RimWorld

RimWorld

Crypto Coffins
123 Comments
Elijah Sep 14 @ 12:34am 
Forked 🍴 Version
Pacifist Floran Sep 7 @ 7:05pm 
given it doesn't preserve as intended, and the error it spawns talking about a tick rate method not being applied, i suspect this may have a coding problem that's preventing it from halting deterioration.
[FWKZT] Texas Man Aug 30 @ 6:58pm 
yeah it doesn't work, its a glorified vanilla grave at the moment
elĐeve Aug 30 @ 6:19pm 
well it's easier than make a frozen room, nice idea
lloki Aug 24 @ 7:47am 
I can confirm what @Jaded, it's the same in my case, it was only 2 days and the copse is rotting. Something's not right.
Jaded Aug 13 @ 8:06pm 
This did, in fact, -not- preserve the corpse put into it. A corpse obsession break opened it up sometime later and the body was already desiccated. Only been ~22 days and was powered the whole time and buried while intact. :(
When 1.6? :(
SiCall Jul 30 @ 6:02am 
Throws a bunch of errors on load up and does not work in-game. Is NOT updated for 1.6
hoovy is medic Jul 21 @ 2:27pm 
please fix mod the corpses still rot
Citizen706 Jul 17 @ 3:32pm 
got this thing here:

Error in Crypto Coffins, assembly name: CryptoCoffin, method: Building_CryptoCoffin:TickRare, exception: System.MissingMethodException: Method not found: void Verse.ThingOwner.ThingOwnerTickRare(bool)
[Ref 1787960F]
(wrapper managed-to-native)
Emilie Sackenball Jul 17 @ 1:23am 
Confirming it does not work, bodies dissecate it like any normal coffin or grave
DiegoCalvito Jul 15 @ 10:35am 
doesnt work for me either
Nishe Jul 14 @ 10:13am 
Yeah, not working for me either.
Luma Jul 13 @ 6:36pm 
Does the mod work for you guys? I put some corpses in it shortly after they died, and I just checked, and they're now desiccated.
irrelevantredundancy Jul 12 @ 6:51pm 
ditto: I got the same message on game launch.
QeoJin Jul 12 @ 11:17am 
Error in startup: Error in Crypto Coffins, assembly name: CryptoCoffin, method: Building_CryptoCoffin:TickRare, exception: System.MissingMethodException: Method not found: void Verse.ThingOwner.ThingOwnerTickRare(bool)
wasasin177 Feb 18 @ 11:46am 
and the bitcoin?
WiseArkAngel Feb 17 @ 10:06am 
Alright! Time to give my favorite worker the Vladimir Lenin treatment!
TheLastThrumbo Sep 29, 2024 @ 10:12pm 
Such a simple yet awesome mod! Thank you for your hard work!
Devil [FuSeCo] Sep 18, 2024 @ 1:26pm 
German Translation
<CryptoCoffin.label>Kryptosarg</CryptoCoffin.label>
<CryptoCoffin.description>Ein Sarkophag mit einer autonomen Energiezelle, der dazu bestimmt ist, einen Leichnam über viele Jahre oder sogar Jahrhunderte hinweg zu erhalten.</CryptoCoffin.description>
Gerewoatle Aug 31, 2024 @ 4:47pm 
@4NGRY_K1TT3N - The people who still disagree are the same sort of people who view literacy as an unjust burden forced upon them. You can't expect them to understand such esoteric concepts as "prefixes and suffixes".
Doggocide Aug 31, 2024 @ 12:21pm 
For those that still disagree with the Q&A above, Cryo requires extremely cold temperatures for preservation, which is NOT what cryptosleep does.
Takk Aug 12, 2024 @ 10:54am 
Does it use dead pawn's brains as a bitcoin miner to generate extra silver?
VelxraTV Jul 30, 2024 @ 3:34am 
I always love anything that adds more lore to the crypto aspect of rimworld. Hope to see more such good ideas in the future!
Marshmellow Jun 29, 2024 @ 11:13am 
Can you make a see through version of it? With adding terror maybe?
LTS  [author] Jun 21, 2024 @ 1:39am 
It's the same price as a normal cryptosleep casket and only corpses can be put inside it.
XHU 524 - OFSET 5 Jun 20, 2024 @ 5:20pm 
is it cheaper than a normal cryptosleep casket and will it kill a pawn if they use it, if it is cheaper I feel like it would make sense for it to be lethal for any alive pawn and it would not be necessary for it to have the life support features
Numbers Jun 20, 2024 @ 12:28pm 
it uses the brain of the dead to farm for dogecoin
LTS  [author] Jun 8, 2024 @ 8:54am 
@Yukari the White
Yeah, sure, go ahead. Just credit what you use.
Yukari Whiteclouds Jun 8, 2024 @ 8:39am 
Will you allow anyone to create new items based on the code of this mod?
LTS  [author] May 24, 2024 @ 10:06am 
@Yukari the White
I have no further plans for this mod
Yukari Whiteclouds May 24, 2024 @ 9:49am 
Will you add more variations to this object, like a fancier royal version, or a multiple-body version? Will there be different ideology styles and support for modded styles?
Anastasia Eila May 17, 2024 @ 3:34am 
Good mods, I love it. No need to make a grave or sarcophagus in the food storage again lol
Bro May 17, 2024 @ 1:09am 
i c i c i will promote them to lv2 "frozen pizzas"
LTS  [author] May 17, 2024 @ 12:59am 
@Gustavo
The main upsides are that you don't have to worry about things like the corpse rotting during a solar flare, colonists getting upset about seeing the corpse or it being unburied, animals, ghouls or starving colonists eating them or hauling them to a monument sarcophagus if they're accidentally unforbidden, etc. (all of which are problems I faced doing that, and reasons why I decided to make the mod)

