Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Pacific Theater Campaigns
635 Comments
major dud  [author] Sep 6 @ 4:07pm 
this mod is SP and Coop. Add Pac Fury mod on my workshop to play MP pvp, pve, and conquest.
Field Marshal Stewey Sep 6 @ 3:29pm 
is this mod pvp?
major dud  [author] Sep 2 @ 2:27pm 
this mod contains SP missions. to play conquest and MP skirmish along with this mod you need to download and activate Pacific Fury - Conquest and MP Expansion from my workshop.
=E= Affenrodeo Sep 2 @ 2:20pm 
Can i play that maps for conquest? not sure i understand mission right
majortjkingkong Aug 28 @ 6:11pm 
NOICE
major dud  [author] Aug 27 @ 5:37pm 
updated to latest game ver.
ruskimark Aug 27 @ 9:29am 
Why is it saying it needs to autoupdate before I can play it
major dud  [author] Aug 27 @ 7:03am 
@burak_el_lion can you send me the autosave file that caused your crash? I am able to repro the issue but want to compare it to my autosave file to see if there is anything in common.
major dud  [author] Aug 27 @ 6:56am 
:steamthumbsup:
Crap I thought I had asked for the 77th but couldn't find it so, please ignore my comment on Pacific Fury page.
major dud  [author] Aug 25 @ 10:43am 
ye they’re on our roadmap when we add map of Luzon.
@major dud, will you add the 77th Marine Division, AKA The Old Bastards? They are the only Army Unit that was ever given the honor by the Marines they fought with. These guys were an older unit meaning almost all of them were over 30 years old.
Burak_el_Lion Aug 21 @ 1:19pm 
The autosave issue was in the mission Mukade Gata, but i accomplished it by replaying from the beginning. But of course you'd better take a look at that for your further developments and new missions.
InsaneWorld Aug 15 @ 12:05am 
@John F. Kennedy I had the same problem but since he didn't actually give an answer, I figured it out and here you go. Just press Q now to take off and land
major dud  [author] Aug 13 @ 8:20pm 
You can also visit my YouTube channel dudz gaming to see a gameplay vid.
major dud  [author] Aug 13 @ 8:08pm 
select the flight training mission option and you’ll get tips and tactics.
John F. Kennedy Aug 13 @ 7:35pm 
how do i fly the plane in flying tigers i cant get it off the ground
major dud  [author] Aug 11 @ 11:41pm 
@raja this mod contains SP missions. to play conquest and MP skirmish along with this mod you need to download Pacific Fury - Conquest and MP Expansion from my workshop.
RAJA Aug 11 @ 11:08pm 
Will there every be any skirmish missions made?
major dud  [author] Aug 9 @ 7:48am 
@luft, the 20mm_type_98 and 20mm_type_2 AA guns were not reloading properly but will be fixed in the next update.
major dud  [author] Aug 8 @ 3:54am 
my mod uses valour’s japanese assets so that bug should be brought to Normand. if you can tell me exactly which weapon has this issue I can inform the valour dev.
Luft Aug 7 @ 9:12pm 
Thanks for your first response and thankfully the mod has worked great for the most part. one issue I've run into is that, at least for the Japanese faction, much of the towed/tripod weapons will not reload.
I can shoot one shell/magazine from them and then they will refuse to reload... full crew and ammo. not sure if this is a mod issue or I'm doing something wrong
major dud  [author] Aug 7 @ 1:07pm 
ok I’ll look at it but which mission and where within it is the autosave performed?
Burak_el_Lion Aug 7 @ 12:59pm 
True, but it crashes when you load a new (updated) savegame in a replayed mission too :/
major dud  [author] Aug 6 @ 4:27pm 
same mission? saves before the update will prob crash as that mission file (and a few other missions) changed. consequently the game will not be able to deal with it. you'll have to start from scratch sry.
Burak_el_Lion Aug 6 @ 2:35pm 
Oh, we have a new issue. Any autosave can not be loaded, no matter it is saved before of after the new update :(
Burak_el_Lion Aug 6 @ 2:09pm 
By the way, do you have a plan for creating the first ever North African Theater Campaign mod like this one? :) i think you can do it well, after completely stabilizing this mod of course.
major dud  [author] Aug 6 @ 11:03am 
Updated with several fixes to missions - see change notes for details.
major dud  [author] Aug 5 @ 6:38pm 
that should work. In the meantime I’m testing a script to work around the game’s constraints and allow players to destroy them even if they crew them first.
