Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

C&D's Bithynian Overhaul and Cappadocian Expansion
124 Comments
Gray Clinker Jul 12, 2023 @ 6:46am 
I love Cappadocian kingdom history. Thanks your mod!
Malata Societa' Official Apr 10, 2023 @ 5:30am 
this mod its compatible whit upc translation projeckt?
Cataph  [author] Feb 4, 2020 @ 9:21am 
I don't change that.
arn100 Feb 4, 2020 @ 4:27am 
I've only noticed that Cappadocia has hellenic culture, while its temples are eastern one. Was it intentional or is this a bug or something ?
arn100 Oct 1, 2018 @ 4:46am 
That's a shame :(
Cataph  [author] Oct 1, 2018 @ 4:27am 
Retired until further notice.
arn100 Oct 1, 2018 @ 4:08am 
Does Diadochs pack still exist ? I can't find it
Cataph  [author] Aug 9, 2018 @ 10:05am 
== Updated for Rise of the Republic patch ==

I can't actually play but it looks alright.
Cataph  [author] Mar 31, 2018 @ 5:25am 
== Updated for Desert patch ==

Warning: I haven't played R2 for years, can't check full functionality in campaign.
________________________________________________________________
Cataph  [author] Mar 17, 2018 @ 2:05am 
My stance hasn't changed since the blog post. I don't have nowhere near the time right now, and as much as Warhammer 2 tries to tire me, the new R2 dlcs aren't quite managing to bring me back. Updating won't be a quick thing either, I think.
Blade Mar 17, 2018 @ 2:02am 
As long as your answer is YES, then it would be good. But if you don't have time, then just tell us.
Cataph  [author] Mar 17, 2018 @ 1:05am 
Update happens when it happens.
Blade Mar 16, 2018 @ 2:05pm 
Hello,author. Are you plan to update your unit mods for new patch? Thank you.
Greyjoy's Anatomy Feb 24, 2018 @ 5:06pm 
Thanks for the reply :)
Cataph  [author] Feb 23, 2018 @ 2:51am 
I'm the same guy.

Maybe.
Greyjoy's Anatomy Feb 22, 2018 @ 6:50pm 
Will this mod be updated when the desert kingdoms culture pack comes out?
Menwulf Dec 17, 2017 @ 2:15pm 
Nice, thanks anyways
Cataph  [author] Dec 17, 2017 @ 2:12pm 
I updated that and the first ctd is gone (fun stuff when it's only about a capital letter), but I don't have time to check full functionality in campaign - for those features beyond units.
Menwulf Dec 17, 2017 @ 1:43pm 
This could help:
Sebidee [author] 2 Dec @ 6:58pm
Units need to have a record in the unknown 10 column in land units. That's their historical long description which is a required record now. That's the only thing you need to change. It's very easy, I updated all my units in a half an hour by just putting a vannilla record (I think from ballistas) into each of them.
Cataph  [author] Dec 16, 2017 @ 4:10am 
See below.
Meneldil Dec 16, 2017 @ 3:44am 
Hello. I had this mod installed a year ago or so and it worked fine. I've reinstalled Rome to try out the new DLC, and it makes the game crash at the first title screen.
Cataph  [author] Nov 9, 2017 @ 2:36am 
===

Update on current plans! (skip to second half for Rome2)
https://www.patreon.com/posts/15291165

===
whitedevil Jul 11, 2017 @ 5:59am 
thank you so much.
Cataph  [author] Jun 12, 2017 @ 2:42pm 
The entire point of the mod is to change them to the Thracian-hellenic hybrid the ruling class was.
Alexander The Greek Jun 12, 2017 @ 2:22pm 
Because they are mainly easterns.
Cataph  [author] Jun 12, 2017 @ 2:03pm 
Why on earth?
Alexander The Greek Jun 12, 2017 @ 1:45pm 
Yes, but why? They have to speak like easterns.
Cataph  [author] Jun 12, 2017 @ 12:55pm 
Like Thracians*.
Alexander The Greek Jun 12, 2017 @ 12:54pm 
The Bythinians in diplomancy speak like barbarians, why?
Nor Dogroth Jun 2, 2017 @ 3:21pm 
Nice. I've added cards for your other mod Cataph's - The Berbers: unit expansion too.
Cataph  [author] Jun 1, 2017 @ 3:19pm 
Thanks, added link!
Nor Dogroth Jun 1, 2017 @ 3:03pm 
Hey Cataph and people using this mod, your units are now supported by my NordoPic Unit Cards mod. Maybe some of you like 3D unit images more then the original 2D cards.

