Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Conquest Rebalanced v2.3 - AI Rebalance + New Units
677 Comments
tylercons Nov 25 @ 9:50am 
is there any easy way to increase the amlount of enemy vehicles?
tylercons Nov 25 @ 9:49am 
amazing mod but thers far too few enemies, im steamrolling germany as th US on low economy hardcore. enemy need the amount of tanks increased and the enemys only seem to spawn for a few mins when defending making defence missions extremely easy
PanzerMeyer Nov 22 @ 5:20am 
the mechanized panzerlehr units (squad_pzg_lehr_armor_con and squad_sturm_pzg_lehr_armor_con) are not in the conquest.ger.lua. So the ai cant choose them. Did try to do it by myself, but doensnt work. Any idea how this can work?
Benny Nov 20 @ 9:09pm 
Simple but effective mod. Absolute must have in playing conquest
sakaki Nov 18 @ 3:01am 
love the new units
Stray (MDK419) Nov 10 @ 3:12am 
Do I need DLC for this mod to work? All I need it for is less tanks/vics in conquest. I get half way through it and it's just a tank & arty fest. Which kills the immersion for me causing me to start a new conquest or just uninstall the game entirely.
The Hell Medic Oct 23 @ 4:28pm 
having issues with the FT-17s speed, and some button related error messages when trying to load a game. i have an outdated mod for increasing range of all weapons, but it doesn't seem to be the issue after i disabled it. please fix
ColonelMaybourne Oct 22 @ 8:32am 
So, i just had a idea. Can we got more trailers maybe in some next updates? Currently only russia has a larger trailer. Anhängern und Sonderanhängern der Wehrmacht on wiki could be a go to... For US probably only the ben hur what comes to my mind...
Muted Oct 13 @ 2:47am 
So I tweaked the ScoreFinal value to be 2000 so that the maximum victory points is now 2000, but after the 1000 mark, the AI stops sending units (at least for defense). What do I need to fiddle with to extend the AI attacking?
✞ Shinoxxi Oct 4 @ 2:18am 
are you planning on adding more to germany?? @Red_Snow
NOOBSIR Oct 3 @ 4:33am 
can i use with MACE?
Red_Snow  [author] Oct 2 @ 9:10am 
Only 1 faction at a time for now. Maybe if there's some major game change in the future such a thing will be possible
афроказак Oct 2 @ 8:55am 
♥♥♥♥♥ вы сатанисты
Consumer Of Potatoes Oct 1 @ 1:53pm 
incredible mod, i actually feel like using the engineers now
Fat_Collector Oct 1 @ 1:48pm 
Is there any chance of adding an option to be fighting multiple factions? E.g. as Germany against USA&USSR
Red_Snow  [author] Sep 30 @ 2:31pm 
Then I have absolutely no idea.
SS7Dhk Sep 30 @ 2:28pm 
is ilimited conquest
Red_Snow  [author] Sep 30 @ 12:16pm 
Sounds like you're playing an endless campaign.
SS7Dhk Sep 30 @ 12:08pm 
When I activated and played the mod, I tried using the option to play all maps. Why do I keep seeing the same four maps? How can I fix this?
Coco Sep 30 @ 4:55am 
I wish there was a way for enemy ai units to surrender if overrun by your units. wich those ai units will walk over to your lines giving you more points next round.
Quimble Sep 29 @ 1:27pm 
It doesn't add any? that's a shame. As for new maps, It'll probably come with some? Specific battles Commonwealth forces fought in and all that but yeah, its a shame really. There's so many cool maps already in the game, like the various Stalingrad maps for example which make for fantastic conquest maps. Hopefully they add more to the Conquest rotation in alter updates.
Red_Snow  [author] Sep 29 @ 11:58am 
@Alexander that doesn't sound like the correct number to edit. It's 'Scorefinal' that you want to change -- IIRC the file you change has a formula written in a comment that lets you work out how long the game will last with the ScoreFinal that you choose.

Unless you have an absolutely massive army I don't think you'll find an extended match particularly interesting. Feel free to try though...
Red_Snow  [author] Sep 29 @ 11:54am 
To be honest, the map situation for DCG is pretty bad. We haven't had new maps for god knows how long, and the game seems to favour some maps over others. It makes an already rather repetitive game mode even more so.

The map mod I copied into this mod does NOT add any new ones. It just gives you some new map combinations to pick from. It's a shame that making new/converting DCG maps is so difficult. There are mods out there that add converted/new maps but I've found them to be very unreliable. (Crashes, pathing problems, bad spawn placement, animals set to be enemy AI, etc etc...)

Hopefully UK DLC will come with some new conquest maps but I haven't seen any promises that it will.
Quimble Sep 29 @ 11:40am 
This mod is probably my favourite mod for conquest on the workshop, as far as a Vanilla like experience goes, but the unlocking of maps, while I was excited for it is kinda eh? To my understanding, the All maps mod also allows, I think? for maps not previously used in conquest, to be played in conquest, but because it combines ALL maps into one thing, all I ever seem to get, or this is how it feels, is Vanilla conquest Eastern Front maps and the Vanilla conquest western front maps.
Alexander Sep 28 @ 5:24am 
I changed the value of 20500 to 30500 and the game length is the same?
Red_Snow  [author] Sep 27 @ 6:19am 
Without a crash message there really isn't much that I can do.