Burak_el_Lion Aug 5 @ 3:49am 
@major dud; Yes i remember well that i captured at least two of them before trying to blow em up. You should be right, next time i'm going to try only to eliminate their crews. Then i'll feedback you. Thanks!
major dud  [author] Aug 3 @ 2:07pm 
@luft. this mod is for SP missions only. if you want to play conquest and skirmish missions you'll need to download my Pacific Fury mod link here: https://steamcommunity.com/sharedfiles/filedetails/?id=3455128342&tscn=1753988115
Luft Aug 3 @ 12:45pm 
Hello,
I have this mod and all the required DLC + required mods.
I activated the three mods in the order listed in mod description but when I try to start creating a dynamic campaign, the game will crash with an error saying it cannot find maps for "campaign_capture_the_flag on winter".
I can send you a screenshot of the error if that will help troubleshooting.
Looking forward to playing this mod though,
Thank you
major dud  [author] Aug 3 @ 2:54am 
@panzer iii you need the load pac fury mod before this mod to play conquest https://steamcommunity.com/sharedfiles/filedetails/?id=3455128342&tscn=1753988115
Panzer III Aug 3 @ 2:29am 
Why i cant start conquest?
will be error
major dud  [author] Jul 31 @ 7:26pm 
@burak_el_lion, do you recall if you crewed the howitzers before trying to blow them up? if so that is prob the reason you can't destroy them (once u crew an enemy veh, the game switches them to your player team and restricts friendly fire). i'll need to either make the guns unselectable by the player or develop a custom script to workaround the game's constraints. will let you know when i have tested a fix.
major dud  [author] Jul 23 @ 4:29pm 
thx. I’ll take another look but I haven’t been able to repro that issue (someone else reported smthn similar).
Burak_el_Lion Jul 23 @ 3:51pm 
Appreciating you for the mod. I really liked and enjoyed it. But in the mission Mukade Gata, two of three Japanese howitzers are undestroyable. They are dynamite-proof, bouncing in the air with the repeating explosions but with no damage. I tried even to shoot them with one another, but didn't help :) So the mission can not be accomplished. Just a minor fix needed, i think.
xXxSh00t3mUpxXx Jul 19 @ 6:28pm 
my game is bugged, im on the mission where i have to secure the airdrop supplies before the japs do and find the composite b charges and equip the sabotage team with it, i do that but it never completes the objective, ive tried giving all 4 the charges and tried just giving the 3 specialists the 2x charges each and not the sabo sergeant but dont matter what i do my game fails because of that objective, ive gotten as far as blowing the bridge up but as soon as the place the charges objctive comes up it fails the equip sabo team objective. super frusterating. what do i do ?
Military123 Jul 17 @ 9:44am 
ok
major dud  [author] Jul 17 @ 8:40am 
restart steam and then unsubscribe/resubscribe to mod. then wait for download to make sure you have the latest version.
Military123 Jul 17 @ 8:22am 
it says for me still nut up too date
major dud  [author] Jul 16 @ 2:14pm 
updated - see change notes
major dud  [author] Jul 16 @ 6:30am 
@kaizerleviath you're welcome to join our discord and report any bugs. just need to know the mission(s) and as much info as you have on where in the mission you encountered the issue. screenshot/vid are also helpful.
major dud  [author] Jul 16 @ 6:28am 
:steamthumbsup:
KaizerLeviath Jul 16 @ 5:23am 
Genuinely got caught off guard how well these missions are made.
Some hiccups here and there but overall it's been a blast.

Flying tigers was certainly an experience for sure, the jank from the game engine limitations are evident
major dud  [author] Jul 16 @ 5:16am 
yeah flying tigers is not for everyone but can be fun once you master the controls. just wanted smthn different than the same old ground attack/defense mission. Thx for playing the mod.
ZEE_Terminator Jul 15 @ 9:20pm 
To preface, the other missions I've played in this mod are some of the best missions I've played in this game hands down, but I HAVE to mention this mission as it really stands out. I have nothing against this mod, but this mission genuinely baffles me.

The flying tigers mission is probably one of the worst things I've ever "played" in a video game, the quotations exist because I can barely even count it as playable, because it is damn near unplayable. I'm not even sure why aircraft are playable in this mod when they are the worst things to use ever. I know that it's not up to me, but if it was I would have that mission entirely removed, or replaced with a ground mission with air call-ins. There is clearly a good reason as to why aircraft are NOT playable in the base game. If aircraft have to be played like this, do not add playable aircraft.
ZEE_Terminator Jul 15 @ 9:15pm 
Also update your mod so that it can be played on the latest version without modifying its files, pretty please
major dud  [author] Jul 11 @ 11:25am 
@alpha 84 - i fixed the issue with the cutscene not showing after red beach 2 objective is complete. pls try again when you get a chance and lmk how it goes. thx.
major dud  [author] Jul 11 @ 11:22am 
updated - see change notes for details