Stellaris
Magic & Psionic Traits
74 件のコメント
ГIpaBu/|o_bypaB4uka 7月5日 8時54分 
A question for the creater of the mod. Do you have previous versions of the mod somewhere? My game refuses to work on 4.* version and I would like to downgrade the game to 3.14 version. But it's really hard to find old versions of already updated mods. Could you help? It would be fantastic.
gumlawk 7月1日 13時36分 
is it possible to eventually allow machines to have access to these traits as well? machine wizards would be cool
MasterBot 6月17日 5時48分 
Pls put it in patchnotes when it'll start working with Evolutionary Predators origin :)
ᴷʰᵉˢʰⁱᵍ 6月1日 9時38分 
:shcfire:
Hann3o  [作成者] 5月15日 10時21分 
That would be very helpfulf and nice :)
Hann3o  [作成者] 5月15日 10時20分 
for sure
ulriquinho 5月14日 15時51分 
If you don't have time, could I add tags to them for you? I did it for someone else's mod and I have the hang of it. Wouldn't be able to get to it until the weekend, but that would make it so they work for the new origin/
Hann3o  [作成者] 5月14日 7時25分 
Yes most of them. but they not working with the new origin where you can adopt traits or so
Exu 5月14日 1時38分 
are your mods' May 8th updates 4.0?
Hann3o  [作成者] 5月6日 10時35分 
@Zeizei Pumpum yes but I m busy with work rn
Zeizei Pumpum 5月6日 10時24分 
so u have plans for a 4.0 update?
MasterBot 3月25日 2時07分 
It's V_traits trait selective caste.
Hann3o  [作成者] 3月25日 2時05分 
Ohh I see haha, well xD
MasterBot 3月25日 2時02分 
Thats the neat part,it wasnt ai empire armies. There is another mod with a trait that spawns little hostile armies when a pop with it grows...and it inherits modifiers/traits of said pop xD
Hann3o  [作成者] 3月25日 1時41分 
@MasterBot Alrighty :) Maybe need to block the traits with indestructible armies for AI
MasterBot 3月25日 1時25分 
I went to war with another empire,switched to it,stole the problematic planets via command "own" and all armies dissapeared. War isnt really required for this...
MasterBot 3月23日 13時05分 
Hope ill remember to test it tomorrow.
Hann3o  [作成者] 3月23日 12時59分 
Haha damn :) true, maybe need to rework that. Does orbital bombardement help ?
MasterBot 3月23日 12時42分 
Or ideally this mod should have a cap on armie damage/morale damage reduction. While immune armies are fun,being stuck with two invincible armies fighting sucks xD
MasterBot 3月10日 23時43分 
Huh...anyone knows a console command to kill an army during battle?...
alankraskow 2月1日 22時27分 
I love the idea and the concept, but it's just too unbalanced and broken.
Xin 2024年12月28日 18時34分 
Incredible mod. Just amazing if you want your psionic specie be utterly powerfull. IA nations can use this too :Suzukasan:
Baba is OMNIPOTENT 2024年12月20日 6時38分 
I have an idea to allow psionic ascension paths to use them effectively. Add in a zero trait cost variant of all of these traits that is unlocked by a psionic path technology. The catch is that these zero trait point variants give the pops a Zro upkeep scaling with the original cost of the trait.
Hann3o  [作成者] 2024年12月17日 3時18分 
@Ran Yeah, I used to want give the mod a small late game psionic tech tree to connect with the traits, but in the end kept it really simple
Ran 2024年12月13日 12時59分 
Strange mod. They are psionic traits but you need to go biological ascension to be able to afford them?
GoddessGaming1520 2024年10月31日 18時53分 
update?
Hivelord 2024年8月14日 10時20分 
@Hann3o Can you do hivemind/devouring swarm traits?
Hann3o  [作成者] 2024年7月29日 7時13分 
@Shizuri Haha lol I missed that one ^^
Shizuri 2024年7月29日 7時10分 
@Hann3o I am surprised you never fixed that minor typo. anomaly 'creater' rather then 'creator'
Hann3o  [作成者] 2024年7月28日 23時56分 
@Sunconure11 Great Idea, on my list now :) But i have 3 other mods to finish before that :3
Sunconure11 2024年7月28日 23時45分 
Alternatively, could you add some way of your own to allow machines to become psionic? Since the last mod to do so is dead in the water. It could be some tech, a trait that acts like the psionic one, etc?
Sunconure11 2024年7月28日 23時40分 
Would it also be possible to add psionic traits that machine empires can pick, if a player uses something like say, this mod? Or any other mod that can allow machines to become psionic?