Well done this mod, nice work!
Cataph  [author] Jun 3, 2016 @ 6:45am 
I hold you in my highest esteem too. No wait, I don't.
Brandon Jun 3, 2016 @ 6:41am 
whoever amde this is a ♥♥♥, armour for ♥♥♥♥♥♥♥??
iredx2i Mar 23, 2016 @ 6:06pm 
hmm well what kinds of mods would differ them becuase i do have a sum of them
Cataph  [author] Mar 23, 2016 @ 2:07am 
Bithynians building barbarian buildings is perfectly fine and as intended, look at the screenshots. As for the greyed out slots, I think it's something else. Even adding the mod 20 turns in should just have the AI start converting what they had.
iredx2i Mar 22, 2016 @ 7:05pm 
oh but i got your mod like 20 turns in so maybe that could be it
iredx2i Mar 22, 2016 @ 7:01pm 
well yes other mods that effect other people but not Bithynia but i conqured Nicomedia and the city is 0 pop and all 2 buildings just a white tile like if you could build but there grey so i cant but im playing as cappadocia and when i went into there land i noticed they where building like barabrians and no longer easterners so idk what it could be
Cataph  [author] Mar 22, 2016 @ 3:12am 
That sounds like a thing you should have said in the first place. :D Could you provide more details? Are you using other mods and which? I have never seen it happen and I'm currently playing a campaign where the armenians conquered Nicomedia and could build everything - and they are of an entirely different culture.
iredx2i Mar 21, 2016 @ 7:15pm 
aww well i asked becuase Bithynia for me is bugged like there cities are locked and cant build in them when i capture them
Cataph  [author] Mar 21, 2016 @ 3:30am 
Nope.
iredx2i Mar 20, 2016 @ 7:30pm 
without the addad vanila
iredx2i Mar 20, 2016 @ 7:29pm 
do you think you can do one with just cappadocia
Riggs Esquire Sep 21, 2015 @ 3:26pm 
Yeah, I was mistaken. Cultural change is what I was talking about though.
I can get the draco-balkan with the religious buildings. Was just used to my faction generals gaining me some of that with "Rightful Ruler" stat gains.
Awesome mod by the way though!
Cataph  [author] Sep 21, 2015 @ 1:36am 
The fact that you're seeing hellenic buildings suggests that you should look better for the barbarian ones. Unmodded, they'd use eastern buildings, with this, it's a mix of hellenic and dacothracian.
Do come back if you really only have hellenic ones, although that would be weird as hell because they don't have the permissions for all of them at all.
Riggs Esquire Sep 20, 2015 @ 8:57am 
Hey I really like your mod, you added an awesome playable faction to the game with great units.

However it still shows them as Hellenic and it doesn't convert to draco-balkan faction at all... Am I doing something wrong or it just set like this?
Syphax Jul 30, 2015 @ 2:02am 
Working now, thanks dude
Cataph  [author] Jul 30, 2015 @ 1:45am 
As it was working on my pc, I think it was some issue with the upload which was suspiciously quick tonight. :\ Please try now.
Cataph  [author] Jul 30, 2015 @ 1:28am 
I don't see why it shouldn't work, please hold on until I can get on it again.
Syphax Jul 30, 2015 @ 1:09am 
Is the fix savegame compatible? I still can't recruit fleets or different general units. I tried uninstalling and reinstalling the mod but still the same problem.
Thanks for the quick response though.