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I used the whole collection of recommended mods and unsubscribed one by one to figure out wich one is the problem - unfortunately, it´s this one
Is that intended?
I was also curious about this.
Is it safe to start a campaign right now ?
My favorite mod with The Duke's Damned Nations which modifies other gameplay elements (new units, redesigned battle and unit mechanics).
Good job.
When I looked at the pack file, I saw that 'occupation_decision_vassal' was duplicated. Is this related?
2. Diplomatic penalties. Those factions (including players) that break the agreement will suffer additional prejudice, not just affecting the friendship level.
1. Ai factions will ally with their mortal enemies in lore just because I am at war with the both of them. Example being Morathi and Mazdamundi teaming up against me when playing as Yuan Bo.
2. In every campaign so far the Chaos Dwarfs have gone absolutely crazy on the campaign map. They always become strength rank 1 and demolish everything around them.
how do you get your camera to have that horizontal view? IS it a DB table manipulation?
Be careful by doing this you will make the AI much too cautious.
This means that he will not dare to venture out if he is not sure of having 100% the upper hand over the surrounding threats.
→ AI factions are no longer passive and will expand and consolidate their territories. The vanilla game had many factions with overly passive personalities such as the High Elves.
→ Unrestricted AI faction region profiles, they will now consider expanding in "non-victory" regions. Beforehand, AI factions only considered attacking certain regions because of a restrictive region profile. Expect to see AI factions expanding in regions never seen before.
This definitely works ?
It won’t happen that the AI recruits a lot of armies and stands near its city like this: https://i.imgur.com/dvaO4z1.jpg