RimWorld

RimWorld

SlashBlade
36 Comments
sasurai1674 Aug 7 @ 1:44am 
更新ありがとうございます。また何かあった際には明記する事を徹底します
Furia  [author] Aug 7 @ 1:05am 
update #0.0.3.32
描画不具合を確認できたMeleeAnimation使用時のUni武器系のTweakDataを更新しました。
現象の発生している特定の武器やまたは全てであるなどの情報、併用Mod状況などの提供があれば幸いです。
sasurai1674 Aug 5 @ 11:42pm 
最近の本体アップデートの影響か、入植者が刀の上下を逆さに持つようになった。この些細なバグはテクスチャの上下辺りが逆になってしまっているのだろうが、違和感はあれどカメラを近づけないと分からない為に気が付くのが遅れた。見た目以外の実害はさほどないようなので手隙の時にでも修正していただければ幸いです
sasurai1674 Jul 12 @ 11:05pm 
更新感謝します
yuu-m0227 Jun 11 @ 6:52am 
このMODによるものかわかりませんがMelee Animationと一緒に入れるとデフォルトのモーションとMelee Animationのモーションがダブって見える武器が出てきました。
一部の近接武器とほぼ全ての遠距離武器がそうなっていたので調べてみたところMelee Animationに対応していない近接武器と遠距離武器をMelee Animationの動きをさせようとして発生していたのかもしれません。
slashbladeを外したところMelee Animation側のモーションが消えたので報告させていただきました。
Neontetra Feb 19 @ 10:18am 
面白いmodです。
Minecraftの頃から愛用しておりました。
tetu Nov 4, 2024 @ 1:35am 
エラー箇所消えたの確認できました。
対応ありがとうございます!
Furia  [author] Nov 3, 2024 @ 11:21pm 
ありがとうございます。
翻訳周りの理解がまだまだ覚束ないものだったので、助かります。

一部VEFによるVerb拡張部分のエラー修正方法も分かったので、いずれDescriptionも修正したいところ。
tetu Nov 3, 2024 @ 5:36pm 
英語翻訳の箇所で、現状追加はされていないっぽいですが「HediffDefs.xml」の

<SlashBlade_Hediff_Immunity.label>Aether Photon Adaptation</SlashBlade_CrystalFromCorpse.label>
<SlashBlade_Hediff_Immunity.description>A~.</SlashBlade_CrystalFromCorpse.description>

のそれぞれ後半部分が「SlashBlade_Hediff_Immunity」ではなく、「SlashBlade_CrystalFromCorpse」なのと、

「WeaponTachiYamatoDefs.xml」の
<SlashBlade_Weapon_Tachi_Yamato.verbs.1.label>Air Trick</SlashBlade_Weapon_Tachi_Yamato.verbs.0.label>
の後半部分が「verbs.1」ではなく「verbs.0」のため、

リムワールド起動時に翻訳、及び軽度な読み込みエラーを引き起こしているみたいです。
急ぐ内容では無いと思いますので何かのタイミングで修正してもらえると助かります。
Furia  [author] Sep 11, 2024 @ 8:36am 
Kill something with a sword. A sword that has never been used is very weak.

Weapon projectile damage is calculated as follows:
finalizedDamage = (baseDamage + Offset) * Quality * Factor

baseDamage = 10;
Quality=90%-150%
Factor = (math.Min(KillCount,100)/100) * Stuff_Armor_Heat
Offset= math.Max(1, KillCount-100) * 1%


Here's an example of legendary steel sword projectile damage:
killcount:0-1 damage:0
killcount:2-11 damage:1
...
killcount:100 damage:9
...
killcount:1000 damage:90
golden freddy 2012 Sep 10, 2024 @ 8:28pm 
With a legendary steel sword
golden freddy 2012 Sep 10, 2024 @ 8:28pm 
The mirageblade sword works just fine, but the other one (with the name in japanese) does no damage to walls or anything, even though in the projectile damage it said It should be doing above zero. I tried testing on both walls and pawns
Furia  [author] Sep 3, 2024 @ 5:55am 
Unfortunately, the projectiles of this weapon are very weak at first.