@spartandued
Not this time, I'm afraid
Bro May 17, 2024 @ 12:51am 
Why should i use this when I can simply chuck my dead comrade in the fridge like a leftover pizza??
spartandued May 10, 2024 @ 9:03pm 
It'd be really cool, in my opinion, if you made these able to be stood up. That way you put more of them into a single room. Any possibility of that?
LTS  [author] May 5, 2024 @ 12:19pm 
@Ewell Huh, that makes sense, actually. And it tends to be earlier game that these are needed. I'm planning to make a collective research page for all of my mods that would require one, soon, so I'll keep that in mind for when I do.
Ewell May 5, 2024 @ 10:46am 
If I could make a suggestion, perhaps put these lower in the tech tree? After all preserving a dead body is presumably simpler than a live one.
GravitWry May 5, 2024 @ 9:20am 
My dumbass thought this was a cryosleep casket where you have to pay in silver to have your pawns be suspended depending on how much you pay it, like the Pulowski Preservation Shelter from Fallout. Funky mod.
LTS  [author] May 4, 2024 @ 4:48am 
I'd assume so
Spesh May 3, 2024 @ 6:16pm 
Can you host ideology funerals at these coffins?
LTS  [author] Apr 30, 2024 @ 3:04am 
Check you’ve set the crypto coffin a higher priority than the sarcophagus in it’s storage settings. That’s my best guess.
Fraywind Apr 29, 2024 @ 11:46pm 
This might have been addressed but I couldn't find it:
Colonist died. I rush-built a cryptocasket but even if I set his corpse as the owner, pawns refused to bury him there, opting for the regular un-assigned sarcophagus next door. Any ideas? Mod list is pretty big so I'm sure it's some kind of conflict.
LTS  [author] Apr 29, 2024 @ 4:27pm 
They do, yes.
Ewell Apr 29, 2024 @ 2:36pm 
Do these keep working during a solar flare? That's the main reason I have a hard time keeping corpses fresh.
Grapplehook_Lemon Apr 21, 2024 @ 4:05pm 
finally, bitcoin coffin
ElConvict Apr 17, 2024 @ 4:06am 
I've wanted something like this for ages, thank you so much!
Snuggy Apr 15, 2024 @ 9:44pm 
I honestly thought this mod was making fun of cryptobros with that name. Honestly you should add a devmode only variant that does something like that :D
Insatiable Apr 15, 2024 @ 3:08pm 
@LTS, ah, okay, thanks for the clarification.