Carrier Command 2

Carrier Command 2

AI:Skynet
17 Comments
Tarkan Neco Ark Jan 13 @ 11:00am 
There seems to be an issue with units disappearing and reappearing when they travel too far from their island which makes it hard to deal with them when they are chasing you.
Zyhgar The Phoenix Oct 12, 2024 @ 2:59am 
Wish this mod could work with battle carrier.
Did give this a try when doing a solo with rev.
I feel the ships are a bit too aggressive but the aircraft being more aggressive is nice if only islands could respawn their aircraft.
alexthekiller846 Oct 7, 2024 @ 6:52pm 
this mod is fun as hell, keep it up
Bredroll  [author] Sep 13, 2024 @ 2:33pm 
Yes
st1ck Sep 12, 2024 @ 1:56pm 
So does this mod work?
112 Jul 22, 2024 @ 4:19pm 
If anyone is interested, the mod did not work due to a conflict with another mod
Graf Fobos Jul 22, 2024 @ 9:00am 
Reply to Dho comment dated May 2
Yes, the problem is still relevant. The ships from the distant islands disappeared when they came close to my carrier.
112 Jul 18, 2024 @ 4:54pm 
The subscription to the mod is activated, but it does not appear. There is nothing to include. How to activate it?
Bredroll  [author] Jul 13, 2024 @ 5:05pm 
@FireMonkeh yes, look for cc2modteam
Fire Jul 12, 2024 @ 1:14pm 
Have you got a GitHub repo I could look at for this, really great work!
Kandosii Jun 8, 2024 @ 2:13pm 
AI skynet or "How 1 swordfish from 3 sheild island can screw up invasion on 2 shield island"
Dho May 1, 2024 @ 11:03pm 
Noticed a problem with the mod. When you send a long range recon mission to an island with boats, they start to move towards your carrier, but the problem is that they seem to still be "bound" to the island and pop in/out in relation to your unit's distance to the island rather than to the units. Was very noticeable after they ran a long distance towards my carrier then seemed to vanish, before reappearing right under my aircraft as they flew back towards the island.
Darloth Apr 24, 2024 @ 6:22am 
I died to being chased down and killed by island defense boats about 20 minutes into a new custom game with the settings I usually use.

It wakes up the island defense AI and tells them to go actually -do- something at a much larger radius instead of sitting waiting for the player to poke them from a safe distance. I think it only works on ships and planes, but those are still a lot better than having the island defenses just sit waiting to be attacked.

Doesn't seem particularly balanced for solo play, but it was fun basically realizing that the entire map was actively hostile if I was anywhere NEAR them.
TheFrommie86 Apr 24, 2024 @ 5:46am 
WHile I am intrigues to try it out, a better description of what the mot does would be helpful.
Delta99 Apr 21, 2024 @ 5:28pm 
I'm afraid to install this mod ;)
Xblaster Apr 19, 2024 @ 11:31am 
What titan said
titan Apr 17, 2024 @ 3:58pm 
what does this change to the base game?