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There's a bug in Army General mode where the deployment points don't work (infinitely large/small) when you try to assign more than 5 units to the battle. 5 or less works good, but with 6, the point system bugs out, and you can't deploy anything.
Also a suggestion, since everything is moving slower, maybe make the matches longer in Army General? In some attacking scenarios you can hardly move to the furthest cap before the enemy has generated enough cap points if you run into slightest opposition on the way.
Thanks for this great mod!
Gvardeitsy units didn't recieved any FRAG rounds for RPG.
Bedford TM is missing in UK freebuild deck.
If you scroll through the comments, you will find his explanation there.
Warno doesn't like people to run multiple mods imo.
I think that this is the same for all mods.
Very Hard and Hardest skirmish AIs have been modified. Those changes are WIP and may or may not achieve better results than vanilla AI.
So terrible lol
No idea what caused it, but I'll test it using private server tomorrow.
There are also exactly 8 tabs as well, easy to rename. So Logi, Inf, etc. etc.
If you are getting crushed, just switch over to normal mode for the extra decks.
It is extra challenging.
Thanks again.
@Murgs I am not aware of a way to change this. As a workaround you can create combat groups in the deck designer with all your units. When you select groups in the skirmish games it will only show the number of units that you added to the groups, not the additional ones.
@Der Shredder
Is there any way that I can handicap myself?
Example; I open a skirmish on a 6P map.
The game automatically fills both sides with random premades.
I delete the extra 2 that the game dealt me, so now 1v3
The game automatically gives me a 150 point deck, tripling availability.
The Question. Is there a way to stop the game giving me the extra 2 decks?
Would make it super challenging imo.