Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

I.A.E.M.
1,030 Comments
greg Nov 16 @ 1:15pm 
Hello, I spend a lot of my time on the editor making small battles and this mod is wonderfully immersive and I was just wondering if it could be possible to get a version where units have longer engagement range?
Achilles Nov 14 @ 5:01pm 
这个模组兼容mace吗?
如风流 Nov 12 @ 8:59am 
同时用iaem和固定阵地模组的话会很蛋疼,要么iaem覆盖固定阵地导致载具无法建造沙袋,要么固定阵地覆盖iaem导致载具弹药量很少根本不够打,也懒得自己去文件夹里改。。。因为任意模组更新都得重新改,ε=(´ο`*)))唉
阿威 Nov 11 @ 6:45pm 
可以把丢手雷距离改成原版吗 还有火箭筒也是 实在是太出戏了、
OnE gRuMpY bOi Nov 7 @ 10:57pm 
AA guns outranging field howitzers? what are you smoking bro
董2000 Oct 25 @ 5:43pm 
用这个模组游玩解放dlc的征服会报错
22222222  [author] Oct 25 @ 5:32am 
@"MrHindsight" That means this MOD supports these DLCs, but it can still be used without them.
"MrHindsight" Oct 24 @ 6:40pm 
Do we really need the supporter pack to use this? thanks
又是你同学 Oct 16 @ 9:35am 
火焰喷射器有点难评高级步兵可以直接冲火圈给你炸了
Andalus Oct 16 @ 8:41am 
Hi Medics are unable to resupply their ammo. Tested with medics from USA and Finland and both does not regenerate ammo when in supply range.
22222222  [author] Oct 10 @ 3:29am 
@Ting11960 有的,简体.
22222222  [author] Oct 10 @ 3:29am 
@Peop Modifications to the accuracy of different weapons at various distances can be made in the file "small_firearms_accuracy.inc".
Peop Oct 10 @ 12:56am 
OP, can you have a look at this Reddit post:

https://www.reddit.com/r/GatesOfHellOstfront/comments/1o2smif/is_there_a_mod_that_increases_ai_accuracycombat/

