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if you're asking about the mod name in game's mod selecting, yes, i didn't change the mod's name and forgot to update its version number.
if you're asking the mod's files' name, for example, the old file in <inventory> folder is "base.inventory.system_configs.darkest", "mode.inventory.system_configs.darkest" and "BR.inventory.system_configs.darkest". BR's update actually integrate these files into just 1 file named "BR.inventory.system_configs.darkest" to make the files more easily to modding. you don't need to manually integrate them in my mod.
BR optimized the inventory folder's files to make them more readable so any files in this folder should be named like 'BR.xxx' rather than 'base.xxx' in DD, and it caused CTDs
other mod customized these files and they cause game CTD can be solved in this way
BR added Faith and its tooltip above quirks, Hero Info at combat skills' left, if you use dd's trinket slot mod, the positive quirks' position will cover Faith's tooltip icon, and the Hero Info tooltip will cover stun's tooltip in resistances area.
i suggest you to use BR's 'shared\character\character.layout.darkest' but use the code below as dd1mod's file: (for example these are my mod's value)
'character_equipment_layout:
.title_offset 380 35 (no need to change this row)
.equipment_offset 137 -115
.trinkets_offset 189 36'
the trinket slot code is 'inventory_system_config: .type "hero_equipped_trinkets" .max_slots 8', then change the number 8 to 3 or whatever you want
but its not suggest to set it bigger than 8 cause the trinket row will to long to cover the disease & resistance area in the right panel
Big thanks for you work in advance (: