: The Soul Charging enchantment doesn't seem to work with Azura's Star (or the Black Star, for that matter), at least from what I've seen. Also, there doesn't seem to be ANY notification for when the effect activates, which makes remembering which one was filled a bit of a pain. I'd suggest an aura of some kind to envelop you when it activates, like the Healing aura. It would also be a No Hit Event MGEF, so that the sound wouldn't ruin a stealth mission in the middle of Goldenglow Estate.

All in all, though, it's a great mod!
Enai Siaion  [author] Apr 5, 2017 @ 3:47pm 
Yes.
Kazaryu Apr 4, 2017 @ 6:14am 
quick question, does the %incerase to sneak attacks stack with itself? like on multiple armor pieces?
Enai Siaion  [author] Apr 1, 2017 @ 9:56pm 
Just remove the items, then uninstall and install.

I'll upload Summermyst when I get to it.
ColossusCrusher Apr 1, 2017 @ 9:28pm 
I understand - looking forward to it if it happens. As for switching from Wintermyst to Summermyst, do you recommend a new game, or do I just need to remove all the items I have with the relevant enchantments?
Enai Siaion  [author] Apr 1, 2017 @ 5:06pm 
> Now I'm not sure if it would conflict, but does this work with EzE's disenchanting mods?

Load them after this.

> No, it doesn't. I'm pretty sure I would have noticed such a function considering I've tried everything made available in it.

That explains all the comments I made as replies to comments.
Enai Siaion  [author] Apr 1, 2017 @ 5:06pm 
> Do you think you will eventually upload Summermyst to the workshop? While manually updating isn't that bad, it's definitely more convenient to have it automatically done via workshop. I suppose I might as well ask about your other mods that currently are Nexus-only like Sacrosanct and such and if you have any workshop plans for them too.

Yes, but there is actually little point in doing so because the Workshop is set up so new mods fall into the abyss after a week and are almost impossible to find unless they are in the top list of all time (which at this point in time is impossible due to lower player numbers and a 4 year headstart for other mods).

It would result in extra maintenance for little benefit after the first week.
ColossusCrusher Mar 31, 2017 @ 5:43pm 
Do you think you will eventually upload Summermyst to the workshop? While manually updating isn't that bad, it's definitely more convenient to have it automatically done via workshop. I suppose I might as well ask about your other mods that currently are Nexus-only like Sacrosanct and such and if you have any workshop plans for them too.
Dokr Mar 19, 2017 @ 8:41am 
Hi, does it have any specific place in mod loader list?
Harlot O'Scara Mar 17, 2017 @ 11:16am 
Now I'm not sure if it would conflict, but does this work with EzE's disenchanting mods?
Senmitsuya Mar 10, 2017 @ 10:16am 
No, it doesn't. I'm pretty sure I would have noticed such a function considering I've tried everything made available in it.