Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

I.A.E.M.
1,014 Comments
22222222  [author] 2 hours ago 
@HOBOE 我记得:steamthumbsup:
HOBOE 10 hours ago 
谁还记得这mod一开始叫步兵增强🤓
22222222  [author] Sep 30 @ 9:39am 
@3111653144 正在更新
3111653144 Sep 30 @ 7:42am 
游戏版本最新测试版本,进游戏闪退,不加就没事,其他mod正常进入,大佬看看
3111653144 Sep 30 @ 7:41am 
游戏版本最新测试版本,进游戏闪退,不加就没事,其他mod正常进入,大佬看看
cyka Sep 25 @ 6:14am 
为什么我感觉子弹伤害变高了,原先打了同样的模组,步兵可以抗好几发子弹,现在还是同样的模组,步兵两枪就死了
SuperNiceGuy Sep 24 @ 6:10am 
so the unlimited ammunition basically is a lot of ammunition? Because I see in Conquest Mod, each soldier have 999 ammo, and vehicle have quite a lot of ammo, but at some point, it will run out? :lunar2019piginablanket:
Sibbey Sep 23 @ 4:26pm 
@Spetsnaz to improve the grenade accuracy go to SteamLibrary\steamapps\workshop\content\400750\3225523571\resource\set\stuff\grenade
Then open whatever grenade.pattern with notepad. Then change Spreading to: 0.5, and SpreadPower to: 0.01 Thats what gave me a throw accuracy that can sometimes go roughly 1 meter offline.
HuangTao Sep 19 @ 4:49am 
为什么去除了无限弹药的文件还是会让士兵背包里面的子弹会叠加在一起,导致士兵之间分享弹药时一个士兵身上的弹药将全部转移到另一个士兵身上
SdarinNa Sep 18 @ 10:19am 
@22222222 辛苦大大了(
22222222  [author] Sep 18 @ 10:16am 
可以的
SdarinNa Sep 18 @ 10:10am 
顺带一提要不要做个奥马哈抢滩的last stand地图(笑
SdarinNa Sep 18 @ 10:09am 
在想,大大能不能把地图合集内的地图打包成一个地图包模组来订阅(,一个个订阅怪麻烦的样子(
[EHEF]光速小子1代 Sep 17 @ 9:51pm 
@22222222 如果能整合另一个mod更精准的迫击炮就好了,目前感觉虽然手长了,但在玩家手里依然尴尬。然后是在战役冬季风暴中,IAEM允许我们操控飞机了,机场有一个飞机是还能上去的,但是一旦移动就会卡到地下,这应该是官方没预料到飞机能开的锅(
22222222  [author] Sep 17 @ 2:57am 
@[EHEF]光速小子1代 提高了射程,加长了装填时间,精度暂时没有修改
[EHEF]光速小子1代 Sep 17 @ 2:42am 
现在IAEM修改过迫击炮的准度了吗,如果还没有会考虑提上日程吗(
Spetsnaz Sep 16 @ 10:06am 
@22222222 cheers dude, thanks :) last question, regarding grenade throwing, how can i improve the accuracy of throwing grenades, probably not pin point accuracy like in vanilla but at least something slightly easier
22222222  [author] Sep 15 @ 8:48pm 
@Spetsnaz Find the path 3225523571\resource\set\difficulty in the difficulty_generic.inc file, then change {translate_damage 2.52} to 5 ( vanilla value).
Spetsnaz Sep 15 @ 10:57am 
@22222222 how can i revert the change of HE against infantry, i would like to have the vanilla damage from he shells
天下大吉 Sep 14 @ 11:43pm 
MACE 不兼容?
Coach Sep 14 @ 2:04pm 
I dont like how the soldiers suddenly became new beginners when it comes to throwing grenades.. They throw it completely in random directions...
Snowy Sep 14 @ 9:20am 
What setting was changed to reduce the sniper aiming time?
Hans von Psycho (CZ) Sep 12 @ 10:52am 
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Shaboopy-Nubbins Sep 8 @ 12:21pm 
Cant wait to try! Thanks for the update.
无法拒绝炸酱面 Sep 5 @ 8:23am 
好玩!特别是减少了爆炸冲击波伤害还有战壕无法被摧毁这些,搭配Tank Projectile Sound Overhaul体验感太棒了,只可惜不兼容勇气,原版的国家太少了(哭
tristansimmons74 Sep 4 @ 6:01pm 
how come aiming and throwing grenades is so off target
Nexus Sep 4 @ 5:42am 
any method the units dont empty all the ammo in inventory ?
wfx79 Sep 4 @ 2:19am 
@22222222 Thanks for the information.
