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... not sure how well they'll hold up, though. Not very far into the run, yet. I suspect poorly with the later bosses, tho'. The 'mons are dumb as a sack of bricks and boss monsters will probably eat them when they try to give the boss a hug. They try to give everything a hug, which is remarkably unhealthy when everything except them does contact damage, heh.
Pair of venusaurs solve a remarkable amount of problems in the early game, at least, ha. Current impression is there's solar beam, which you use, and then there's every other move available, which you don't 'cause they're not as good as solar beam :V
Mas uma crítica é sobre o poder dos pokémons, eles são extremamente fortes. O meu Kadabra, level 35, derrotou o Parede de Carne em apenas 3 segundos, o boss estava com 34 mil de vida, como um pokémon level 35, conseguiu derrotar um boss com 34 mil de vida em apenas 3 segundos?
O mod em si, é muito bonito, legal e prático de jogar, mas os pokémons podem ser extremamente fortes e desbalanceados comparados ao jogo. Recomendaria um balanceamento em alguns deles
9/10
Early-ish thanks for the fix, Eevster! I'm looking forward to this.
Very excited for 1.2.6 once it's fixed, because the changes listed sound amazing. I'll keep an eye on this thread and play something else in the meantime.