It addresses the rather extreme inaccuracy of vanilla units.
Ting11960 Oct 8 @ 3:06am 
想請問這模組有中文嗎
問一下
沒有也可以
dark forest Oct 7 @ 3:45am 
冲击波伤害有点低的离谱了,30mm的迫击炮弹药必须直接命中才能杀死步兵,机炮简直和机枪没什么两样
chryssjanzonio Oct 7 @ 2:17am 
what is this compatible with?
22222222  [author] Oct 2 @ 2:14am 
@HOBOE 我记得:steamthumbsup:
HOBOE Oct 1 @ 6:33pm 
谁还记得这mod一开始叫步兵增强🤓
22222222  [author] Sep 30 @ 9:39am 
@3111653144 正在更新
3111653144 Sep 30 @ 7:42am 
游戏版本最新测试版本,进游戏闪退,不加就没事,其他mod正常进入,大佬看看
3111653144 Sep 30 @ 7:41am 
游戏版本最新测试版本,进游戏闪退,不加就没事,其他mod正常进入,大佬看看
cyka Sep 25 @ 6:14am 
为什么我感觉子弹伤害变高了,原先打了同样的模组,步兵可以抗好几发子弹,现在还是同样的模组,步兵两枪就死了
SuperNiceGuy Sep 24 @ 6:10am 
so the unlimited ammunition basically is a lot of ammunition? Because I see in Conquest Mod, each soldier have 999 ammo, and vehicle have quite a lot of ammo, but at some point, it will run out? :lunar2019piginablanket:
Sibbey Sep 23 @ 4:26pm 
@Spetsnaz to improve the grenade accuracy go to SteamLibrary\steamapps\workshop\content\400750\3225523571\resource\set\stuff\grenade
Then open whatever grenade.pattern with notepad. Then change Spreading to: 0.5, and SpreadPower to: 0.01 Thats what gave me a throw accuracy that can sometimes go roughly 1 meter offline.
HuangTao Sep 19 @ 4:49am 
为什么去除了无限弹药的文件还是会让士兵背包里面的子弹会叠加在一起,导致士兵之间分享弹药时一个士兵身上的弹药将全部转移到另一个士兵身上
SdarinNa Sep 18 @ 10:19am 
@22222222 辛苦大大了(
22222222  [author] Sep 18 @ 10:16am 
可以的
SdarinNa Sep 18 @ 10:10am 
顺带一提要不要做个奥马哈抢滩的last stand地图(笑
SdarinNa Sep 18 @ 10:09am 
在想,大大能不能把地图合集内的地图打包成一个地图包模组来订阅(,一个个订阅怪麻烦的样子(
[EHEF]光速小子1代 Sep 17 @ 9:51pm 
@22222222 如果能整合另一个mod更精准的迫击炮就好了,目前感觉虽然手长了,但在玩家手里依然尴尬。然后是在战役冬季风暴中,IAEM允许我们操控飞机了,机场有一个飞机是还能上去的,但是一旦移动就会卡到地下,这应该是官方没预料到飞机能开的锅(
22222222  [author] Sep 17 @ 2:57am 
@[EHEF]光速小子1代 提高了射程,加长了装填时间,精度暂时没有修改
[EHEF]光速小子1代 Sep 17 @ 2:42am 
现在IAEM修改过迫击炮的准度了吗,如果还没有会考虑提上日程吗(
Spetsnaz Sep 16 @ 10:06am 
@22222222 cheers dude, thanks :) last question, regarding grenade throwing, how can i improve the accuracy of throwing grenades, probably not pin point accuracy like in vanilla but at least something slightly easier
22222222  [author] Sep 15 @ 8:48pm 
@Spetsnaz Find the path 3225523571\resource\set\difficulty in the difficulty_generic.inc file, then change {translate_damage 2.52} to 5 ( vanilla value).
Spetsnaz Sep 15 @ 10:57am 
@22222222 how can i revert the change of HE against infantry, i would like to have the vanilla damage from he shells
天下大吉 Sep 14 @ 11:43pm 
MACE 不兼容?
Coach Sep 14 @ 2:04pm 
I dont like how the soldiers suddenly became new beginners when it comes to throwing grenades.. They throw it completely in random directions...
Snowy Sep 14 @ 9:20am 
What setting was changed to reduce the sniper aiming time?
Hans von Psycho (CZ) Sep 12 @ 10:52am 
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Shaboopy-Nubbins Sep 8 @ 12:21pm 
Cant wait to try! Thanks for the update.
无法拒绝炸酱面 Sep 5 @ 8:23am 
好玩!特别是减少了爆炸冲击波伤害还有战壕无法被摧毁这些,搭配Tank Projectile Sound Overhaul体验感太棒了,只可惜不兼容勇气,原版的国家太少了(哭
tristansimmons74 Sep 4 @ 6:01pm 
how come aiming and throwing grenades is so off target
Nexus Sep 4 @ 5:42am 
any method the units dont empty all the ammo in inventory ?
wfx79 Sep 4 @ 2:19am 
@22222222 Thanks for the information.
22222222  [author] Sep 3 @ 10:42pm 
@wfx79 Before the official improvement to the squad spacing mechanism, the movement speed of individual units must be maintained at a relatively high level. The original sprint speed value is 18, while the mod uses 15.2; the original walking speed is 13, while the mod uses 15.3.
wfx79 Sep 3 @ 1:33pm 
@22222222 Soldier walking and I think other movements are too fast any idea ?
wfx79 Sep 2 @ 2:36pm 
Does anyone have any information about the soldiers movements so fast?
22222222  [author] Sep 1 @ 1:28pm 
@Nexus In Campaign mode, you can use supply vehicles and personnel to replenish unlimited ammunition, because in the settings, the tank's various ammunition stocks are set to 999 rounds. Campaign mode is relatively special, as the vehicles are usually manually placed by the creator, and items are also placed by themselves.
Nexus Sep 1 @ 12:55pm 
how ur method of unlimited inf ammo work my man have after some time no ammo can u change to a method that ensures that the last 5 cartridges never run out and the arty tank bison (if I'm not mistaken in the mod) you forgot to give it more ammo (German mission in Sevastopol)
Snowy Aug 31 @ 3:54am 
What setting was changed to reduce the sniper aiming time? I can't find anything in the files.