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It is a more precise measurement.
According to the manual:
• melee - adjacent
• very close - 3sq.
• close - 6 sq.
• far - 12 sq.
• very far - 13+ squares (whatever is past 12 squares is very far, basically).
Can this be adjusted?
Thank you.
+ The roller now locks resting dice when adding dice to a roll without deleting the pool
and I just updated my table, the minisheets above minis are working great !
But while searching the quickstart-bag for the ambushers-minis, I saw one of them has a bugged minisheet above it, looks like a player's, but... wrong ?
idk if it's the right place to bug report, but yeah lol
I'm trying to make one on Dungeon Scrawl and upload to Imgur, but when I import to the table, it ends up deformed and stretched ;-;
You can snapshot the table at the end of a session, load the updated table and pull all items at once from the memory bag.
I tested and works best.
Turning it 180° would be very helpful for my games :)
+ Fixed rolling saved rolls not working from PC mini UIs (this will fix new scripts, to fix an existing mini remove its script and inject it again)
chunk_4:(499,24-47): Error in BroadcastToColor: Player LuaPlayer does not exist.
GUID: 07bb97
Row: 498
+ Changed description of Update Old Sheet stamp to avoid confusion
+ Added a context menu option to change the owner of player mats in case you want to change player colors
It appear green's table has an issue with Mixed Ancestries - it shows a large blue STAMP button and the regular code appears to have been replaced by the Stamp tool.
Upon copying code from another working player table it seemed to work correctly.