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You strike a perfect balance between innovation and vanilla feel. 10/10
Any plans for any other creations from you?
That error means that whoever is hosting the server has a different version than you do.
YouTube link: https://youtu.be/BjQhnn7IExI
The following mods may conflict with the campaign:
Custom populations (The campaign uses its own custom models and populations that will conflict.)
4+ players and Survivor Swaps (May break areas that require only the L4D2 survivors to be around.)
Bill voice replacement mods (Will conflict with custom voicelines.)
Survivor ragdoll mods (May crash the game when a survivor dies.)
The finale itself changes depending on how quickly you reach the end. The soldier on the radio tells you that you have 5 minutes before the bridge is blown up; Take too long and you get a completely different ending and outro.
Mike has over 400 voicelines, which you can hear plenty of if you do the easteregg to keep him around for the restof the campaign. It may take multiple playthroughs to really hear all of them, just like with the official characters.
Each map also has at least 1 easteregg (usually more), you just need to explore to find them.
When you said "interactable world" you mean the canisters and weapons ? other things we didnt see. Same with the "multiple ways to escape", we tried it with and without Mike and its always the run to the soldiers. Maybe we miss something. Also from the 400 custom voicelines we only heard a few right before and after the finale (maybe 12). Easter Eggs we also didnt see / notice much
Also try putting sv_consistency 0 in the console.
i also tried to deactivate all of my skins & weapons mods and also searched in the workshop on steam for such a mod, but it still doesnt work
Lowering the graphics settings slightly disables transparency effects though.