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I've just started using it and on the Karak Azul Siege I noticed Skaven AI blobbing up on one side of the settlement outside of towets, not approaching the gate as the other armies did on the other side. These armies blobbing up were reinforcements
Not a complaint just a heads up as I'm not sure if the quality control within a project like this is even possible when it comes to mapping AI pathing
Thanks for your work mate, you make TWW3 better! 🙏🏻
I’m looking forward to seeing all the unique battles ahead of me :)
This adds battle maps so if those mods only affect the campaign map there shouldn't be a problem
I think this will work with The Old World but not necessarily Classic. That'll be a different campaign map
I understand that sieges are meant to be difficult for the attacker but that is a bit silly.
Happens as soon as I hit Start Battle. Only occurs if I move my units around beforehand during deployment phase. And no, telling me just don't move my units around is not an acceptable answer. Turning this mod off until you respond back that the issue is resolved.
Thanks to the new Update all my Mapmods are now halved in datasize or more!
Re-read the first paragraph.