Tips for using it as a viable range weapon:
High quality.
Use materials with high heat resistance.
Increase the "kill count".
golden freddy 2012 Sep 2, 2024 @ 7:48am 
Cool mod, sometimes the sword projectiles don't work though
kamosama Aug 17, 2024 @ 1:34am 
おぉう!(*'ω'*)
次元斬とか作られるんだろうかー
今後に期待!
Rinne Jul 27, 2024 @ 10:04pm 
oh my god, I have never think about that one day I can play it in rimworld. Actually the first time I play it is in the 1.7.10 in minecarft:lilimsob:.
1627748053 Jun 7, 2024 @ 6:44am 
Thanks a lot, I have solved it :)
Furia  [author] Jun 7, 2024 @ 3:20am 
You may not have been able to download the game properly because you replied to the announcement comment before the review was completed. Please unsubscribe and then subscribe again.
1627748053 Jun 7, 2024 @ 1:33am 
Thank you for quick response! However, after the update, i have no idea why the name of the mod has changed to 'workshop mod 3209949611'. I checked the file and it seems to be incomplete...
Furia  [author] Jun 6, 2024 @ 7:04pm 
Thanks for reporting. It's probably fixed now.
1627748053 Jun 6, 2024 @ 4:18am 
"Hi, I really like your mod, but I found a bug. After installing this mod, my base's defense turrets hit people and it doesn't cause any damage to the enemies."
it shows me
"
Exception ticking Bullet_AutocannonTurret14369: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 97A4CD9E] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
"
"Even if I only install this mod, the bug still occurs." if i remove this mod, the bug will disappear....
Sorry for trouble you
Xarmor. May 27, 2024 @ 5:04am 
Oh my, is this the great Minecraft mod ported to Rimworld? Thank you so much very cool wow.
Shure Soppe Lung May 6, 2024 @ 7:31am 
The first time I seen this mod is in Minecraft, now in RimWorld? Awsome!
Furia  [author] Apr 29, 2024 @ 6:37am 
I have never played sekiro. So there is no addition of that katana.
Vict Apr 29, 2024 @ 1:45am 
great mod! any plans on adding katana of sekiro?
Furia  [author] Apr 28, 2024 @ 5:31am 
Persona weapons not included.
I haven't thought of any plans to add persona weapons yet.
EldenFu Apr 28, 2024 @ 4:29am 
Will persona weapons be added?
Furia  [author] Apr 7, 2024 @ 10:18am 
I've uploaded a video and an introduction image.
Those are the behaviors in version 1.4.
Dizzy_Dares Apr 7, 2024 @ 4:45am 
can we get video, or atleast pics?
Willaby_Neko Apr 6, 2024 @ 8:41am 
Been a hot minute since I've seen SlashBlade, I remember learning of it for MC from Nico Nirva years ago.
Senoi Apr 3, 2024 @ 11:02am 
Nice. I remember a Japanese Minecraft forum that had a lot of interesting mods, probably this, MC Heli and Heat and Climate, not to mention the 2-3 different gun mods plus gun mods with maids. Fun times.
ごまさんだよ_twitch Apr 3, 2024 @ 4:05am 
移植mod最高
Shiratamahuni2007 Apr 3, 2024 @ 2:56am 
旧フォーラムの鞘付き直刀の頃からだともう10年以上使わせてもらってますが、まさかRimworldでも出会えるとは…ありがとうございます
Furia  [author] Apr 2, 2024 @ 7:16pm 
Thank you for knowing about my mods.
I'm the creator of the Minecraft mod of the same name.
I thought it would be easy to do by reusing resources, so I made it.
Toki Apr 2, 2024 @ 4:41pm 
In.. minecraft?
Noelle Holiday Apr 2, 2024 @ 5:49am 
hopnestly I never understood how it worked in minecraft but it's good to see it here!