22222222  [author] Sep 3 @ 10:42pm 
@wfx79 Before the official improvement to the squad spacing mechanism, the movement speed of individual units must be maintained at a relatively high level. The original sprint speed value is 18, while the mod uses 15.2; the original walking speed is 13, while the mod uses 15.3.
wfx79 Sep 3 @ 1:33pm 
@22222222 Soldier walking and I think other movements are too fast any idea ?
wfx79 Sep 2 @ 2:36pm 
Does anyone have any information about the soldiers movements so fast?
22222222  [author] Sep 1 @ 1:28pm 
@Nexus In Campaign mode, you can use supply vehicles and personnel to replenish unlimited ammunition, because in the settings, the tank's various ammunition stocks are set to 999 rounds. Campaign mode is relatively special, as the vehicles are usually manually placed by the creator, and items are also placed by themselves.
Nexus Sep 1 @ 12:55pm 
how ur method of unlimited inf ammo work my man have after some time no ammo can u change to a method that ensures that the last 5 cartridges never run out and the arty tank bison (if I'm not mistaken in the mod) you forgot to give it more ammo (German mission in Sevastopol)
Snowy Aug 31 @ 3:54am 
What setting was changed to reduce the sniper aiming time? I can't find anything in the files.
LuxMolch Aug 31 @ 2:46am 
Hello, 4gb update :O. Whats new ? :D
超绝曼巴肘击王 Aug 31 @ 12:01am 
同时我希望将玩家的这种战机模式也应用于敌方AI上,并提高敌方战机的出场频率,这一定会为征服模式带来更加有趣的挑战,也加强了AA的作用...好吧,其实是因为我很想看到朋友们因为步兵班被飞机狂舔而面露难色 XD
超绝曼巴肘击王 Aug 30 @ 11:49pm 
@22222222,兄弟,能够控制战机这点让我非常兴奋,但是我发现除了3费的轰炸机以外,2费的战斗机例如BF109的机炮弹药依然不是无限,只有可怜的200发左右,这让我的捞薯条之旅戛然而止,可以的话麻烦作者稍微再修改一下,万分感谢
Sibbey Aug 29 @ 10:39pm 
Why is it literally impossible to throw a grenade? I threw my entire squads supply of grenades at a single guy from about 30m away and i didn't do a scratch of damage.
22222222  [author] Aug 29 @ 11:27am 
@Pahot This has a bug that causes the camera perspective to become forcibly fixed below the ground when players operate certain vehicles. It has been temporarily removed, but there is a patch available for those who wish to continue playing in first-person mode.
Pahot Aug 29 @ 11:23am 
I think the first person is alright? I kinda welcomed the new addition of your FPS mode
22222222  [author] Aug 29 @ 11:22am 
移除了内置的第一人称,以补丁代替.
Removed the built-in first-person view and replaced it with a patch.
saber Aug 29 @ 10:45am 
第一人称的效果太差了,并且用于三号坦歼后期型上会有视角bug,希望能改进
22222222  [author] Aug 29 @ 10:12am 
@不不不,做不到的 现在修复了,因为炮管角度被限制了导致无法抬高炮管.
不不不,做得到的 Aug 29 @ 7:36am 
说的准确一点,K/18这门炮的高爆弹实际最大射击距离被限制到130米左右了,官方芬兰更新内容试了一下发现这个问题,不清楚其它炮有没有同样的情况
qwq Aug 29 @ 5:11am 
希望尽快移除该第一人称或进行适配,该第一人称mod在多种情况下体验较差,尤其在本人进行纯步兵作战时
Curry Crusader Aug 29 @ 4:26am 
great mod loving it always hated how i sat there on my ass in vanilla once i killed all the enemies in conquest
Spetsnaz Aug 29 @ 1:33am 
is it possible to manually remove first person from the mod, i assume you were talking about it below but i dont understand chinese
22222222  [author] Aug 28 @ 8:27pm 
都在那个文件的最上面几个部分
22222222  [author] Aug 28 @ 8:26pm 
@Shea.卡尔卡松 单位的平面图在set\registry\units.我昨天说错了,我的tp_control.set文件里,你把IAEMadd strat一直到IAEMadd end的内容复制到固定阵地的里面tp_control.set,我的都集中在里面,报错内容可以到文档看log
Shea.卡尔卡松 Aug 28 @ 9:36am 
@22222222 好的 那么tp_control.set的文件要如何兼容呢 我把固定阵地的tp文件开头那一段里面所有的“include····”复制到了你编辑的tp文件 但这样测试以后会报错