@ people wanting to change victory points, look at the CE adjustment guide here and follow the same steps:
https://steamcommunity.com/sharedfiles/filedetails/?id=2567221405

Look at the part called "If you want to change the length of the game"
✞ Shinoxxi Sep 26 @ 12:38pm 
hmm, i've tried uninstalling and reinstalling, and even using this mod just by itself, but i keep crashing. no crash message is sent either, just CTD
jimboman Sep 25 @ 2:46pm 
Sorry if posted before, but is there an easy way to edit the victory point limit on defense missions to be higher, say 1500?
✞ Shinoxxi Sep 24 @ 12:23pm 
I'm crashing when i use this mod now. only this mod.
SS7Dhk Sep 23 @ 6:12pm 
Okay, the mod is good because it makes it more difficult knowing that the AI ​​won't stop sending troops until it captures the points. But WHY DO I GET TEHE SAME THREE MAPS OVER AND OVER AGAIN?
CrusaderLite Sep 22 @ 8:21pm 
anyway to maek a compat or fix for this mod?

https://steamcommunity.com/sharedfiles/filedetails/?id=3569271122
Alexander Sep 22 @ 8:56am 
Great mod, can we get it to be 1500 points on defense rather than 1000? When the enemy attacks its already at 300/1000
binichschwerhoerig Sep 19 @ 3:42pm 
Great Mod. I hope you will add even more early war infantry squads, like a standard mg34 infantry squad with the early war skins.
But thanks for the good work
✞ Shinoxxi Sep 14 @ 7:35am 
(The Benz could be used as a staff car)
✞ Shinoxxi Sep 14 @ 7:34am 
@Red_Snow

some ideas i think would be AWESOME to add in this mod:

Mercedes-Benz W31

Panzerwerfer

Sturmgeschütz III Ausf.G

Sd.Kfz.7/1

Flakpanzer IV ‘Möbelwagen’

Landsverk 181

It'd also be really cool to see Variants of SS in that well known black "honor guard" color, as well as peadot and other camos. 🙏🙏🙏🙏
Vespasian Sep 10 @ 8:28pm 
After a few days/battles in conquest German Aufklarer squad can't be resupplied if they suffer casualties. The option to resupply is grayed out even if there are enough resources.
ColonelMaybourne Sep 10 @ 12:46am 
Will we actually see some stuff like the vorpanzer one day?
Lion Sep 9 @ 3:37pm 
scorched earth required or recommended
reef Sep 9 @ 4:17am 
Love the mod, great work!! Combined with the Long Range Combat mod making for some great fights. Currently fighting an 82nd AB only conquest and is a lot of fun. Did notice one of the later 82nd units has no cost, will avoid for now. Thanks for all your efforts :steamthumbsup:
Red_Snow  [author] Sep 5 @ 11:07pm 
Read the description.
✞ Shinoxxi Sep 5 @ 8:59pm 
@Red_Snow how do i make it so the AI will buy less infantry, and balance it with tanks and artillery?
✞ Shinoxxi Sep 4 @ 10:04pm 
188 enemy infantry spawned, 3 vehicles. early mode (only two missions completed) bro what why the ♥♥♥♥ is this inaccurate?
hanman51 Sep 4 @ 2:14pm 
Me and my friend have been enjoying this mod! i was wondering, since the new CTA update was released and improved on Finland, will you be making any changes to that nation? I know theres an extra mod you linked for improved finland but from what i read it seems to change icons only
Red_Snow  [author] Sep 4 @ 7:11am 
a) Read the description
b) Read the description
c) Mod doesn't touch pathing

You're entitled to your opinion, of course.
Ouest_Madness Sep 4 @ 7:03am 
https://steamcommunity.com/profiles/76561198022300353 yyou can change the script to make it harder
Fat Mother Sep 4 @ 7:00am 
Not a good mod. It makes the game extremely easy. (I am playing in the most difficult settings of the conquest)

a) The AI never spawns artillery, Guns (ATs, Field Guns, etc), or mortars.
b) The spawn sequence does not make sense at all. I was playing against the Soviets and in day 10 already the AI has only spawned 2 KV1s and that was during day 5, then it kept sending useless units. The same with the soldiers, the AI brings some Border Guards or some very weak units.
c) The AI behaves more stupidly than Vanilla AI. It keeps sending the vehicles and troops via 2-3 same paths all the time. And most of the time the units are not spawned to counter fight your units, they are just random.

Prefer playing vanilla if you want some challenging fights.
StonedRoses Sep 3 @ 1:08am 
nvm i just did something and it works as intended again
StonedRoses Sep 3 @ 1:02am 
is it just me or is the campaign length short when i pick 1944? this might be an issue with the mods i have it paired with but im just asking to know why
Kazuhira Miller Sep 1 @ 8:21am 
Ah ok, thanks for the help anyways, i´ll try with another campaign size then
Red_Snow  [author] Sep 1 @ 7:56am 
This problem isn't from my mod. The Devs set unlimited mode to work in the way you just described. Try any other campaign length.