https://steamcommunity.com/sharedfiles/filedetails/?id=1455861246
Hann3o  [作成者] 2024年6月5日 13時39分 
@Sunconure11 Haha yes Bionicle from Lego bro :) That is a great Idea. Will see:steamthumbsup:
Sunconure11 2024年6月5日 11時25分 
Was BIONICLE ever a part of your childhood? There is one thing you could possibly look into borrowing from it as a trait, and using in a mod like this, although you may want to figure out how to get it to fit Stellaris well. I'm talking the Kanohi, the various masks in BIONICLE that granted the wearer various differing abilities.

https://biosector01.com/wiki/Kanohi

https://biosector01.com/wiki/Kanohi/Other_Kanohi
Hann3o  [作成者] 2024年5月29日 14時48分 
@idku716 ye good idea, if I finish my other mod projects maybe :)
lidku716 2024年5月18日 9時24分 
Can you make a version of this mod where it has traits based off DC Comics/Marvel traits aliens might have? Like natural flying and super-strength with Kryptonians, or shapeshifting like the Krulls and Martians from DC?
Hann3o  [作成者] 2024年4月26日 0時19分 
@ЛапкаСмерти Biologic :) This mod has no connection to psionic ascenscion even if it looks like. If anyone wants to submod this would be nice :)
ЛапкаСмерти 2024年4月25日 8時03分 
Hi! How can I open Magic and Psionic Traits during the game? Do I need to chose Psionic ascention or Biologic is possible too?
Hann3o  [作成者] 2024年4月24日 0時51分 
This mod has no leader level cap modifiers ^^
Karl 2024年4月23日 13時49分 
I suggest replacing leader level cap with leader limit, as that is what happened to all the other traits/perks/traditions giving out leader level cap such as "transcendant learning".
Hann3o  [作成者] 2024年4月6日 6時23分 
@Misterwheatley You are good :) Good idea but I lack the time to make such things. Anyone who wants to is free to do that
Misterwheatley #Maintaintf2 2024年4月6日 1時47分 
Pardon me if this comes off as demanding, but perhaps a submod that say, hides these behind a tech or ascension only psionics can unlock or something? Or perhaps a finisher to the psionics tree?
Hann3o  [作成者] 2024年3月11日 9時26分 
@TotallyAccurate Maybe soon :)
TotallyAccurate 2024年3月11日 9時16分 
Please can you make a machine traits mod if possible
Hann3o  [作成者] 2024年3月7日 10時26分 
Also there is not trait for pop growth in this mod
Hann3o  [作成者] 2024年3月7日 10時22分 
It doesnt give you tech boost. It gives your pops more output for research, but only jobs that actually would produce the resource.
Sven 2024年3月7日 10時14分 
seems like mod doesnt work ,i doesnt have any tech boost with this traits or unity boost or pop grow speed
Hann3o  [作成者] 2024年2月29日 5時31分 
@SleepingKryos You will probably also need more Trait picks, but the outdated mods that add more picks work mostly just fine :)
SleepingKryos 2024年2月29日 5時28分 
thank you so much man, this is gonna be fun! cheers!
Hann3o  [作成者] 2024年2月29日 3時44分