RimWorld

RimWorld

Quasimorph - Mercenary contracts
39 Comments
FINN Aug 2 @ 9:06am 
1.6?
Captain Rex Jul 19 @ 6:24pm 
1.6?
Beef Mar 3 @ 9:12am 
Never-mind, I found a fix for it by editing the XML file in notepad and deleting the old mercenary faction contract part. (Just in case someone is experiencing the same issue)
Beef Mar 3 @ 8:34am 
Is there a way to revert or download the previous version of this mod? I had a contract with some mercenaries before the update and when it updated, the mercs bugged out and the comms console became unusable. Removing the mod doesn't work either.
SAUCE__GODD Feb 28 @ 7:16pm 
Dude your references are outta control
Redsy uwu Feb 8 @ 6:49pm 
A warm thanks to the many members of the Merchant's Guild
Bitterholz Feb 4 @ 9:27am 
Does this work with CE? Not sure if Im gonna use CE but the required armory for this mod is CE patched. Do the mercs actually spawn with ammo?
Ascendant Flesh Jul 28, 2024 @ 9:00pm 
Coreward MG fans rise up
Joe Blinglesworth Jul 8, 2024 @ 2:41pm 
quasimorph mentioned
Pan_Chemik Jul 6, 2024 @ 10:10am 
why Ł but why Ł
Hedrox Jun 14, 2024 @ 2:17pm 
based and quasipilled
GravitWry Jun 14, 2024 @ 1:15am 
I can't believe I read the description with the exact cadence of how Sseth speaks, like with all the pauses and shit. Nice mod.
nuttensohn 33 Jun 11, 2024 @ 12:17pm 
Grasshoper reamins supreme
Demon69420 Jun 5, 2024 @ 5:28pm 
There is a bug where I think if a hired merc gets downed and kidnapped, the contract stays locked in and you cannot hire anymore.
SNVSMAN May 26, 2024 @ 8:59am 
Fuck RealWare, I'm Church of Revelation til I die
Svarr Chanston! May 10, 2024 @ 1:41pm 
I think the cost should be higher by a bit for them (1,500+ imo for RealWare) to make it a "do i really need them here? hmmm" big decision and to save up at least for the marketable heavy armor units even if it does not reflect actual skill level (closer to real life), besides that I like the mod!
Heinzbakedbeans445 May 9, 2024 @ 8:43pm 
what tree mod is that?
Poznan May 4, 2024 @ 4:10pm 
Love the Sseth reference at the beginning
Misa Apr 21, 2024 @ 3:44pm 
is it safe to add mid game save?
Roque the Rogue Apr 21, 2024 @ 12:43pm 
@ yan lucas you can technically use the warrants mod for that , I'm using these together with Guarding Pawns mod to help protect my hospital
Latex Santa Apr 21, 2024 @ 7:09am 
@soldiermn Another banger, my friend. Very cool, thanks!
Latex Santa Apr 21, 2024 @ 7:09am 
@Xenon
Of course you did. You like violence, after all.
It's a... part of you. And who are you to deny your own nature?
And now, you have also read this comment in Sseth's voice.
This is getting pretty cancerous, and I love it.
L2 Apr 20, 2024 @ 11:47am 
will this be backported to 1.4 at least?
yan lucas Apr 20, 2024 @ 9:15am 
does this mod allow me to accept contracts and send my pawns to do merc jobs?
teoring Apr 20, 2024 @ 12:45am 
it's tf2 reference?
SomeCasualGuy Apr 19, 2024 @ 10:12pm 
man we need AnCom and SBN
Blutdrachen Apr 18, 2024 @ 5:52pm 
@Xenon glad I'm not the only one.
Myf Apr 17, 2024 @ 6:54pm 
Love the sseth reference
Sparking Lot Apr 17, 2024 @ 5:22pm 
Quasimorph stuff in Rimworld is top tier.
SwarmRAINg Apr 17, 2024 @ 10:10am 
Еба. Одна топ игра в моде на другую топ игру.
The Dutchman Apr 17, 2024 @ 6:45am 
@Roque Most mod only add a few things....
Xenon Apr 17, 2024 @ 5:32am 
My mind read it with seth's voice
zee Apr 16, 2024 @ 5:57pm 
LETS FUCKING GOOOO
Silent Service Apr 16, 2024 @ 3:51pm 
hire them via console?
Alexia Apr 16, 2024 @ 3:19pm 
This is fun
Tcgirl8 Apr 16, 2024 @ 2:36pm 
quasimorph mods are really shaping up
Roque the Rogue Apr 16, 2024 @ 11:57am 
Thought the previous mod was a bit silly because it only added a few things, but now you've peaked my interest. Here, eat this award.
I adore this mod!
Cookie of Fish Apr 16, 2024 @ 11:36am 
Epick gamin! :beeped::holyflame::beeped:
Elseud Apr 16, 2024 @ 10:55am 
I do enjoy violence, especially outsourced to capable profesionals